No need to
debate anything, just trying to quantify statements.

Earning "300m in a week" or "60m in a weekend." doesn't tell me much. It is all about hours. You paint a picture that you engage in a wide variety of activities, and imply each of them is a viable path towards a carrier. I suspect that when you look at how much you earned with each activity, and how much hours you invest in each, you'll find a different pattern. I'm going out on a limb and dare to guess your smuggling income, which you said you enjoy, does not come close to earning you a spare exhaust pipe of a FC.
As for me, as I said: I am elite in all three branches, I've participated in dozens upon dozens of CGs, was among the first to run into a Thargoid (literally two hours after the first discovery), have scoured endless surfaces looking for barnacles when they were discovered, took part in numerous Canonn experiments way back in the day, smuggled weapons into local factions fighting the Empire, I've adopted anarchy factions and helped them spread, and currenly reside in Colonia. I've done, for all intents and purposes, almost everything this game has to offer. And when I look at my stats I notice the following:
1) I have spend less than 1% of my time mining.
2) I have earned >30% of my total assets from mining.
3) Mining is among the easiest, most risk-free things you can do.
That, to me, signals something is fundamentally borked. And I find it a bit puzzling why people insist on defending this reality. You said you earned 60M in thargoid bonds in a weekend. That is the equivalent of 30 minutes of risk-free mining. Does that make sense to you? So far I have seen nobody actually come up with any arguments explaining why this situation is a good thing beyond some "got mine, don't care!" sentiment.
"It is all about hours"
Only if you're grinding. But for the sake of some numbers - 60 million was AX fighting for about 2 hours. 200 million was over the course of a whole day, and involved a lot of time teaching and decontaminating newer AX pilots. I made good money doing it, but that's not why i did it.
"You paint a picture that you engage in a wide variety of activities, and imply each of them is a viable path towards a carrier ... I'm going out on a limb and dare to guess your smuggling income, which you said you enjoy, does not come close to earning you a spare exhaust pipe of a FC."
Amigo, my smuggling doesn't hold a candle (earnings-wise) to mining, or most other stuff I do. If you're smuggling to make a living, that's one thing. That's a grind. Especially if you're only doing it for smuggling profits. If you're smuggling for profit and take some missions to make it more worthwhile, that's less of a grind. If you figure a way to take multiple smuggling missions at the same time, now you're making money. If you're smuggling to tweak the BGS, and it's one aspect of how you play, that's just fun.
"That, to me, signals something is fundamentally borked. And I find it a bit puzzling why people insist on defending this reality. "
I have a mental list of things that are borked in this game. I shake my head, shrug my shoulders, and I play the game anyway. I'm not defending the way the game is made, I'm just playing within it.
"You said you earned 60M in thargoid bonds in a weekend. That is the equivalent of 30 minutes of risk-free mining. Does that make sense to you?"
So? I can go out in the real world and work a difficult, dangerous job for low pay. Or I can go out and make a nice, easy living.
When I fight Thargoids, I do it for the fun, for the adrenaline, for the sake of winging up with friends and showing them how to take out a heart and avoid caustic damage while not overheating. Or maybe I do it solo for the challenge. The money comes either way.
When I go mining, I do it to be in that zen state of drifting through an asteroid field, looking for the perfect target. I used to mine Painite (back years ago when we were lucky to get 40k per unit), but now I just do deep core mining. I prefer the icy rings. I like challenging myself on each asteroid, to see if I can set the explosives faster or in fewer crevices than the last one I did. Do I make money at it? Bet your ass I do. Do I grind at it? Nope. Do I fill a Cutter or T9? Nope. Do some, then off to something else.
You're triple Elite. Kudos. That takes some doing, and from what you put out there, you're doing it right - combat Elite for a reason. There are people who grind at combat too. Does that mean the system is broken? Dunno. Maybe. Does their grind make your journey or experience any different? Not for me. I've been playing since Beta, and I'm not Elite in combat yet (65% Deadly, FWIW). I could be if I worked at it, but you know what? I'll get there when I get there.