Ok just found out that the raw materials that come off the crystal shards now drop through the ground so collision detection has been broken on that one. It only affectes the star spiked shaped materials though, the crystalline lumps are all good and drop to the ground.
You can still collect both types but the spiked ones go through any object they hit like they are not there!? But if you get to them before they drop to ground level you can still collect. But very annoying having to chase them to catch before they disappear below ground lost forever!
You can still collect both types but the spiked ones go through any object they hit like they are not there!? But if you get to them before they drop to ground level you can still collect. But very annoying having to chase them to catch before they disappear below ground lost forever!