I would like to know
Tell me: How many hours of gameplay you feel is fair in order to acquire, say, an endgame item like a carrier.
Then tell me: How many dollars per hour that works out to be, and what activities for every playstyle you can do in order to achieve that. Please remember that you should not have to play every single playstyle in the game to achieve endgame.
Finally tell me: Do you feel that the two above is achievable for your customers who can only play a few hours a week? How many months of play would that take that person, concentrating on that one and only one endgame goal?
Tell me: How many hours of gameplay you feel is fair in order to acquire, say, an endgame item like a carrier.
Then tell me: How many dollars per hour that works out to be, and what activities for every playstyle you can do in order to achieve that. Please remember that you should not have to play every single playstyle in the game to achieve endgame.
Finally tell me: Do you feel that the two above is achievable for your customers who can only play a few hours a week? How many months of play would that take that person, concentrating on that one and only one endgame goal?