And not just the bugs. Frontier has properly made a mess of the UI, for no good reason at all, and I'm not impressed. Did they hire Jony Ive? I haven't been this annoyed with a UI change since iOS 7!
Yeah I'm not too sure about it myself.
And not just the bugs. Frontier has properly made a mess of the UI, for no good reason at all, and I'm not impressed. Did they hire Jony Ive? I haven't been this annoyed with a UI change since iOS 7!
If you'd bothered with the betas, you'd already have been intoduced to it, not Frontier's fault if you couldn't be bothered...And not just the bugs. Frontier has properly made a mess of the UI, for no good reason at all, and I'm not impressed. Did they hire Jony Ive? I haven't been this annoyed with a UI change since iOS 7!
same here.. except that I don't find my carrier at all..somehow i bought carrier in yesterday lags, but money didnt spent and carrier is in decomission state.
Put some money in the accountDoes any one else have this issue?
I managed to buy a FC in Skeggiko O but cannot add services to it. The buttons are greyed out as is the button for settings. If I use Carrier Management in the right panel I can open the Galaxy map but if I try via the Carrier itself that button is also greyed out. No access to livery etc etc.
If you'd bothered with the betas, you'd already have been intoduced to it, not Frontier's fault if you couldn't be bothered...
ETA: I didn't like it then, my opinion hasn't changed... feels like they adopted it from some console game - maybe it is to attract the next generation PlayBox crowd?
Put some money in the account
I had that problem in the first beta. nice to see it's been fixed.And also had to make this video as the FC wins the title of fastest ship in normal space...
Source: https://youtu.be/VNP5Cqvgs9U
There were 2 betas, even if it was for just a cursory glance around at what was to come it would only have been a 'waste' of a couple of hours...To be fair, "bothering with the betas" isn't something everyone had time for, so this will be the first time the UI changes have been seen by that set of people. I don't like what they've done at all either.
BGS - influence changes much more dramatic than expected - as though there has been an accidental roll back
Just thought I would share last night’s hilarity....
View attachment 176406
Yea, yesterday I couldn't get any services installed, seems better today, but can't install armoury.Does any one else have this issue?
I managed to buy a FC in Skeggiko O but cannot add services to it. The buttons are greyed out as is the button for settings. If I use Carrier Management in the right panel I can open the Galaxy map but if I try via the Carrier itself that button is also greyed out. No access to livery etc etc.
And also had to make this video as the FC wins the title of fastest ship in normal space...
Source: https://youtu.be/VNP5Cqvgs9U
There's a stealth option? Need to check Carrier Management again!!Just thought I would share last night’s hilarity....
View attachment 176406
Not criticising you here,
but it’s a flawed idea on various fronts I’m afraid.
- there were already complaints about the game being down for the update
- rolling back would mean the game being down for everyone for the rollback, and it being down for everyone again when the update is then redone
- the game is working fine on some fronts, so what happens to things people have done between the update and rollback?
- some issues may well just be down to the abnormally high levels of activity after the update, and these always settle down once playing patterns return to normal.
- some issues may just be server side and fixable via hotfixes.
- most critical issues can typically be fixed in a small patch which will involve much less downtime than a rollback and then redo of the update.
- small patches will then typically fix most of the remaining issues, again with much less downtime than a rollback and redo of the update.
Edit - also the ‘no one goes home till everything is working’ - you presumably have some actual tolerances on that or at least accept that it’s sensible to have variable tolerances depending on the criticality of the service in question. So what exactly constitutes ‘everything is working’? 100% of users having zero issues whatsoever? And how long would you actually try and bar people from sleep before you accepted that all you were doing was impairing performance to the point that things were going backwards instead of things getting fixed?
There were 2 betas, even if it was for just a cursory glance around at what was to come it would only have been a 'waste' of a couple of hours...
Had more players 'bothered' with both betas (I'll be optimistic here) maybe more bugs would have been spotted and reported before yesterday's 'interesting' launch
Even though my buying a FC is a couple of months away (at a guess) I still made time to get in and play it, confirming the bugs I did see during play.
I'm not debating your point, just wondering why any player with an active interest in this game (not, for example, Space Engineers) wouldn't consider participating - but is happy to complain post-patch![]()