For a PvE Corvette, I might build something like this:
Notes:
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerous
s.orbis.zone
Notes:
- The weapon fit is really according to taste. The one I've given is similar to my PvE Battleconda (I don't have a Corvette so can't talk about weapon convergence).
- You should know that the efficient beams your build runs suffer badly from damage fall-off at ranges over 600m. At 1000m range you are already losing nearly 20% of your damage. I'd suggest trying the G1 long range mod instead if you can afford the power/distributor draw - even the G1 range mod eliminates the damage falloff completely.
- I find the gimballed MC/efficient PAs setup a lot of fun to fight with. The MCs provide constant damage, while the slow-firing fixed weapons are satisfying to line up.
- A fast-charge bi-weave is preferred to a prismatic in PvE because you should be beating most AIs by a fair margin and the faster charge rate vastly reduces the amount of time spent waiting for shields to charge. It's also much more power-efficient.
- If you really want a prismatic shield, try the lo-draw mod. 20% less power draw in exchange for a tiny drop in shield capacity is a very good deal. Changing multi-weave to lo-draw saves a whole 2MW of power which you can use for more shield from other sources.
- SCBs dump a lot of heat into your ship, hence the heat sinks. They are your panic button for tough fights. If you have the tools (eg. Voiceattack), create a macro to fire an SCB and a heat sink at the same time, followed ~1s later by a second SCB. They also go up to 7A so you don't have to get irritated by wrong-sized modules
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