This would make the Anaconda worthless across the board, though. I think it should keep its absurdly low weight but the armor and hull hit points should be reduced to make sense with those numbers. I'm open to the idea that the Anaconda is built in some clever way that allows for a functional large ship at a fraction of the mass of its competitors, but I refuse to believe that such a vessel shouldn't be substantially more fragile than other vessels of equivalent size. This way Anaconda gets to remain king of jumprange while still being a viable large multirole, at the cost of being clearly outclassed by the two dedicated navy vessels.Swap the weight stats on the Conda and Cutter. Suddenly the cutter is the ultimate do-everything that’s actually worth the price and the rank grind. Plus the Conda finally fits its role in the lore as an ancient refurbished scrapheap.