So no fuel cost information, no upkeep cost information. Yeah this will be great.
But let me try as well. There are only ~60k registered CMDRs on Inara. Your arbitrary selection of 200/800 pages would be 15k CMDRs who have enough credits to buy a FC at release. The first Google hit tells me ED has sold 2.75 million copies - oh boy. Only 15k of them have the necessary credits.
Only 0.5% of all players will be able to afford a FC!!!
edit: The number of copies sold is from August 2017 so the real number is even more scary!
That's difficult to say. Even if money making is fairly easy these days, it still requires a lot of work to get that much (and remember the 5B will only get you started, you'll need more for upgrades) money on multiple accounts. I have 3 Accounts myself and I'm not yet sure if I even want ONE carrier.Elite+Horizons+Commander Pack is $15.00 USD on Steam now. So, if making money is so easy, alt accounts will be bought, since only one fleet carrier per account is the limit.
So, possibly, the number of accounts, not players, will grow. Frontier makes more money.
Lots of old, dead accounts will come back, if the assertions of easy money are true for many players. Frontier gains logons and stats to show investors.
We will see if the assertions of easy money making are true, if lots of fleet carriers pop up.
We will also see the viability (or not) of players to keep interest in this new gameplay, if lots of fleet carriers disappear.
Considering the history of past content updates, which would you bet real money on?
Don't overlook the fact that 2.75M copies doesn't translate to 2.75M players. I have 3 accounts myself. Several of my buddies have 2 accounts. One has 7 accounts. With that said, I have enough to buy a carrier on 2 of 3 accounts and still have a few B cash. My third account has a paltry 1.5B but I'm not interested in buying a FC for my lowly anchor account.
What did you expect the stream with the details isn’t due for nearly 10 hours, 16 hours from when you posted.So no fuel cost information, no upkeep cost information. Yeah this will be great.
We don't know yet.How much storage ?
Elite+Horizons+Commander Pack is $15.00 USD on Steam now.
Yeah, I know, you probably said the same about many things but don't like admitting it, but you could be right!Yea...legs..
legs after few days.
All planet are the same, all are empty, ree, boooring.
All stations the same, i saw 10, 9 of them are identical, boooring.
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How much theft pays relates directly to the value of what was stolen - which, if sold legally, would probably be worth more (as reset generally does not pay more than street price).Theft and criminality should pay a lot more- fleet carriers can a be a catalyst for a more varied BGS and game in general.
How much theft pays relates directly to the value of what was stolen - which, if sold legally, would probably be worth more (as reset generally does not pay more than street price).
How much theft pays relates directly to the value of what was stolen - which, if sold legally, would probably be worth more (as reset generally does not pay more than street price).
Absolutely, but that is so much deeper than just simple programming I would imagine, you'd have so much more information to go through about supplies and stocks and production needs and reserves and locality of those things... a lot more computational demands I would imagine, more interesting? certainly, but the workload would be great I would imagine!It depends- if I steal some ventilators I should be getting a lot more than normal, because of the underlying outbreak state. In short use the negative states as magnifiers much more so that negative actions become like inverse boom states where misery becomes profit.
The problem is you have one very visible way to make lots of cash and not much else- and its a method that on its own encourages monotone gameplay.
It depends- if I steal some ventilators I should be getting a lot more than normal, because of the underlying outbreak state. In short use the negative states as magnifiers much more so that negative actions become like inverse boom states where misery becomes profit.
So there should be high-rish-high-value smuggling vastly outperforming legit trade, with legit trade still being better than peddling stolen candy bars. Smuggling military equipment and weapons into a warzone should be extremely profitable, profiteering from a crisis (food, medicine) illegally likewise. The risk should be in the form of insane penalty to local rep that lasts a very long time given the nature of these crimes. Found guilty of crisis profiteering? No docking rights as long as that faction remains in control.
No, that only applies if the ventilators are in short supply. Why would anyone buy ventilators from a smuggler if ventilators are readily available at a regular retailer at a cheaper price. If the next system over will sell me ventilators at retail then why not buy them from the next system, ah but you say "you need them now and I have them now so you pay what I ask." But that also brings up, if ventilators are in demand surely commercial sellers would also be bringing stock in to sell, you are suggesting a rather simplistic model of an economy.