So explorers who invented an ideal exploration ship in their heads now know its not what they thought it would be. [...] Even without UC, FCs can still be used as they are, just not how you wanted it to be used.
No, explorers thought they woud get something useful. Instead they get a one trick poney that litteraly eats diamonds for breakfast. Simple as that. And as such, fleet carrier are simply uninteresting for explorers.
From what we have been told, there is no way to make the carrier viable for exploration. Exploration takes time, and it was mentionned before, time itself isn't the issue here. I'm fine with taking several months out there in the dark. I already do. The issue is that the fleet carrier has only one use to an explorer, and that use is reaching places that were entirely unreachable before. And that one use is entirely negated by the fact you can't make money on the way and will still need to pay hundreds of millions during a single trip.
So, sure, exploration as it is today doesn't let you make money on the way either, but it doesn't cost money on the way either. Flet carriers do. And guess what is the only activity that can't make money from a carrier ? Exploring, of course. Other activities may or may not be lucky in making a buck, but they have the possibility to do so. Explorers don't. Currently, exporation is a bargain : find something good, or don't, make it back alive, or don't, get a decent paycheck at the end of a long trip, or die and rebuy. Fleet Carrier exploration isn't a bargain, it's only a drain. A very expensive way to gain new bragging rights, like "first to the topmost system of the galaxy". And I personnaly don't care about bragging rights.
Everything a fleet carrier can do for exploring, my Phantom does it better and cheaper, besides jumping to those systems that were so far out of reach of everyone, obviously. But for that, and that alone because that's the only thing a FC is bringing to the table, you need to do pretty much anything but exploring for weeks just so you can afford the expedition. I'm not talking about affording the carrier. I'm talking about foreseeing the monster upkeep that will happen from weeks in deep space with zero mean to earn anything. And that's even worse if you don't / can't play several hours on a daily basis, because the upkeep isn't even based on actual use.
So, to answer one of your previous post that I didn't quote here, there is no "fuss", at least not from me. My grasp on english may not be perfect, but it seems to me "fuss" implies a notion of interest. Seems to me one doesn't get agitated if they're not interested. There is, however, massive disapointment, quickly followed by complete disinterest.
Devs asked feedback, I'm providing feedback, and that feedback is basically, "congrats, FDev, you managed to instantly make me lose any and all interest in fleet carriers, because of how useless you made them to explorers". As I said in my original post, they bring one solution and a zillion problems, so they're not worth any interest from the exploration community, unless you want that one shiny new toy and already have a few extra billions to your name. Not a fuss, an information.
The only reason I'm posting here after seing how utterly uninteresting to me fleet carriers are is that I have a sliver of hope that, maybe, they can adjust a thing or two to make it viable. Like, for instance, allowing to sell exploration data to help fuel the upkeep, so that we can actually do things we like instead of chores to enable things we like. I'm not counting on it too much, though, but it's worth asking nonetheless
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