Honestly the lack of camera views out from the ship does lower the immersion for me, an futurisrtic spaceship where you only can see what you see out of the cockpit is outright silly.
"camera drone" is nice but not so much an issue.
But having an window pop up on your holo hud showing bottom view would be logical for landings and for freighters turrets around the ship you can use to defend (due to freighters glacial turn rates) would be logical too.
All things that are no big things to put into the game, and so far i have seen no compelling argument against them.
Camera drones would be in so faar even an good feature in that they take up an utility hard point and you have to steer your ship or the drone, then everyone can use them to "spy" up to the range of there own radar.
That would implement another class of player, the intelligence gatherer or just the scenic space photographer, what ever.
It would be an logical implemention and add to immersivity.
And it would not make elite the same as EVE, EVE is based on Dungeons and Dragons, your stats, not your flying abilities count, and your tactical awareness offcourse, therefore cockpit view would mean nothing there.
Make external view an camera drone limited to radar range and an external slot if you have to.
I am getting tired off that people here want to limit Elite to an dogfight in space simulation with an side dish of trading to pay for the ammo.
There are hundreds out there and some of them even better (if one limits it to dogfighting)
What we need in elite is that it is more than about kill scores and so on, because that did work in the eighties, but not anymore.
And honestly, the spacefights in E

, for me it is an add on, not the main point of the game.
Exploring for example, very nicely done, Trade is still rather basic, we need warehouses and commodity exchange and building ships self or building special modules or what not.
And offcourse cameras around the ship (attached to it) because it is less immersive to me to immagine that people in the future magically forgot hot to bold an camera to an space ship and route an cable into the cockpit!
Or how to build an camera drone, hell we did know how to do that 20 years back and only missed the battery packs small enough to make it working.
Stop making ELITE less than it could be but add on it, because honestly, as soon one sits in an fully outfittet and pimped Anaconda there is not much else to do than adding more millions to your virtual bank account.
If you want to dogfight only fine, but why demand that people who want to do more are limit to doing the same?
In EVE i did mainly spywork, sneaking around, and no, only to gank an few miners? Be realistic, sitting around hours only to gank an miner that needs an really screwed up mind.
With the solo option or group play in ED the ammount of griefers will be very limited because they do not have an captive audience, and that is what griefers need.
Plus the fact that an miner in Elite runs with shields and has rather powerfull weapons, so as long you do not chase them around in an anaconda your sneaking ship has no shields while hiding, so it is rather defensless.
There are pro and cons to everything but the "cockpit view only" limits elite in an big way.
And there is an way around rear turrets already, fly back ward, great turning arc for mounted weapons even in an freighter and it confuses the hell out of AI so why not allow us to have turrets facing back we can use from our cockpits?
It did make ganking an freighter in frontier at least an challenge.
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Apparently there is very large group of commanders that are strongly oppose this idea.
I get the feeling an large group of commanders desire elite to be 1980 T fighter arcade console game.