You wish.Nah... I'm pretty sure Max is a chick,
You wish.Nah... I'm pretty sure Max is a chick,
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Is Gregg doing his usual baiting. There is a reason why Gregg is the only person in my ignore list.Get a move on! Free speech is always guaranteed in my totally democratic trash bin.
Is Gregg doing his usual baiting? There is a reason why Gregg is the only person in my ignore list.
If you wanna see what I look like baby, you can see me here:My assumption was generated by the way she never lets one go by...
Nah nah, I'm good... and really facebook?If you wanna see what I look like baby, you can see me here:
I have friends all over the place. It's convenient to use to keep in touch from time to time. I don't post very often on it unless I'm bigging up my son. Come to the conclusion he gets his brains from his mum along time ago.Nah nah, I'm good... and really facebook?
Would y'all lay off the personal remarks and attacks? It's like baiting the moderators to close this thread. Unless that's what some of you want, of course.
Back on topic then.
I think there are some more elephants in the room. Let's face it: even inside an already niche activity, very few people head out into the unknown deep galaxy. Most of exploration is done by travelling from known point (of interest) A to known point B, and looking through undiscovered systems along the way. Take a look at the decaying heatmap on EDAstro, or at the Commanders Map, and you'll see what I mean. On the former, you could even manually count how many people are going outside the beaten paths.
So going by player numbers only, such explorers would be the lowest priority. However, this is ignoring something important: that it is these deep galaxy explorers who tend to find new points of interest that others might visit later.
Second, while most people (here, at least) say exploring for credits and tags in a derogatory way, it might very well be that Frontier's metrics show that the most players do explore for credits, and the easy Elite rank. Tags are also a nice reward for them. FD can tell at what point do the most players stop exploring for good, and I find it likely that this was the reason why they buffed payouts through the roof but didn't adjust rank requirements accordingly. Simply put, they wanted to reward the most people with an Elite rank in exploration without it feeling like too much effort for them. In this case, it was likely that the most people got to around 35 million Cr in exploration scan profits and then stopped. Now, that same effort would reward them with around 300 million Cr, and an Elite rank. Job's done for them.
And since you have to do at least 20-30 jumps these days to find an undiscovered non-M main star system, which takes half an hour of boring gameplay, let's circumvent that by allowing people to put new tags on old stuff! So they don't have to go far. In fact, let's allow them to tag stuff that couldn't be tagged before, inside the bubble. (Also, let's automatically hand out tags too.) Never hurts to be sure.
This is of course the easy way. You could also increase the feeling of being rewarded by players by adding new, meaningful, fun and rewarding gameplay. However, that takes much more effort. Effort and time, the latter which the exploration update didn't have, as it was obviously rushed.
Existing player retention is obviously not a major concern now though, the focus is on improving new player retention. For that matter, FD might say they are happy with the FSS simply because they believe it showers people with enough credits and tags now, and long term player retention is even less of a concern with exploration as it is with the whole game. They likely believe that the New Era, whatever it will be, will bring back enough lost players anyway.
It's a dangerous gamble, however.
How long does it normally take a thread to degenerate into nothing but sneering and sniping?
This is an interesting anecdote.When the 3 most prolific explorers (according to EDSM) are all saying that the FSS has spoiled exploration
The rankings of Logs and Discovered are similar, with both listing the top three as Allitnil (last played in Feb), Chiggy Vonrictofen (still playing), and Jackie Silver (last played in May).
According to their respective forum profiles, none of those three have provided feedback on the FSS to FDev here on these forums. Is their feedback public anywhere?
This is an interesting anecdote.
EDSM says 0.01% of the Milky Way has been discovered, whereas FDev officially said 0.036% back in February. A useful dataset non-the-less, and a very nice sample size from the overall explorer-base.
EDSM ranks contributors by three methods:
The rankings of Logs and Discovered are similar, with both listing the top three as Allitnil (last played in Feb), Chiggy Vonrictofen (still playing), and Jackie Silver (last played in May).
- https://www.edsm.net/en_GB/top/logs
- https://www.edsm.net/en_GB/top/discovered
- https://www.edsm.net/en_GB/top/distances
According to their respective forum profiles, none of those three have provided feedback on the FSS to FDev here on these forums. Is their feedback public anywhere?
What is the feedback from the top 25 most prolific explorers? What is the feedback from the CMDRs active on the EDSM Discord, and EDSM's 155 Patreon supporters?
After some 20,000 jumps, I still dislike it as much as I did to start with. I play in spite of it, not because of it...(although alot less) Never really said much before about it, what's the point?..were stuck with it.
Also, let me quote two excellent posts from Jackie Silver and Allitnil, both still relevant:
(Go back to the original post to see the quotes)
It's mostly on the exploration subforum. I actually quoted Jackie's and Allitnil's great feedback earlier in this thread, in this post. Here you go:According to their respective forum profiles, none of those three have provided feedback on the FSS to FDev here on these forums. Is their feedback public anywhere?
I'm surprised we lasted this long, to be honest.