Exploring - why isn't large LY jumping a thing?

I like the idea lets call it a wormhole but I would limit it to inhabited bubbles only.
So there would be connection between Sol and Colonia via wormhole that would allow instant travel between them under some circumstances (restrictions).
The only reason I and many more players are not participating at current mining CG is because its in Colonia.
 
With, or now without, Michael Brookes, the game has been steadily continuing on the course he set for it. He commented once about the huge size of the galaxy and how long it took to get anywhere and on the need to reduce that somewhat.

Then came the neutron highway and fuel boosting .... but even that is not enough. I think we will see more in the future. Part of me hopes we do, part of me hopes we do not. But it will come.
 
I like the idea lets call it a wormhole but I would limit it to inhabited bubbles only.
So there would be connection between Sol and Colonia via wormhole that would allow instant travel between them under some circumstances (restrictions).
The only reason I and many more players are not participating at current mining CG is because its in Colonia.

It's a bit outside Elite tech to have wormholes and instant travel.

I would not mind Mega Ships that can do it in a few jumps but have a time slot to ferry once per day or so.
 
To explore, you still need to jump system to system, and to get credits you still need to scan planetary bodies. The only thing I see people losing is the kudos of being strong enough to be bored enough to jump honk 50,000 light years. Is that the only reason for not doing that? I know those who've put the time / effort into this side of the game will not want it, but the jumping system to system seems to be the most boring aspect of the game.
You do realise that "those who've put the time / effort into this side of the game" are called explorers right? So the odd thing here is, you're requesting something on behalf of explorers, which you seem to realise would not sit well with explorers.
 
You do realise that "those who've put the time / effort into this side of the game" are called explorers right? So the odd thing here is, you're requesting something on behalf of explorers, which you seem to realise would not sit well with explorers.

Well said Ziggy. It would get a universal and a resounding '%^*% this' from the Explorer community I think :)
 
The distance & time required to get there is the whole point.
I really like the feeling of remoteness on the far side of the galaxy.
It's a bit like hiking in the wilderness. If you can stop for lunch at the local McD, it severely diminishes the experience.

That really depends.

- For some it's the journey
- For others the destination

I can see both sides of the fence where I would not mind to BE somewhere and do a lot of stuff THERE while others are taking their time on each jump.

For many the jump-honk-fuel-jump repetition is madness and is nothing but a time sink and not fun.

I cannot compare it to hiking but rather commuting and having to stop at red lights all the time.

Already exists.
Sol-sag a* = 1hr 55m
Sol-beagle = 6hr 35m
Sol-colonia = 1hr 47m

Get on the buckyballers level :p


Being serious - no to further jump range creep. Its insane enough as it is...

HTH do you get from SOL to Colonia in 1hr 47m???

With a 26ly jump range i got it to 8 hours travel time aproximately.

Say 4 hours with 50LY jump range.
 
Last edited by a moderator:
Now if we could have new technology that gets us here ......


amWY0rv.jpg

But have a requirement that it requires billions of credits to get there .... then all the 'exploit-credit-milkers' will depart for this next galaxy, leaving the rest of us to explore the present galaxy our own way :D

Two issues solved at once ! .... There must be a catch [hotas]
 
HTH do you get from SOL to Colonia in 1hr 47m???

With a 26ly jump range i got it to 8 hours travel time aproximately.

Say 4 hours with 50LY jump range.
Neutron highway.

Boring excel sheet with the list of neutrons so you can neutron from neutron to neutron.
 
Last edited by a moderator:
The challenge of being an explorer is to take the risk of travelling farther than anyone else and return to tell the tale, or die to feed the legends of the void.

Your proposal may solve boredom of long distance travel. However, it will not be Elite: Dangerous


Cheers.
 
Ah yes, jumping 10,000 light years in one jump and completely neglecting the earth likes, ammonia worlds, beautiful views and everything else in between. What's the point in exploring if you're going to cover 200 jumps in one, therefore missing out on 200 systems worth of discoveries, or even more on an ship without engineering. Not only would it be unprofitable and boring but it would remove all purpose from the exploration mechanic in game, something that has already been neglected. Perhaps introduce a mega ship service to Colonia that could do it one jump that jumps once a week maybe? Something similar to The Gnosis where you can dock and jump with it. That could lead to expansion in the Colonia region and interesting gameplay.
 
When moving around I would like to have a NPC helmsman I could order to follow a route. However that is not exploration more like when you are trucking around, the constant micro management of the star jumps is just insane waste of time in my opinion.
 
The challenge of being an explorer is to take the risk of travelling farther than anyone else and return to tell the tale, or die to feed the legends of the void.

Your proposal may solve boredom of long distance travel. However, it will not be Elite: Dangerous


Cheers.

Actually, it's to go where no man has gone before and that can be 5 LY away because everyone prefers to go 50 LY and miss all the juicy non-explored systems.
 
Not even that at this point.
You just tick "enable neutron boost" in the route planner, and there you go with a 200% bonus range.
Not as efficient. Because it won't lead you from neutron to neutron I think, but will always go as far as you can.

Or is that logic incorporated in the plotter-logic? Never tried it, because I don't do neutron highways :)
 
To have a boredom mechanic? That can't be right....

Crook, you are attacking the right problem with the wrong solution.

Travel in Elite is boring, yes, but rather than implement ways to skip said travel, I'd rather Frontier improve travel itself to be interesting and engaging. If that was done then nobody would complain about how boring flying slowly across the cosmos was.

We want better game play, not ways to skip over boring game play.
 
The question is, why does it need to be? There's nothing much from an exploration perspective 40,000 LY from Sol which you can't get under 1,000 LY from Sol. So if you don't want to travel that far, just explore some of the places closer to home. From a pure game-mechanics sense, you need to go out to 5kLY from Sol exactly once (if you want to unlock Palin, otherwise much less), and you'll start finding undiscovered systems, interesting sights, etc. long before that. Many of the best places are within a few thousand LY of Sol.

I fully agree that travelling longer distances should be made more interesting ... though I suspect for Frontier to actually do so without causing some serious rows might be tricky.

Sol-colonia = 1hr 47m
That was before 3.0, too - I think on that basis it should be possible to do in under 1 hour now, if no tactics are disallowed.
 
Crook, you are attacking the right problem with the wrong solution.

Travel in Elite is boring, yes, but rather than implement ways to skip said travel, I'd rather Frontier improve travel itself to be interesting and engaging. If that was done then nobody would complain about how boring flying slowly across the cosmos was.

We want better game play, not ways to skip over boring game play.

This.

Every system is identical with some dustballs a little more interesting but there is far too little to do.

exploration is rather boring on planets and the way the SRV behaves does not make it more fun.
 
The vast distances act as a filter. That's why you'll find a different breed of CMDR in Colonia. We Colonian's have superior moral fortitude, intellect and modesty.
We came out here to surround ourselves with like minded people. Imagine if any old riff-raff could just jump straight in. I shudder to think.

I'm sure there is enough debauchery back in the Bubble to keep most people happy. If you're bored with the idea of long distance travel then its simple, don't bother with that aspect of the game. :)
 
Back
Top Bottom