I like your moxie.Q: Any plans for an Imperial FC? I can't really see the current model being good for basking.
I like your moxie.Q: Any plans for an Imperial FC? I can't really see the current model being good for basking.
Q: Any plans for an Imperial FC? I can't really see the current model being good for basking.
How many arx will the paint jobs cost for fleet carriers.
Triple Elite + Admiral King. Go big or go home.Q: Will FCs be rank locked (they should be) ?
Q. Can FC's land on planets?
That's how they land in No Man's Sky too.Only once. ...
I'm guessing that's a heck no!... If fleet carrier based markets accrue passive profits, does this 'offline' activity still count towards ARX?
They had cats in the original Elite but in Elite Dangerous and only allow pet bugs.Will there be a coffee machine onboard and a tree for my cat to climb and play on?
Color me impressed if any of those question even apply to what we actually get! Carrier defense? Carrier Navigation? I bet Carrier Navigation, if we're lucky, will consist of turning the the ship for the camera shots.Q Can you steal from Carriers in the same way goods can be stolen from Megaships and Installations?
Q We know Carriers can't be destroyed, but can they be damaged?
Q What defences do Carriers have? Can the player pick from a variety of defensive weapons or is there just a standard load-out?
Q Is there some sort of CAP (Combat Air Patrol) I can assign for my Carrier?
Q Do Carriers come with Fighter Bays (like Installations do) and can I launch fighters to defend the Carrier?
Q How precise is Carrier Navigation? Can I target planets, installations and Signal Sources and tell my Carrier to go there?
Q When plotting a new Carrier jump to another system, do the Commanders with ships onboard get notified ahead of time of that jump? How far in advance are they told?
Q Can NPCs trade with Carriers?
Q How precisely can I set tariffs on goods? Per good type or per individual good?
Q For trading, do I just buy goods and put in storage for future sale, or is there a way for me to make/grow/manufacture some of those goods myself to meet any demand for those goods?
Q Are the creation of those goods dependent on other materials/modules in-game? Can I for example, add a Hi-Tech module to my Carrier so it can make Battle Weapons for future sale?
Q Can I open Black Markets on my Carrier?
Wait, you can't rent them but have to buy and pay rent regardless? What do players buy it for then? Some clarification on terminology please.
Triple Elite + Admiral King. Go big or go home.
By pure chance I fulfil those totally unbiased criteria![]()
I would disagree on that… for reasons.Rubbish. Quad Elite or go home with these bad boys.
I would disagree on that… for reasons.
And then we have to gather 10 000 Modular Terminals for the carrier's computer systems.OK, Quad Elite and 10000 Bromellite. Only then does the FC UI unlock....
And then we have to gather 10 000 Modular Terminals for the carrier's computer systems.![]()