I am like few hours away from Rear Admiral rank, and that will be the end of my charity grinding for ever. I just can't see myself doing same thing for getting Empire ranks, it is too boring and tedious.
At least it seems there's a lot of systems to choose from when doing the charity grind for Impire rank. Looks like there's only two identified systems which are good for Federal charity ranking and on had a permit which you only get near the last rank.
I went to Tun and yes there definately is more donation missions there. When you you complete the mission to donate credits it results in more "economic bust" for the faction you donate too. In fact all the fed factions in Tun is in a state of "Bust" and I guess it's because so many players are completing donate credits missions there. Is this a bug? I would think donating credits would result in the opposite of a Busted economy? For example commodity donation results in economic boom and not bust.
Money are very, very evil.
After I turned from my neighborhood mayhem to donating for Tun, I got ranked from Post Commander to Vice Admiral, really-really fast. I even completed my Naval Ascension mission by donating. Spent ~+8 mill I think, in money and various goods.
I do not understand why FD is balancing the game like... "Minimum effort, Maximum gain". I suppose it goes as well, "Maximum effort, Minimum gain".
Not sure if I should leave the Admiral rank, to be played like it probably should be. Or rank it now fast, and then later turn to the dark side? Well, in the end there is nothing on the dark side, except "Maximum effort, Minimum gain".
edit.
Oh, and forgot to say that... FD, the background simulator should handle things like this exactly. If lot of people donate, then the needs of that system should change. Make some kind of need hierarchy in the background simulator.
Its such a boring grind, if only we had a progress bar at least It would feel like youre working on your goal.
So obviously nobody asking for a naval progression rank has looked into the 1.5 beta (Youtube videos) yet. Because they added just that!![]()
Its such a boring grind, if only we had a progress bar at least It would feel like youre working on your goal.
So obviously nobody asking for a naval progression rank has looked into the 1.5 beta (Youtube videos) yet. Because they added just that!![]()
That makes no sense?
You mean naval progression status bar, showing how far along you are.
Here is a quote from Sandro ...
So my advice is try to get to the top rank, as that will be the only way to be certain you'll have the rank for it.
Even those of us with 1.5 Beta access can't tell you, as there are no rank requirements in the beta testing.
EDIT: I can tell you that you'll have a % bar for Federal/Imperial/Alliance ranking.
Okay, I am hereby sorry that I wanted to help those who don't follow Fdev closely. I will never do it again, promise!And yes, I did notice ...
That was posted on the 15th November.
Okay, I am hereby sorry that I wanted to help those who don't follow Fdev closely. I will never do it again, promise!
This is exactly what I'm intending to do until 1.5Knowing FD they'lll "fix" the donation missions soon enough and force you to grind the long way.
So do them while you still can.
No problem, it's just that I felt a bit dumb blurting out things before taking a look at when the last post was madeI am sorry ... please keep helping. We all (even me) need as many as possible helping ... (and no, I wasn't criticising you.)
i went to exbeur and grinded from post commander all the way to vice admiral. now im looking for some place to find charity missions as exbeur really isnt generating anything. so i am reading this forum and i go over to TUN and i found 3 charity missions the second i land. and no its been like an hour and i havent seen one charity mission.After I turned from my neighborhood mayhem to donating for Tun, I got ranked from Post Commander to Vice Admiral, really-really fast. I even completed my Naval Ascension mission by donating. Spent ~+8 mill I think, in money and various goods.
I do not understand why FD is balancing the game like... "Minimum effort, Maximum gain". I suppose it goes as well, "Maximum effort, Minimum gain".
Not sure if I should leave the Admiral rank, to be played like it probably should be. Or rank it now fast, and then later turn to the dark side? Well, in the end there is nothing on the dark side, except "Maximum effort, Minimum gain".
edit.
Oh, and forgot to say that... FD, the background simulator should handle things like this exactly. If lot of people donate, then the needs of that system should change. Make some kind of need hierarchy in the background simulator.