I am specifically looking for them for the ASP X but I should think there should some for every ship and every hard point on every ship.
Are there??
Are there??
Didn't they reduce all of the "fields of fire" on all gimballed and turreted weapons in the last update?
Might be a game mechanic that has changed significantly in the past and will likely change in the future.
It would be neat to see some kind of breakdown... assuming ship models have a significant differences.
Technically a turret should be able to hit anything that isn't blocked by some ship structure.
I would be surprised if they have that much detail in the weapon modeling.
Besides... isn't the field of fire almost uninhibited now that we are in the days of multi-crew?
Playing yourself... limited fields of fire.
Play Multi-crew and your gunner can shoot a turret in any direction.
Didn't they reduce all of the "fields of fire" on all gimballed and turreted weapons in the last update?
Technically a turret should be able to hit anything that isn't blocked by some ship structure.
I would be surprised if they have that much detail in the weapon modeling.
Besides... isn't the field of fire almost uninhibited now that we are in the days of multi-crew?
Playing yourself... limited fields of fire.
Play Multi-crew and your gunner can shoot a turret in any direction.