External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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I think the 3rd person view will come eventually. Frontier: ELITE II had a 3rd person camera as standard, no special Drones to buy, just an external view. I think it would be great to get this back, I also miss rear view from ELITE and Frontier and FFE ;) Bring those back please. Thanks. :)
 

Foreverowned

F
My guess is we'll get to see the outside of our ships once we can exit the cockpit and walk/float around.
 
Please someone tell me what's wrong with external cameras in "Solo mode". And Braben doesn't want it into the game? But he wanted it into Elite 2 and Elite 3? What made him change his mind?

But not allowing external cameras Frontier Developments are:

- Hurting their income, as there's no way I (and many I know like me) am ever gonna spend a cent on a paintjob I can't take a look of properly or a nice video to show my friends.

- Hurting their popularity, as the popularity of a game is for the most part coming from fan-made and fan-distributed videos and screenshots. And there's no doubt the quality of all that would improve dramatically if we had any kind of external camera to play with.

So my real question is, why is Frontier Developments stalling on this? I honestly believe they are making a mistake and one that is costing them. What are they thinking?
 
So my real question is, why is Frontier Developments stalling on this? I honestly believe they are making a mistake and one that is costing them. What are they thinking?

Sadly they're thinking a small minority of the already self selected hardcore Elite sim-fans are representative of their full potential playerbase, because the opinions (no 3rd person ever) happen to fit nicely with certain dev opinions on the matter. Head in sand syndrome.

It's gone on long enough (well over a year) with plenty of vitriol and passion from each side that FD are now damned whatever they do. A compromise clunky drone thing which uses up a hard point and ammunition and gives you some crummy small portal view in your cockpit is probably what we'll get, which will make no-one happy.

Seriously, with this and SO MANY other decisions, FD need to make their stance and plans crystal clear and put these discussions to bed one way or another. Communcation, yet again, is their major failing.
 
I really wonder if they seriously expect to sell paintjobs and decals with no external view. I don't think it's an accident that they were giving away some for free a while ago. Sure there will always be someone who buys them anyway, but that's a small portion of what they could make if they opened it up to external views. Hell, not just me, but all my small group fo friends, would pony up (as we always do in game with RMT for character/vehicle customization) IF WE COULD ACTUALLY ENJOY SUCH PAINTJOBS. And no, the fixed and limited cameras of the outfititting hangar are not enough.
 
Why keep banging on about this? Read all the dev posts in this thread, and you get an answer. Opening up more polls won't do anything. FD have said what they plan to implement, and when the game is released and more important things are fixed, we will get a way to have external views.
 
This isn't a game for kids, it's a hardcore space sim...
Ahem!? What??? You ever played a game called "I-war" or "I-War 2: Edge of chaos"? These where remotely "hardcore" Space Sims!
If anything is a HARDCORE SpaceSim it will be "Rogue System" from Michael Juliano (http://roguesystemsim.com/)...
Elite Dangerous is a semi complex open world space game with some simulation aspects at best. Not saying it is bad, just that fun was more important than simulating correct physics or realistic behaviour of objects in space.

Ever tried DCS World? It is a "Hardcore" Flight sim. Full clickable cockpit, accurate physics, systems and systems dependencies simulated etc.

And by the way: Even this HARDCORE simulation has external views!!! You may choose to lock them down in multiple ways, but it has them by design.

Frontiers decision was not "to make it more real", but to prevent cheating, manipulating, and maybe having a future incentive to buy the external space walk add-on.

If realism / hardcore spacesim was in focus, they should definitely fix the flight model for flight assist off first! If you accellerate full thrust in one direction you need the same force (full thrust in the adverse direction to stop - "ye canna change the laws of physics, Jim").

Get rid of the ridiculous "floating particles" in space, only there to give you a feel of direction and speed (originally invented for Wing Commander, BTW)
And fix audible sounds travelling through the void or laser beams that can be seen from the side with out any gas fracturing them...

Why do weapons have a range limit? Beams or bullets, if they don't hit anything they travel until they do! It can be gas that disperse a laser beam or a planet or a station.

Hardcore Space Sim?! Naaaaah, not even close... A fun game with good immersion, yes, but no SpaceSim, and not remotely hardcore!
 
Get rid of the ridiculous "floating particles" in space, only there to give you a feel of direction and speed (originally invented for Wing Commander, BTW)

As much as I fully share all of your views so far, I must protest, here :D
Starglider 2 was the first space sim game I played (and loved beyond reason), and it featured those particles in space thingy for the same reasons. So I don't know if it was actually the first ever to do this, but it was definitely way before WC. So there :p
 
As much as I fully share all of your views so far, I must protest, here :D
Starglider 2 was the first space sim game I played (and loved beyond reason), and it featured those particles in space thingy for the same reasons. So I don't know if it was actually the first ever to do this, but it was definitely way before WC. So there :p

Wasn't there a game quite a while ago called Elite that really introduced them?
 
Dunno, never played the father of them all (AKA Elite) :)
So that would mean that this effect has been there from the beginning?

pirates.gif


Yes, it was in the original - https://www.youtube.com/watch?v=3JwmZygqa_0
 
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So do we have authority over the project now, or are we postage stamps? I'm confused by people always putting definitive in their posts. Either way I kind of like the idea of a beauty shot thing, I think a better way to to it so people don't get some crazy unfair advantage is to have a flight recorder, then you can play back what happened in 3rd person, but not see 3rd person while in game.
 
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So do we have authority over the project now, or are we postage stamps? I'm confused by people always putting definitive in their posts. Either way I kind of like the idea of a beauty shot thing, I think a better way to to it so people don't get some crazy unfair advantage is to have a flight recorder, then you can play back what happened in 3rd person, but not see 3rd person while in game.

Exactly, poll shows majority are fine with how it is, with future drones, yet the tears still flow
 
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So do we have authority over the project now, or are we postage stamps? I'm confused by people always putting definitive in their posts.

I get confused by people who seemingly feel the need to be glass half empty and nit-pick when other people actively go out of their way to be constructive and try and help.

There were loads and loads of threads all beating at the same issue. This thread was simply an attempt to create a single goto thread with as much useful information as possible. A "definitive" thread if you will.



Either way I kind of like the idea of a beauty shot thing, I think a better way to to it so people don't get some crazy unfair advantage is to have a flight recorder, then you can play back what happened in 3rd person, but not see 3rd person while in game.
A flight recorder has been mentioned a number of times before but for may they'd simply want to enjoy the moment (now) better I suspect, and not wish to jump back out of the game to review something. But that would be a great feature.
 
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Exactly, poll shows majority are fine with how it is, with future drones, yet the tears still flow

Actually the other more recent poll has a clear 60% majority for simple external views, the drone answer only got around 17% of the vote. No external view at all (how it is) only got 13.3 with another 7.4% don't care, which even combined is only just under 21%. So if we're going to draw conclusions from polls the only one we can make is of the current player base the majority favor traditional external views which should be noncombat or solo only (I'd take solo over non combat myself because I think it would be nice in easy fights to grab some external shots from time to time).

*edit* Link https://forums.frontier.co.uk/showthread.php?t=70517&page=6 It got closed because apparently discussion and debate must all be concentrated in the oldest most bloated thread available.

In fact even looking at this old poll the single highest answer is simple external views non combat with 50.47% (its a multiple choice poll so combining results is impossible) So in fact the majority have always not been fine with it and wanted simple external views, its just that majority has gotten larger over time (and will get a whole lot larger again when the general public arrive in game).
 
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No, no and no. Please, no.

The main time many people want this is in combat situations, due to their dislike of or inability to fly within the confines of a simulated cockpit. The solution is to learn to fly inside the cockpit, as everyone does in the real world. Further, the "if you don't want it, don't use it" argument COMPLETELY fails, in that an external view will clearly give a tactical advantage to players using it. It should be left as-is.
 
I don't know why the same arguments are being repeatedly rolled out.

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Hello Folk!

To add a little developer clarification:

We are looking at external camera views, with the following caveats:

* They are contextualised as camera/drone systems
* They are not designed to be used as alternate flight views
* Their primary function is to allow "beauty shots"
* They may have occasional tertiary game play functions (such as seeing how close you are to something)

No ETA at the moment though.

Hope this helps.

So an external view WILL probably arrive, it WON'T offer any combat advantage, it WON'T be a viable view with which to pilot your ship.
 
No, no and no. Please, no.

The main time many people want this is in combat situations, due to their dislike of or inability to fly within the confines of a simulated cockpit. The solution is to learn to fly inside the cockpit, as everyone does in the real world. Further, the "if you don't want it, don't use it" argument COMPLETELY fails, in that an external view will clearly give a tactical advantage to players using it. It should be left as-is.

To quote someone in this thread... No, no and no....

If you took a moment to actually read this thread - be honest you didn't did you - you'd realise how utterly wrong that assumption is. You really couldn't be more wrong...
 
I don't know why the same arguments are being repeatedly rolled out.

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So an external view WILL probably arrive, it WON'T offer any combat advantage, it WON'T be a viable view with which to pilot your ship.

I'm with you on this, Rog. Following the discussion on this thread is not dissimilar to being trapped on a nightmare roller-coaster that never stops (Hmm! Idea for a game?)
 
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