Fine fines and more fines! The fines discussion thread

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There is a massive difference between a Fine and a Bounty. It's vital to get the distinction right.

For what it's worth, killing someone does not qualify for a fine.
 
I'm certainly not petitioning for a return to the old system I just feel the current change is disproportionate. But that's only my opinion, in fairness it hasn't really changed how I feel about or play the game.

"In other news: Lakon report record sales of their already popular ASP Explorer model. Some have suggested this sudden increase in the popularity of exploring could be linked to the disappearance of the pilot's federation contact..."
 
Ok, so I have another go at the nav beacon and accidently crape a innocent ship with my beam laser and get a 400 fine. It's all a bit quick btw which is why
i think there should be a record of any penalty. So I get back to the space station to pay the fine and there's no way pay off or even a record of any fine.

The ship wasn't destroyed and now I have the wanted status again. So would this be a bug?
It's very inconvenient for such a minor incident.

No, it's not a bug. You got a bounty for accidental friendly fire. That bounty expires in about 7 minutes, and then you can pay off the fine and you are clean and good to go again.

In order to pay the fine off, you will have to jump out of system and then back in and dock to pay it off.
 
Getting frustrated because I can't pay fines.

Ok...

I've picked a power, I've gone through the three mission types (Deliver Fortification, Deliver Prepare, Destroy Corruption), I'm doing my bit for the effort.

But in my bid for 'Power Play', I've racked up the occasional Bounty here and there by shooting enemies of my faction, yet they were Green to the locals (In spite of having 'Bounties' on their heads in other systems).

Ok, I can deal with the game logic, they're in good standing with the locals, and it's a 'One off System'.

*BUT*

I'm getting fines that when I go to the a local system station, (In the same EXACT SYSTEM FACTION* that the fines are in) and I find I have 'Wanted' status, but the Local Security Office says 'No Outstanding Bounties or Fines', when my 'transcations' tab and 'Reputation' tab CLEARLY shows I have Wanted status in that faction...

Now this is over little 5k fines, but they are in systems I'm preparing for Power Play. So I know I'll be back many times over the coming days.

I thought to myself: "Maybe this is a bug, or maybe because I'm in against that faction, there is some 'Lore Related' thing where I can't pay off a bounty in Power Play because I'm in a Power trying to oust that same faction". But I tried logging off and on, also tried all the other Stations local to the system (Even ones that weren't aligned with the Faction I'm trying to pay the bounty off in), but no luck. So I think it's a one-off issue.

BUT IT HAPPENED AGAIN IN A TOTALLY UNRELATED SYSTEM.

Now what *REALLY* annoys me, is I have not had a Single instance of committing any crimes since game began, I get into 'Power Play', and now not only do I have a crime (For shooting a wanted enemy), but now a bounty in two systems for following my Power...

BUT I CAN'T PAY THE FINE BECAUSE THE LOCAL SECURITY AUTHORITY SAYS I'M CLEAN!!

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So my questions:

1) Is this game lore? (And will someone explain why)
2) Is this a bug? (Being wanted and can't pay off the fines)
3) Why is this still kind of 'Unclear' type of issue still happening over a year since Premium Beta? (I don't remember having these kinds of issues before).

If it's #1 above, I think it's pretty cool, because I would allow that you would have to upset a few factions to get your power to rise.
But it smells an awful lot like #2... And at this rate in game development, we should be past this..


I mean, I've spent 4 hours today trying to clear up a bounty for shooting a wanted bounty. I should've spent those hours expanding my power, or running from the police. Not wasting it trying to figure out if it's a 'Game bug' or 'Feature'.

Just want to make sure I'm using my limited and valuable game time on weekends for proper progression.

Don't get me wrong, I'm very impressed by the work, and love what Frontier has done with Elite in the past two years. But in Elite: Dangerous, I've already contributed to Beta testing, and now I want to 'focus on the game'... I just don't know where the testing ends and the game begins anymore...

Thanks much for reading! And a bigger 'thanks' in advance for clearing this up for me.

Snuggs...
 
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Bounties cannot be paid they remain in force for up to 7 days dependent on the value of bounties on you. I believe they then turn into payable fines
It is part of the1.3 update
The bounty is only for the one system but beware if a player kws you then you maybe fair game. You will probably get a few more interdictions by opposing power NPCs too
 
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That explains the Timer (I realized I didn't mention it in my original post).

I thought I read that the timer turns 'Fines' into 'Bounties', but are you saying that new to v1.3 'Bounties' will expire when the timer runs out, with no way to pay them?

Makes sense...

But confusing as hell.

I guess this is really turning into a game where you have to read the forums to understand how to play. Immersion is kinda going by the way side.. :/

Thank you for the patience and the explanation...

Snuggs...
 
You don't need to read the Forums, just keep up with the Patch Note. Since you have found the FOrums, FD has stickied a PP Guide to the Dangerous Discussion page. That should be all you need to do to stay in the loop.
 
How does being wanted and fines work now?

Where does it explain how being wanted and fines works now?

I was at a USS trying to take out a target that was the subject of my kill mission. There were other wanted ships at the USS and I took out some of those before I targeted the Python that I was really after. During the battle I noticed that I was wanted. I do not recall hitting a "clean" ship with my lasers. I do believe that I only hit wanted ships.

I went to a remote station at the system to pay the fine, but there was no fine to be paid.

How do I get the wanted tag off me in Q'Eqchi and is there anyway to tell why I am now wanted in Q'Eqchi?
 
Must have either hit a non-wanted ship with a stray beam or killed one. Left hand panel under transactions will show you how much your bounty is for. Bounty's cannot be paid off, they now last for 7 days after which they become legacy fines. You are now wanted in that system for 7 days. If you die outside of that system the bounty becomes dormant and will only be reactivated if you are scanned in that system. If you die inside the wanted system the bounty is cleared.
 
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No, it's not a bug. You got a bounty for accidental friendly fire. That bounty expires in about 7 minutes, and then you can pay off the fine and you are clean and good to go again.

In order to pay the fine off, you will have to jump out of system and then back in and dock to pay it off.

Will I be Wanted when I jump back in?
 
Just buy a sidey and shoot a station or something. It'll fix your problem quickly. :)

Though... I think if you pay the bounty upon death it becomes dormant and if you are scanned in a RES by cops it'll show back up... I'm not sure on that one.
 
Must have either hit a non-wanted ship with a stray beam or killed one. Right hand panel under transactions will show you how much your bounty is for. Bounty's cannot be paid off, they now last for 7 days after which they become legacy fines. You are now wanted in that system for 7 days. If you die outside of that system the bounty becomes dormant and will only be reactivated if you are scanned in that system. If you die inside the wanted system the bounty is cleared.

Bounties aren't 'cleared' when they're claimed. If someone claims the bounty on you, it's removed and is replaced with a legacy fine for the same value - if you want to get rid of the fine, you have to pay it off.

And a dormant bounty becomes a legacy fine after 7 days if it's not reactivated.

Basically, if you have a bounty, you cannot pay it off. For 7 days, you have a price on your head (barring it becoming dormant, but forget that for the moment) or until you get blown up. No matter what though, when the bounty is removed (either after 7 days or being claimed, etc), it turns into a legacy fine of the same value. So - you get a bounty, it's going to turn into a legacy fine regardless of what happens.
 
I attacked a ship before my scanner had determined whether my target was wanted or not. I was being shot at by him, so I thought it quite reasonable to shoot back. I got a bounty of 300CR that lasted for 8 minutes. Then the guy comes up as WANTED; I could have stayed and finished him off without further penalty, but every copper in the area was squeezing on me, so I Mo Farah'ed out of there and docked to wait for the time to run out.

I thought that after it expired, my bounty would become a fine that I could pay off and I'd be all right. Nope. The time ran out and instead of 0 minutes, it said H-JUMP. So I jumped to another system and the bounty went away. There's no legacy or other fine to pay and subsequent scans have not resulted in my immediate and undignified death. I've been back to the system where I made the mistake and nobody hates me.

In other words, little fines seem to go away quickly and completely after a small amount of time and a jump out of the system and back. You can even shoot an authority vessel or a clean ship (as long as he or she isn't targeted) and get away with it (with a small shout of annoyance from whoever you hit), so the game is allowing a little leeway here and there.
 
I attacked a ship before my scanner had determined whether my target was wanted or not. I was being shot at by him, so I thought it quite reasonable to shoot back. I got a bounty of 300CR that lasted for 8 minutes. Then the guy comes up as WANTED; I could have stayed and finished him off without further penalty, but every copper in the area was squeezing on me, so I Mo Farah'ed out of there and docked to wait for the time to run out.

I thought that after it expired, my bounty would become a fine that I could pay off and I'd be all right. Nope. The time ran out and instead of 0 minutes, it said H-JUMP. So I jumped to another system and the bounty went away. There's no legacy or other fine to pay and subsequent scans have not resulted in my immediate and undignified death. I've been back to the system where I made the mistake and nobody hates me.

In other words, little fines seem to go away quickly and completely after a small amount of time and a jump out of the system and back. You can even shoot an authority vessel or a clean ship (as long as he or she isn't targeted) and get away with it (with a small shout of annoyance from whoever you hit), so the game is allowing a little leeway here and there.

Yup, that's the small stuff for minor and possibly accidental offences - the H-Jump means you have to leave the system to get the jurisdiction to update and clear your record. These offences also much smaller cooldowns than the standard 7 days. I believe reckless flying causes the same kind of 'let it go fine'.

If you murder someone though - that becomes a legacy fine. I've got one of those.
 
Just got a bounty of like 3.000Cr on me for killing a wanted pirate that was my mission target and wondered why I couldn't pay it off (now I've seen the almost 3d timer...) and why I initially got it. The target was of the Pirate faction, Wanted and tagged as mission target, but I already got a fine for interdicting on him which made me curious already. So there also seem to be some bugs left for sure.
 
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