New exploration leaves me feeling ambiguous. Exploring a system is now complete easy mode, a large system that would have taken an hour before now takes 5 minutes. I haven't been able to get back to colonia to turn in and find out what most mapping rewards are, but an Earthlike is worth almost an additional 5 mil. The few geologicals I found were somewhat yawn-worthy as goals go, but do add to planet diversity, which was obviously lacking. First impression of the codex is that it will be as cartoon-like as ED markets, ie lacking much depth or complexity. I hope I am wrong.
The new interface is admittedly slick, once you get the hang of it. Still, after making more than half a billion in the old scanning methods, doubling that now seems likely to take only a tiny fraction of the time. Of course none of that really matters in a game where money is fairly meaningless and colonists aren't exactly rushing out to build up the new worlds you discover.
Oh and the mapping 'efficiency bonus' is utterly ridiculous. Who cares if you use 6 or 7 probes to get the job done? It just feels so ridiculously gamey. If they want to add benefit to engineered scanners they should have not made probes unlimited and used synthesis to restock them.