I am going to simply say that as a hardware dev who's posted the question, the biggest demand I get back is ability to recreate cockpit tools in physical switches and indicator lights.
- Ship information in real time, an ideal format would possibly be a flight-sim protocol similar to what X Plane uses, as some hardware already supports this protocol.
- Ability to retrieve information from the side screens even if they are not open, I would like to implement a tablet application which can make an Android, iOS tablet, or Windows Tablet act as a side screen, many people do have a tablet type device these days and this function would be a very affordable virtual cockpit option
- Star system information for the current star.
- Universal Cartographics database dumps, even just star name/position would be helpful, listing stations and empire ownership would be exceptionally useful.
- Market data at current station, this data is currently scraped via OCR programs, so such data is already being accessed by fans without even accessing the game files.
- Compass data to current nav destination and current target. Maybe one for current star as well.
- Graphic Asset dumps to aid production of UI elements.
- A Pony
- Ship installed systems data.
I could go into the details of these in volumes, but a majority of this is information that could be gotten through existing means with enough work (about 80% of it is a matter of OCR, machine vision or other similar mechanisms that do not even hook into the client directly. The rest would satisfy my needs for joystick/panel/control hardware creation which includes displays, gauges and other bidirectional indicators that I plan on making.
Ultimately I really just want to be able to make a complete cockpit pod with physical control panels and I've got a dozen people between my own friends, and others on the forum interested in what I could possibly create with ship telemetry. I'm sure once I start a build log I'll have more than that, even.