Following DW2 expedition (reached yesterday Semotus Beacon, beyond Beagle Point) I could test the new exploration gameplay as I wished since the release of Beyond 3.3.
My TL;DR conclusion is that FDEV should reconsider the odds to find something interesting in the galaxy (stellar phenomena and biological signals) and increase the variety by far!
It's true that during this expedition I found myself rushing sometime so I also skipped some region but in general this is what I discovered in 3 months of exploration:
So it is my opinion that exploration is still empty gameplay. FDEV is on the good way but there's still a lot to do so they should not underestimate the effort to make it good.
We have the tools now, true that, but the gameloop is too short because the probes mini game is soon repetitive and the things to find are too sparse and too rare (consider also the bug of the loading time to scan POI's on surface). Moreover the few features that are more common are not varied enough (lava spout, geyser etc. there is some variation but they're always basically the very same thing and you intearct with all of these in the very same way).
My TL;DR conclusion is that FDEV should reconsider the odds to find something interesting in the galaxy (stellar phenomena and biological signals) and increase the variety by far!
It's true that during this expedition I found myself rushing sometime so I also skipped some region but in general this is what I discovered in 3 months of exploration:
- Notable Phenomena: ZERO, NULL, NADA!!! Only the ones at the waypoints but I didn't discovered anything completely new to put my name on the codex.
- Biological POI's: 1 Brain Tree and 2-3 Bark Mounds (plus the ones at the Waypoints of interest).
- ELW: these are also extremely rare, I think I've discovered only 3-4 in total (except the ones at WP's of course).
So it is my opinion that exploration is still empty gameplay. FDEV is on the good way but there's still a lot to do so they should not underestimate the effort to make it good.
We have the tools now, true that, but the gameloop is too short because the probes mini game is soon repetitive and the things to find are too sparse and too rare (consider also the bug of the loading time to scan POI's on surface). Moreover the few features that are more common are not varied enough (lava spout, geyser etc. there is some variation but they're always basically the very same thing and you intearct with all of these in the very same way).
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