External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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This whole external view is literally , it's like saying when playing an FPS you want 3rd person to see model. Literally vanity, get over it.

Offensive language aside, would you level that criticism at every flight simulation that has external views? I doubt it, unless you're intent on being ridiculous.
 
Just plain NO. Devs are against it, DB is against it. How could you have 3rd person in space? A HUGE selfie stick ? (and no min drones couldn't keep up)
 
Oh, I don't know... maybe the same way we can travel between planets and stars in a matter of minutes? It's fantasy!!! ...or do you honestly think it's all scientifically accurate?

I am going to treat your post like you were being serious. Frontier has striven to make Elite as realistic as possible (the Coriolis Stations for example) , with the one exception being the Frame Shift Drive. Now there are a couple things that had to bend for gameplay sake (how your ships moves in space for example). Other than that this game is scientifically accurate as possible. This is a fact, and has been stated in dev logs and forums posts throughout the games development. So, for there to be a third person view there would need something that would produce that view and it needs to make sense. A probe that follows you in sub light speeds is a good example. There can not be some "magical" camera floating outside your ship.
 
I am going to treat your post like you were being serious. Frontier has striven to make Elite as realistic as possible (the Coriolis Stations for example) , with the one exception being the Frame Shift Drive. Now there are a couple things that had to bend for gameplay sake (how your ships moves in space for example). Other than that this game is scientifically accurate as possible. This is a fact, and has been stated in dev logs and forums posts throughout the games development. So, for there to be a third person view there would need something that would produce that view and it needs to make sense. A probe that follows you in sub light speeds is a good example. There can not be some "magical" camera floating outside your ship.

There can, and there bloomin well should be.
 
No thanks to behind cam. Yes thanks to a free cam to rotate and zoom in the hangar to check my ship out and take some snazzy screens.
 
Just plain NO. Devs are against it, DB is against it. How could you have 3rd person in space? A HUGE selfie stick ? (and no min drones couldn't keep up)

Just plain YES!!!! :p
So amigo, the rest of the GAME is realistic and the problem of an external camera would be that it won't be REALISTIC? Hmmm, I ride a bike with 3 cameras mounted, damn I must be living in a dream.

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I am going to treat your post like you were being serious. Frontier has striven to make Elite as realistic as possible (the Coriolis Stations for example) , with the one exception being the Frame Shift Drive. Now there are a couple things that had to bend for gameplay sake (how your ships moves in space for example). Other than that this game is scientifically accurate as possible. This is a fact, and has been stated in dev logs and forums posts throughout the games development. So, for there to be a third person view there would need something that would produce that view and it needs to make sense. A probe that follows you in sub light speeds is a good example. There can not be some "magical" camera floating outside your ship.
Also the DEVS stated (when there was an argue about the flight model) that ED is not a simulator, it's a game.
 
Just plain NO. Devs are against it, DB is against it. How could you have 3rd person in space? A HUGE selfie stick ? (and no min drones couldn't keep up)

Read the first quote on the first post? Clearly you're wrong.

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An external view basically turns ED into EVE Cam 2.0, no thank you, not interested. Also, of course if given the chance this view option will be abused to hell as characters begin to sit iced over in core system belts tooled up waiting to ambush people via their extended view mode there. External has its place, its via EVA when we get it. Hell ... I'll even take my Leica 4000 3D outside to take pro images for Instagram 10000. :)

Suggest you read the first post which carefully sets the scene and addresses the kind of issues you raise.
 
If they want to sell me ship skins, they should make a way for me to view them out in space. Otherwise I ain't buying one. It's just that simple.

For the record I really want that gold Viper skin but not until I get a way to see it in game, on my ship, and in space.
 
I want:


  • a top-down view
  • a side view
  • a rear view
  • a fly-by view
  • an orbit cam
  • a missile cam
  • differnt station cams

without any restrictions whatsoever. No drones, extendable camera arms or any other ingame gadget, just simple view cameras. Make it solo only, if you must, that's all I play anyway. Do that and the likelihood of me spending cash on skins will become a distinct possibility. Otherwise, no dice.
 
I think they should be a camera probe which can be used for a number of things. Should have no heat signature so can be used for spying, or checking rocks for mining. Can be used to explore unknown systems. Also can be used to take photos.
 
I am going to treat your post like you were being serious. Frontier has striven to make Elite as realistic as possible (the Coriolis Stations for example) , with the one exception being the Frame Shift Drive. Now there are a couple things that had to bend for gameplay sake (how your ships moves in space for example). Other than that this game is scientifically accurate as possible. This is a fact, and has been stated in dev logs and forums posts throughout the games development. So, for there to be a third person view there would need something that would produce that view and it needs to make sense. A probe that follows you in sub light speeds is a good example. There can not be some "magical" camera floating outside your ship.
Why? Is there an ingame explanation for logging out? Or respawning (at least one that makes any sense)? Does Skyrim need an in game explanation for its 3rd person cam?
 
The immersion breaker is being stuck in a single cockpit with no opion to even leave the seat to wander about. An external view would at least be a nice addition to being stuck "hardcore" into a cockpit seat
 
I am going to treat your post like you were being serious. Frontier has striven to make Elite as realistic as possible (the Coriolis Stations for example) , with the one exception being the Frame Shift Drive. Now there are a couple things that had to bend for gameplay sake (how your ships moves in space for example). Other than that this game is scientifically accurate as possible. This is a fact, and has been stated in dev logs and forums posts throughout the games development. So, for there to be a third person view there would need something that would produce that view and it needs to make sense. A probe that follows you in sub light speeds is a good example. There can not be some "magical" camera floating outside your ship.
Ok, so they are not able to put camera drones iinto spaceships in the 23 century, ok.. but not even fixed cameras on the ship giving you an rear or bottom view on your hud?
Heard that snapping noise? That was my suspense of disbelief breaking.
 
I find very logical for ships so far in the future to have mounted cameras around, especially big ones. Drones solution feels like "we don't want external cameras but we will make the worst option to stop this arguement".
It's nice to see the parts of the ship moving, the reflections of the sun on the metal surface as you drift through the rocks of a ring, watch your trails (and surely understand how your ship behaves), watch a planet disapear while on supercruise, etc. that is more immersive for me than plain cockpit (that is why the immersion breaking has no value, it's totally personal).
Anyways, this 3d person external view has been here around a lot, still this says something.
 

thelaw

T
No please no external!!! That's not realistic! Put cameras in the ship that you can see in the back and top if you want to that's more realistic!
 
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