Galnet News said:A journal maintained by Gan Romero, the technician responsible for stealing a docked vessel from a starport hangar, has been discovered.
Security Chief Misaki Sanders gave this statement from Fort Dixon:
“We have thoroughly investigated Romero’s background to establish a motive for the theft and how it was accomplished. Our only lead is a series of encrypted voice logs that he deleted shortly before the hijack.”
“Our analysts have recovered a few fragments of these recordings, which appear to have been part of a dream journal. In them, Romero makes repeated mention of seeing ‘an area of space, not black but radiant…glowing like heaven,’ and being called by ‘voices that didn’t come from anything with a body’.”
“Medical experts have proposed that Romero’s recordings, along with his recent distracted behaviour, may be symptoms of an undiagnosed dissociative disorder. If true, Romero was likely acting upon dream delusions when he stole the ship. At present, our investigation has not yielded anything more substantial.”
Well, funnily enough, David B spoke of atmospheric planets, comets, big game hunting, visible localised ship damage, a living economy, stealing ships and walking around along with other lofty game play idea's. He never mentioned engineering, powerplay, weekly server ticks or grinding for materials as being part of the grand design...This is all fantasy and projection which enabled kickstarters to feel positive towards investing in the project. Do you genuinely believe any of this gameplay is feasible without a backlash, where the ship theft is concerned. It would be a griefers paradise and very costly to the victim who might have engineered their ship to the max, should it be at risk.
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What about NPC's then...If players are able to steal my ships, then I'm definitely switching to Solo, LOL.
Good point!Honestly, ship theft is incredibly tough to add to ED in a way that isn't either extremely punishing to 'casuals', or extremely exploitable. If I can use insurance to get a new corvette when someone steals mine, I'll let everyone on my friendlist come and steal my corvette.
If ship stealing becomes a thing then I’m done.
Honestly, ship theft is incredibly tough to add to ED in a way that isn't either extremely punishing to 'casuals', or extremely exploitable. If I can use insurance to get a new corvette when someone steals mine, I'll let everyone on my friendlist come and steal my corvette.
You nailed it. In 2020 we'll get the biggest update of Powerplay, because it's important they do it right.Braben "It's important we do it right"
Like Powerplay for example
You nailed it. In 2020 we'll get the biggest update of Powerplay, because it's important they do it right.
Your mention of Multicrew highlights how FD can throw development into questionable outcomes at times (eg CQC?). And even the latest new mining, basically with a clean slate to work with, is basically half baked and not working very smoothly.I'm honestly terrified if FD ventures out on a journey to make us walk around. All the potential firepits, just look at multicrew and wings, wich allready are far, far away from stable..
My humble opinion ofcourse. If it comes, I will not use it, as I don't use wings or multicrew.
MDH
Your mention of Multicrew highlights how FD can throw development into questionable outcomes at times (eg CQC?). And even the latest new mining, basically with a clean slate to work with, is basically half baked and not working very smoothly.
We're 5yr into this game, and in truth precious little depth has been added to the mechanics... And space legs will do little more than allow FD to offer a whole new coal face with half baked shallow mechanics to work it with.
Understood... But does this 18-24month development have more time and people than 5yrs of the previous development we've seen? Does it have different designers? If not, why would it show a radically different outcome in depth of gameplay and/or quality of mechanics design?The 2020 dev run is way chunkier than the individual Seasonal deliveries though, we can assume. It seems to be as big as the launch run.
So I guess the question is: How half-baked did you find the launch title
(Worth noting that a Legs DLC would likely stack with Multicrew incidentally. So there's that )
If ship stealing becomes a thing then I’m done.