External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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Spend money on skins. Can only see them from one perspective in outfitting screen. Yup, I made that mistake, won't be making it again.

Screenshots would look amazing being able to have an external view.

I can't think of a game that doesn't have them, I can only assume they just didn't have time to put them in before the release was rushed out of the door for Christmas.
 
I seriously don't understand why there was such a fight against external views, they are badly needed, I used to love looking at my new shiny ship in Frontier not it just feels like I'm driving a cockpit. If it breaks your immersion, don't use it. If you think it gives an advantage, somehow, I'd like to see support for multiple monitors removed as well please as the advantage they give is just huge compared to a limited head look.
 
I seriously don't understand why there was such a fight against external views.
Well, for me, I think they make no sense without some kind of gameplay reason behind their inclusion. Drones offer that reason, and could introduce new types of gameplay that would help to increase the total depth of the game. However, I am not a fan of the idea of real-time external views, so there's that.
 
Well, for me, I think they make no sense without some kind of gameplay reason behind their inclusion. Drones offer that reason, and could introduce new types of gameplay that would help to increase the total depth of the game. However, I am not a fan of the idea of real-time external views, so there's that.

But that is no reason to oppose the feature. If you don't like it don't use it. It's optional.
 
But that is no reason to oppose the feature. If you don't like it don't use it. It's optional.

Here is a reason to oppose it: EVAs haven't been implemented yet. Otherwise, how are you able to see that POV? Astral projection? You're supposed to be a pilot, not a movie director. Besides, there is no real debate here. Mr Sammarco has declared that Frontier are planning to use a drone-based mechanic for any external views. They're making the game, not us, so it's their decision how to implement it. If you don't like their game, don't play it. It's optional.
 
Here is a reason to oppose it: EVAs haven't been implemented yet. Otherwise, how are you able to see that POV? Astral projection? You're supposed to be a pilot, not a movie director. Besides, there is no real debate here. Mr Sammarco has declared that Frontier are planning to use a drone-based mechanic for any external views. They're making the game, not us, so it's their decision how to implement it. If you don't like their game, don't play it. It's optional.

The point of this thread is that Mr Sammarco is wrong. Your appeal to authority is a non sequitur.

Suggestions for implementation have been made, including the argument that the value of the features just outweights striving for a false sense of "realism" or "simulation". So if you ask "how", just read the thread.

Please stop spamming this thread with the same nonsense that has been debunked over and over again.
 
I’d like to see an external view that I could pan around with plus the option to fly 3rd person if i’d like to. It would centrally get me to buy paints for ship plus make me gravitate towards what I think looks nicer rather than just stats. As for limitation on it like no combat I don’t real see why it matters if you don’t like it stick to cockpit view I do it in war thunder a good chunk of the time. As for immersion I don’t see that mattering, its not a wwii fighter. Its 1000 years in the future they have figured out ftl. Displaying a visual representation of what’s going on around you based on what the sensors are detecting with your ship in the center I’d venture to guess is a rather more mundane affair in comparison.
 
The point of this thread is that Mr Sammarco is wrong. Your appeal to authority is a non sequitur.

I don't think you know what the word non-sequitur means. There was no argument being made, just a statement of facts.

Another fact is that this debate is meaningless waffle, just a page-filling shouting match. The decision was made, much like with offline mode.

The point of this thread has been a discussion of the merits and otherwise of external views, not that any one person is wrong. Even if they're not. Which they're not. (See? We can all express opinion as if it's fact.)

Suggestions for implementation have been made, including the argument that the value of the features just outweights striving for a false sense of "realism" or "simulation". So if you ask "how", just read the thread.

I know this. I even made some suggestions. I don't have a problem with external views. I just think they shouldn't be real-time, for a number of reasons that I have stated previously. Perhaps you should read the thread too?

Please stop spamming this thread with the same nonsense that has been debunked over and over again.

If you want to stop "spamming", how many times have we seen these "arguments" for external views:

"If you don't like it, you don't have to use it" (stating that a feature could be optional is not an argument for or against the inclusion of that feature)
"I want it because it will look cool" (a statement of opinion, not an argument)
"It will make the game better" (a statement of opinion, not an argument)
"I paid for paintjobs that I can't see" (neither true nor an argument)
"blah blah something about Youtube videos and attracting new players" (millions of hours of YT videos of the game and hundreds of thousands of current players suggest that this argument falls at the first hurdle)
"It won't make the game any easier to play" (unproven, therefore not an argument)
"It won't affect your game" (see last response)
 
Part of the appeal to this game for me is that it's you sitting in the cockpit, not a third person general surveying the battle. It's refreshing and as it stands among a plethora of third person games (SWTOR and STO in particular), it offers divergent gameplay that is a key part of what makes ED, ED.

If there was some way third person could be used in a way that wouldn't break what ED is and how players interact (why should a cockpit pilot have to interpret a scanner to determine positioning when someone in third person can just swivel the camera with a larger field of view and see what's going on, for example) I'd be keen to give it a chance. I understand players wanting it for aesthetic reasons like being able to view skins etc, but I really like it how it is right now. Cockpit view adds so much to the immersion it'd be a shame to not be able to use it because I felt at a disadvantage based purely on camera choice.

Just my 2c. Fire away.
 
I'm sitting here LOL'ing at some folks who're still defending the indefensible. This whole "COCKPIT VIEW ONLY!!!" nonsense seems to be completely ignoring the fact that, if a company designed a huge spaceship like those we are "flying" in ED, but neglected to at least give the pilot some basic navigational aids such as a rear-view camera or downward-facing docking camera, they'd be at the very least lambasted for gross oversight or incompetence, if not hammered legally for providing a vehicle with woefully inadequate observational capabilities. Go on, tell me that isn't at least realistic?
 
The funny part is that if external view is implemented (and it should), I don't dare to imagine the numbers of cons who will end up spamming it, wondering how they could have said no to such a very basic feature :p
 
External views would be awesome for screenshots and single player activities like mining. I'm not sure how it would work for fighting, just disabling the HUD in external view mode would fix this worry easy. That's one thing the "other game" does right I dare to say.
 
Part of the appeal to this game for me is that it's you sitting in the cockpit, not a third person general surveying the battle. It's refreshing and as it stands among a plethora of third person games (SWTOR and STO in particular), it offers divergent gameplay that is a key part of what makes ED, ED.

If there was some way third person could be used in a way that wouldn't break what ED is and how players interact (why should a cockpit pilot have to interpret a scanner to determine positioning when someone in third person can just swivel the camera with a larger field of view and see what's going on, for example) I'd be keen to give it a chance. I understand players wanting it for aesthetic reasons like being able to view skins etc, but I really like it how it is right now. Cockpit view adds so much to the immersion it'd be a shame to not be able to use it because I felt at a disadvantage based purely on camera choice.

Just my 2c. Fire away.

The games you mentioned are tab targeting type games, they are more like strategy games than action games. There are obviously 3rd person action games but they tend to have to be designed like that to work properly. the external cameras people want are primarily for immersion in the environment, visual interest and variety, screen shots, etc. Actual combat would almost certainly be at a massive disadvantage in 3rd person unless the devs went to extra effort to make it viable. This whole advantage in multiplayer issue is a non-starter as far as I can see. But if the devs did think there was a problem, then as has been suggested time and again just make it solo only.

Games don't have to be one or the other. Skyrim offers great first person mode (which I play from 90% of the time) and nice external view (although inexplicably worse than Oblivions 3rd person cam). In Skyrims case you can play happily from either but I would suggest that combat is easiest and best in first person.... Not that I'd have any problem with someone preferring 3rd person in their own game.
 
Part of the appeal to this game for me is that it's you sitting in the cockpit, not a third person general surveying the battle. It's refreshing and as it stands among a plethora of third person games (SWTOR and STO in particular), it offers divergent gameplay that is a key part of what makes ED, ED.

If there was some way third person could be used in a way that wouldn't break what ED is and how players interact (why should a cockpit pilot have to interpret a scanner to determine positioning when someone in third person can just swivel the camera with a larger field of view and see what's going on, for example) I'd be keen to give it a chance. I understand players wanting it for aesthetic reasons like being able to view skins etc, but I really like it how it is right now. Cockpit view adds so much to the immersion it'd be a shame to not be able to use it because I felt at a disadvantage based purely on camera choice.

Just my 2c. Fire away.
First understand the difference between "3rd Person" and "External Camera". Then Why should all people suffer from a bad design decision, just because some people, don't want to use an external camera for screenshots and nice looks (NOT combat)?
If you don't want to ruin your immersion, don't use it?

As for the "swivel around vs. scanner" the scanner is superior and especially in SOLO mode there is NO reason to have no external camera! Really, you think the NPCs will lose immersion??!!!

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I can't think of a game that doesn't have them, I can only assume they just didn't have time to put them in before the release was rushed out of the door for Christmas.
Nope, they listened to all the whiners about cheating and such, have it integrated for promo videos and screenshots, and then decided to put in extra effort to deactivate them for release versions, so only the Developers can make screnshots and movies!
 
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Here is a reason to oppose it: EVAs haven't been implemented yet. Otherwise, how are you able to see that POV? Astral projection?
Like the Space Shuttle, the ISS etc. today? Put cameras to (an) extendable arm(s)!!! Ok, I guess in the 33rd century they won't need an arm anymore, as today even a car has a rear view camera and a eagle eye view for simple things like parking... yet, that would be "too realistic" I guess... like scanners that have a 5-6 km range?! Really, think about it: 5 km, modern Radar in atmospheric conditons has a range of what 80 to 120 km? And that technology degraded over the next decades so that you can better identify a spaceship with your eyes like with your scanner suite? Come on !!! LMAO
 
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