FDEV, need assistance in Wolf 359

My squadron was helping Red Squadron in Wolf 359 but when they got hit with repeated infrastructure failures, the security and economy kept going into red. Every time we get close to improving another failure or negative random state starts. I do not know if it is a bug or if they are under attack
 
You're up against one of the most experienced BGS factions in the game! Need I say more, but still it does seem excessive 🤷‍♂️
Definitely excessive and I'm thinking it's a bug or a problem with the January update. That's when this all started. Before January we were increasing everything with the faction. We were about to go into investment and civil liberty but after the update, if it's not an infrastructure failure it is some other random negative thing.
 
The Infrastructure Failures are more of a symptom than a cause. It's not as if you gained any significant influence between the 27 May Natural Disaster ending and the 23 June Infrastructure Failure beginning ... and checking back in elitebgs.app it's not as if Red Squadron had any more influence in October than they do now either. Sure, you're not getting positive economy/security states now, but it's not as if they were actually helping your influence before and the negative ones often give better missions.

If you try a system where you're not under constant attack and tring to overthrow a well-supported controlling faction with fully consolidated assets, high background traffic, and no desire to give up the system, you'll find your influence and states go up just fine.

What do you want Frontier to do, exactly, to help?
Red Squadron (RESQ): 3 in-game members, plus however many supporters you're bringing along.
Hutton Orbital Truckers (HUTT): 382 in-game members, plus they know what they're doing.
Under what BGS design would you expect that to be anything other than an incredibly easy win for Hutton?
 
What do you want Frontier to do, exactly, to help?
Red Squadron (RESQ): 3 in-game members, plus however many supporters you're bringing along.
Hutton Orbital Truckers (HUTT): 382 in-game members, plus they know what they're doing.
Under what BGS design would you expect that to be anything other than an incredibly easy win for Hutton?

damn. well with that all I can think of is if they let me edit or remove the support to Red Squadron that I have mine set up with. I am leading Stargate Command (SGCM). I guess we can just have nothing for awhile until we figure out what faction to support
 
And this is why you always do your research before getting a faction inserted. Because if you don't, your faction dies on the vine.
It's not impossible to nurture a pet faction and take a system from under the thumb of a large group. Now that conflicts are per-system, it's a lot of work to manage every single system in a large territory, and whether through negotiation or steady harassment (or both) you can make it easier for them to let the system go than to keep it.

BUT that presumes a marginal system that they don't care about that much. Wolf 359 is, shall we say, a bit prominent.
 
and everything was going fine before the update. the only thing that was hard was influence, but the economy and security we increased. if not for all the new negative effects, we would have been in investment a few times by now and had an easier time increasing influence so we could expand out of the system
 
You cannot Expand (or in your case, Invade) unless you're at 75% Influence. You pretty much have to take control of the system to get there; while it is possible to reach the 75% influence level without controlling the system, it's really hard to do.

Wolf 359 is not Red Squadron's home system; Luyten's Star is. Far fewer people care about what happens in Luyten's Star, compared to Wolf 359. It is a Sirius Corp system, so you'll always have some passing traffic wanting to level up with Sirius Corp to get the permit for Qwent, unless you and your friends put in a concerted effort to get Sirius Corp completely evicted from the system. But it will probably be easier getting a takeover and expansion happening from there, than from Wolf 359.

The trouble then becomes, where would you expand to, that isn't also hotly contested property. Being so close to Sol, all the systems are already full, so you'd be likely running an Invasion rather than a regular Expansion. Duamta is probably the closest Invasion target to Luyten's Star, and it's also hotly contested, huge population with a native PMF owning half the stations and the dominant NPC Fed faction the other half.

if not for all the new negative effects, we would have been in investment a few times by now and had an easier time increasing influence so we could expand out of the system

Investment doesn't really help you to expand. Prior to the 3.3 States reworking, "Investment" was what happened when a faction tried to Expand, but literally had nowhere to go; they were already present in every single possible destination system. Investment made the next Expansion sphere larger, to hopefully include more systems to expand into. But the only places I ever saw Investment were in isolated, remote outposts, where there was nowhere to expand into for hundreds of LY so it never really worked as intended.

Now, Investment just means "extra-good economy", the level above Boom. It creates different kinds of missions, but otherwise has no impact in the ability to gain influence and thus expand.
 
with boom there are missions with extra influence or the influence counts more, I forget which. I figured investment would be more of the same
 
Investment doesn't really help you to expand. Prior to the 3.3 States reworking, "Investment" was what happened when a faction tried to Expand, but literally had nowhere to go; they were already present in every single possible destination system. Investment made the next Expansion sphere larger, to hopefully include more systems to expand into. But the only places I ever saw Investment were in isolated, remote outposts, where there was nowhere to expand into for hundreds of LY so it never really worked as intended.
It worked/works pretty well out in Colonia, and I think on the fringes of the bubble as well. You still get a bigger expansion cube for the first expansion after a failed one, it just doesn't get marked by the Investment state that you're going to. (I'm not sure, strictly speaking, the Investment state caused the bigger expansion cube - a very carefully timed conflict could mean the Investment state never happened but the next expansion was still longer range)

Duamta is probably the closest Invasion target to Luyten's Star
Invasions target the weakest opponent rather than the closest one, so that might be a good chance to go somewhere suitable.

with boom there are missions with extra influence or the influence counts more, I forget which. I figured investment would be more of the same
Boom improves the influence effect of trade actions, apparently, but not by a huge amount and unless you already own a station that's not going to help much.

Negative states can also improve your mission selection - if you like combat missions, negative security states tend to generate them fairly frequently, while Famine (most negative economy) generates some easy source-and-return cargo missions.

None of that is going to overcome 100-1 odds, though.
 
You posted about this back in March and You've got the same answers again.

Wolf 359 is a Hutton truckers system, you would be better to try and take control of your home

 
Just in case it's unclear, there is absolutely no chance whatsoever of you expanding from Wolf 359.
It's highly unlikely you'll get above 3rd place, to be fair.
Enjoy being part of the System, feel free to join in with Truckery events and fun, and try to expand from a different system you're present in.
As long as it doesn't impact on another Player Faction you may even get the Truckers to help, if you ask nicely.
 
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