Bounty / Fine system illogical
It's been said a lot already, and it sucks to lose a nice chest of bounty vouchers when being rammed out of the blue. Maybe it'll be addressed in the future.
What bugs me more is the illogical approach. Here is an example, live from yesterday night:
Location is Eranin, my legal status is Clean, no fine on record. Checking on a USS, the NPC ship deploys its hard points. Mine are up in a flash, and I start hosing the dude with all my MC WHILE the scan operates. Its status is undetermined when I hit it with my 1st volley.
This is immediately considered an aggression and nets my a WANTED status plus 200cr in fine.
Now the scan result is up and the dude is WANTED, good enough for me amateur bounty hunter. After a few passes, its ship explodes, my bounty voucher is 250cr. Ouf! I won't be losing too much...
Arriving at Eranin station, a quick scan by the station put a red flag on me and their lasers make quick mince meat of my poor Viper. After insurance payment of 27K cr, I am back at dock.
A peek at my status shows my bounty is gone, as usual. BUT the fine is still there and needs to be paid before 15 minutes are gone or I'm a wanted man again.
So please dear FDevs it is aggravating enough to lose the hard earned bounties on a quick death, when fines are staying on record. Please chose and pick one side, keeping it at least logical. I don't mind that death happens to erase my vouchers, just make it so it erases ALSO the fines, or keep both after death and insurance.
Thank you!