Agreed. That's kinda what I meant. And I'm hopeful that some of the functionality isn't on purpose. Not that any of it is stopping me from having fun in the game. It's a mild inconvenience at best. People seem to be making a mountain out of a molehill in my view.There’s many issues with the new UI, all of which were voiced several times in the Alpha, but it’s not like the old one was highly praised across the internet when I was learning how to use it.
My position hasn’t changed. I like the aesthetics. I don’t like the loss of functionality. Many (not all) of the complaints about number of clicks are due to unfamiliarity. And I don’t really understand why they changed it when it doesn’t generally add anything to the functionality.
The ship load out does have some advantages, although there are some very important features missing. - I’ll caveat that by saying I’ve not used it since launch.
I was more talking about the look of it all, which I prefer over the previous UI. Sure, there seem to be some minor issues, but nothing I can't get around.Well, if the new UI makes outfitting my ship twice as slow as before, this is very much an objective value.
Sure, saying that having to click 2-3x more and navigate in many more menus is bad is subjective.
I think most will see such increase in clunkyness as bad. Then again, there must be people with a kink for poor UI.
Exactly!a) The new UI - a few minor tweaks but is basically the same as Alpha - someone actually thinks these designs are an improvement - they are not - some of it is subjective - but mostly it's functionality changes for the worse that need to be acknowledged and fixed. Looking at any side-by-side screenshots of the Galmap or System Map I definitely prefer the Horizons versions for both functionality and ascetically.
Well, personnally I can't get arround it because I have loads of engineered modules on loads of ships that I used to swap arround with some amount ofI was more talking about the look of it all, which I prefer over the previous UI. Sure, there seem to be some minor issues, but nothing I can't get around.
It's almost like there isn't a global pandemic going on. Every company on the planet has had to make huge changes and concessions to work within the laws to look after their staff while maintaining a working business.
“...it's like looking at a gruesome close-up photo from a medical textbook” -PC Gamer.
It's worrying that games/updates being a mess at launch has become so normalised that people almost shrug it off now.Love the final quote:
'Every game usually runs into bugs at launch, so I’m confident Frontier will work them out eventually — Elite Dangerous has been steadily getting updates and content for almost a full decade now. But if you were holding out for Odyssey, it might be prudent to hold out a little while longer. Space can wait.'
Back to Horizons for me!
How could anyone in their right minds take this drivel seriously, or quote it as an authoritative source without losing dignity? It has the same depth and argumentative strength of someone judging a book by the colour of the shelf it sits upon. Someone who's colourblind, in fact.![]()
I was the first ever person to walk on this gross, wet planet in Elite Dangerous: Odyssey
One slimy leap.www.pcgamer.com
The more I read about Odyssey, the more I swear that they took my mod and copy-n-pasted it into their own shaders. Seriously - black space, darker shadows, removal of frost and smoke from cockpit, this is all stuff my mod does (though I would argue my mod does it way better).Cockpits no longer freeze or burn depending on ship temperature.
I'm a developer
and this sort of behavior is disgusting where developers favor investors over customers.
This product was not ready for launch, they knew it but launched it anyway for the financials and expected us to be free Q/A to work for free.
You guys who are reporting bugs are working for free
most people get paid to do that, as that's a JOB.
We did much the same but our customers really want those butts in seats so back to the office we go along with the decreased productivity.The pandemic is not an excuse. My company had thousands of devs and support roles remote-enabled within 2 weeks of the first lockdowns going into effect. Things were bumpy for a short time but we were back to hitting deliverable dates within weeks. It was so effective that many of our customers plan on keeping the majority of the work remote permanently. The pandemic has shown us that complex dev projects can absolutely be done remotely, and there's a wealth of help and knowledge available to corporate customers who want it and are willing to pay for it. If FD didn't learn how to git gud at working remote (or didn't want to invest in it), it's on them.
Any of my customers would throw me out of their office (well, off the Teams call) if I handed over a product this raw and tried to use the pandemic as an excuse, 15+ months into it. We know how to do this now.
That said, I'm sure this game will be fine in 6 months, and I do greatly appreciate all you beta testers getting it polished up for me.![]()
No, your mod actually looks good.The more I read about Odyssey, the more I swear that they took my mod and copy-n-pasted it into their own shaders. Seriously - black space, darker shadows, removal of frost and smoke from cockpit, this is all stuff my mod does (though I would argue my mod does it way better).
Amazingly Realistic Immersion Mod
UPDATE - The latest version of this mod is available in this post from this very long thread. This is the last update I'll be making before Odyssey releases. For those who want more customizations and fine-tuning of their HUD, I recommend checking out EDHM, which is more user friendly than mine...forums.frontier.co.uk
FWIW, I'd be happy if Frontier just stayed with Horizons lighting and effects, since it's a lot easier to remove what I don't like than to try to put back in what I do. Either that or expose all these settings in the GraphicsConfiguration.xml file and allow users to decide for themselves.
Someday, when the dust settles and the rooster crows and the Steam sale goes live, I'll mod Odyssey as well. But like I said, I can remove most things I don't like, but it's nigh impossible to add things that I do like (I tried with black holes and failed). Thankfully I don't like frost on my windows or fake smoke in my face at 80% heat, so the "bug" that the OP complains about is a feature in my book.No, your mod actually looks good.
I was talking about the galaxy/system maps. I read a lot of people complaining about those ones so I thought it was what was criticized here.![]()
Have you tried to re-build a ship using modules stored on several other ships?
Yes, you CAN do it, but considering
- lack of information about stored ship loadout
and then after finding all modules you want to eqip
- having to trevel upwards and downwards outfitting UI tree
because you CANT choose stored modules from outfitting branch where you land after equipping a previous one,
it takes 3-4 times more effort and time then the same task in old UI.
How exactly is it "better organized"?
Do you know if it's possible to remove whatever they've done that has messed up the saturation and contrast?Someday, when the dust settles and the rooster crows and the Steam sale goes live, I'll mod Odyssey as well. But like I said, I can remove most things I don't like, but it's nigh impossible to add things that I do like (I tried with black holes and failed). Thankfully I don't like frost on my windows or fake smoke in my face at 80% heat, so the "bug" that the OP complains about is a feature in my book.