External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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As I said, I'm not against external views via EVA or some kind of repair (or in ship (expandable) screen drone cam like NeilF suggests). What I'm against is having some external viewing system that has nothing to do with inner mechanics of the game par being eye-candy. And yes, the example I gave for abuse come to think of it makes for some interesting play, but if it is going to eventually happen lets not have it by some silly detachment of the game. If you are going to allow for that, give the drone something more to do, allow for it to be a mobile repair drone with a camera, give it a set speed where it will lose contact if the main ship powers away. Also, make it a damn bit of expensive equipment to lose if you have to hyperspace out and leave it.

On your point about the galaxy being too big, I would dispute that the galaxy is too big to have these sorts of traps. The game has just been released and is in its "foundation mode" so to speak. I personally believe, as time passes and ED grows in detail and player base, the core systems are going to be a wealth of multiplayer action, I think that is only a matter of time. EVE for example had a tiny player base when it started, back then the core systems were mostly bear. If you travel around those core systems now, you can't move without passing hundreds of ships in those systems. I think what you'll find happen in ED is a hell of alot of those ships flying around in these systems will be players as opposed to being mostly NPCs. It's going to get a hell of alot busier as time unfolds, the ability to pull off group stunts is going to increase massively. It's happened before, just like this, it'll happen again here.
As I said: even cars(!) today have an artificial "eagle-eye view" compiled from a surround camera system, so with a towing cam or computer calculating a "simulated" view from scanner data, would be a realistic development of current standards in some 1200 years don't you think? Mankind invented the whole flying instead of walking thing in that time!!! So no need to make a fuss about realistically "explaining" how we can see our ships, see we do not even have a rear camera / rear mirror! No car is allowed on the streets without a rear mirror, today...

And again, you do not need external view s to pull off such an action! Simply hide one ship in stealth mode between an outpost or have it float very close to an asteroid, you will hardly notice it as you can't zoom your view! So what is the problem?
 
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[REQUEST] Visible Pilot from external view.

Hello, i noticed in the release date video, you rendered a tiny little man in one of the ships we saw up close.

.. except, that was fake.. no matter what angle no matter how close, you cannot see a pilot in the cockpit of any ship from the outside of it.

Could you add one? Maybe animate it or the occasional body part flying out of the explosion when ships are destroyed?

Such a tiny detail but being able to see pilots would add personality and depth.

thumbs up
 
cheers, was too lazy to double check myself.
I know the Viper and the Cobra don't have anyone n the seats while you're flying. checking the others would have been rather taxing.

yes, like that. bit of personality so we don't think we're all AI's.

Logically, walking on stations and stuff will probably `make it happen` anyway, but it'd be nice to be sure about that.
 
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But eye candy is actually a feature of gameplay. You derive pleasure from beautiful sights.

It is also a feature of marketing. FD uses 3rd person views in trailers. Guess who doesn't? All those youtubers talking about the game, except a few who go to lengths shooting them.

You do hope that ED grows in size. This is not a given! It might as well stagnate or decline, and with it development. So think again if you really want to keep being the guys to shout "get off my lawn" because in some border case you might possibly abuse a wonderful feature that most of the players want.

You are shooting yourself in the foot guys.

These are good points well made. External views would be a real boost to ed sales as well ad enjoyment.
 
You should be able to deploy a camera drone, which you can control, moving around your ship. Nothing should stop you from moving or shooting whilst in camera drone view, but the drone has a tiny engine and no targeting display. Good luck dog fighting blind commander.
 
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[redacted]
Over 160 pages of discussion about such basic, indispensable and integral feature as F2 - external pan view, found in any sim or even arcade. Discussion about creating some strange unpractical rocket science around it or giving some strange reasons to not implement it... And for the first time in my entire life i've heard that external view kills immersion (sic!)!!! I just can't imagine why would someone not implement that in the first place
Really, i don't know what to say... I've already have to deal with speed limit, because MP. With instances, because MP. And now lack of external view, because MP. I couldn't care less about MP in this game and this game is not about dogfighting in space.
God, i don't want to live on this planet anymore ;)
[redacted]
 
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I find it frustrating to not be able to see behind and around my ship. It would seem like pretty standard fair I would imagine for pilots for all sorts of reasons. Just not the magical style 3rd person but rather some more practical ingame imersion/lore based method like some that have already been mentioned. Cameras/drones or something equally as imersive seem perfectly fine to me, especially if they became modules that one must equip giving them an inherent pro/con functionality.
 
[redacted] Over 160 pages of discussion about such basic, indispensable and integral feature as F2 - external pan view, found in any sim or even arcade. Discussion about creating some strange unpractical rocket science around it or giving some strange reasons to not implement it... And for the first time in my entire life i've heard that external view kills immersion (sic!)!!! I just can't imagine why would someone not implement that in the first place
Really, i don't know what to say... I've already have to deal with speed limit, because MP. With instances, because MP. And now lack of external view, because MP. I couldn't care less about MP in this game and this game is not about dogfighting in space.
God, i don't want to live on this planet anymore ;)
[redacted]1

I know how you feel :D
 
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[redacted]
Over 160 pages of discussion about such basic, indispensable and integral feature as F2 - external pan view, found in any sim or even arcade. Discussion about creating some strange unpractical rocket science around it or giving some strange reasons to not implement it... And for the first time in my entire life i've heard that external view kills immersion (sic!)!!! I just can't imagine why would someone not implement that in the first place
Really, i don't know what to say... I've already have to deal with speed limit, because MP. With instances, because MP. And now lack of external view, because MP. I couldn't care less about MP in this game and this game is not about dogfighting in space.
God, i don't want to live on this planet anymore ;)
[redacted]

No, you are completely correct, we need a magical camera sprinkled with some pixie dust that floats in the aether around the ship! You're right. How about an unlocking movable cam as well while we're at it? One that allows you to un-padlock from ship and go anywhere in the local area? A screenshot photographers dream, no? Hell, nearly all of the other sims out there multiplayer or not do it, right? FD should just follow the crowd ... let us all do whatever we want I mean, its a game right? Our demands for how exactly it is made. .. must .. be .. met! Right? No? What's that you say? For some strange reason, something reminisce of EVE Online in its early to middle days comes to mind with all this ... hmmm? I just can't put my finger on it, I wonder where all this will lead?

What was that?

"and this game is not about dogfighting in space.

Oh I've always puzzled about that too! I always wondered why exactly every ship in the game has weapon mounts and shields? They are not for dogfighting in space, they are for ... [?] No, no, no ... you are right, right again. This game is not about dogfighting in space, not at all.
 
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almostpilot

Banned
[redacted]
Over 160 pages of discussion about such basic, indispensable and integral feature as F2 - external pan view, found in any sim or even arcade. Discussion about creating some strange unpractical rocket science around it or giving some strange reasons to not implement it... And for the first time in my entire life i've heard that external view kills immersion (sic!)!!! I just can't imagine why would someone not implement that in the first place
Really, i don't know what to say... I've already have to deal with speed limit, because MP. With instances, because MP. And now lack of external view, because MP. I couldn't care less about MP in this game and this game is not about dogfighting in space.
God, i don't want to live on this planet anymore ;)
[redacted]

You are absolutely correct.
 
No, you are completely correct, we need a magical camera sprinkled with some pixie dust that floats in the aether around the ship!

Oh look, yet another sarcastic appeal to realism, yet again. Do you need the extensive list of unrealistic aspects in this game re-read to you? Why is the prospect of an external view so, sooooo unbearable, when we have so many other things that any fair-minded person would consider equally if not more unrealistic, yet put up with anyway?
 
Something funny just occured to me. I posted about a "gingerbread edition". But is this a cobra or a sidewinder?

1ec36f76-d3a1-4061-8518-75c553ad76c5.jpg


How would I know? I never see my ship from that angle! I can't even tell a sidewinder and a cobra apart! I might as well be flying a brick haha!
 
[redacted]
Over 160 pages of discussion about such basic, indispensable and integral feature as F2 - external pan view, found in any sim or even arcade. Discussion about creating some strange unpractical rocket science around it or giving some strange reasons to not implement it... And for the first time in my entire life i've heard that external view kills immersion (sic!)!!! I just can't imagine why would someone not implement that in the first place
Really, i don't know what to say... I've already have to deal with speed limit, because MP. With instances, because MP. And now lack of external view, because MP. I couldn't care less about MP in this game and this game is not about dogfighting in space.
God, i don't want to live on this planet anymore ;)
[redacted]

Couldn't agree more sir. Have some rep.
 
The pewpew is an add on to elite for me, it does add the risk of pirates to trading !
But it is not why i play it.
And making it an mmo is a very bad idea because now it is only about the pewpew and trading and so on is secondary.
Elite original was about making mulah by trade and having the guns to keep the mulah.
Now it is making mulah to pewpew.
Yawn
Offcourse, therefore no 3rd view, because the pewpew.

multiplayer sucks
 

nats

Banned
External views

I cant believe I cannot find a post on this suggestions list about external views, and certainly I want to see these more than anything else in the game even more than new ships, story lines, better news interactions, etc etc. For me external views are the No1 most important feature missing from this game and I really really want to see them added asap. I still have difficulty understanding how you can release the game without these being there its a bit of a travesty to be honest.
 
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