If you can play by using an external view, then ship choice is meaningless except for loadouts. Why should everyone be able to see everywhere equally if the ship cockpits have vastly different window configurations? Flying a Viper compared to an Eagle is (and should be) a totally different experience based on what you can see from the cockpit. Why negate those differences by allowing third-person-view gameplay? By having cockpit-only gameplay, ship choice actually means something.
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Sorry that some folks consider that not being able to play from an external view is a dealbreaker, but then that's the way it is. In the end, it's better to have not spent the money on the game than to spend it, find out you don't like it, and come to the boards and complain and say the game is poo.
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Cheers
Simple. Make it so you can't steer or fire weapons in external view. Make it useful for vanity shot only. And to make sure it can't be used during combat to sneak a look, make the control lock out persist for a few seconds after returning to cockpit view.
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