Patch Notes Fleet Carriers Update - Patch 4 Patch Notes

Let me guess/tell you what you did wrong :

1. LASER mining instead of subsurface launchers
AND / OR
2. mining in DOUBLE Tritium hotspot

It really surprises me that someone who can write, apparently can't read.
Because already next day after patch I have read and even wrote myself how to mine Tritium efficiently post-patch:
  • forget lasers, only SSD launchers
  • forget double/triple Tritium hotspots, they give much worse yields than single Tri. Or even LTD/VO hotspots, they spawn a lot of Tri SSDs (Sub Surface Deposits).

You can blame only yourself, for wasting time for fruitless laser mining instead of reading any forum for info how to do it right.

I understand, and accept that you guys love mining, really I do.
I can enjoy doing some relaxed laser mining from time to time, no problem, but SSD/core, no way, not fun (for me).
Just understand that some people may not be quite fond of mining.
 
I'm pretty sure it is that realistic.
Well, realistically, I've been in the same exact visual position since June 15th so, I very much doubt my FC is circling the ELW - it would be the slowest orbit known to man and would have degraded into a fiery entry long since. Just say'in....
 
Due to an issue found during testing, the date of this patch has been moved to Monday 3 August.

I think this is suspended because of this:

When opening the Fleet Carrier naming pop up in the Livery, an additional unwanted character will be added to the start and end of the name. These characters will need to be manually deleted to prevent them being included.

Someone in charge of the Elite read this patch note and become sad... and ordered to delay fourth iteration.
Just my guess... If I was in charge, I did the same thing.
 
Well, realistically, I've been in the same exact visual position since June 15th so, I very much doubt my FC is circling the ELW - it would be the slowest orbit known to man and would have degraded into a fiery entry long since. Just say'in....

If you say so...
 
From what I understand, FC’s may have been doing their own thing irrespective of what the owner sets in some instances, like they set their own buy/sell orders behind the CMDRS back.

Nefarious Fleece Carriers.

Stop the fleecing, sack ya crew....
 
I understand, and accept that you guys love mining, really I do.
I can enjoy doing some relaxed laser mining from time to time, no problem, but SSD/core, no way, not fun (for me).
Just understand that some people may not be quite fond of mining.

It's not about "fun" in mining.
It's about adapting and surviving.

What I actually love are those "earthquakes" like this that ED is serving us from time to time.

It's actually pretty amusing to see so much "confused Travoltas" after you have found workaround a long time ago.
Even if you give them tips, they seem to ignore them and keep stuck in their loop of "no-can-do".
 
Last edited:
Doing some easy laser mining to fill up a tank in 4-5 hours, I would be OK with that.
I have done that repeatedly, usually in less time than you say is OK. Some of my ring prospects have been laserable deposits in the large majority, and I have yet to find a ring that does not sport intrinsic (laserable) tritium percentages of 15% or more. I have used both the drive-by laser assay and prospect every rock methods, they seem pretty much equal in effectiveness. SSD mining does take practice, but it's much easier if you avoid fast rotators and go only for deposits in near-stationary rocks. As always, though, YMMV.
 
@Bruce Garrido

"Fixed an issue whereby surface deposits created after cracking a motherlode would flag themselves as depleted "

Does this include the Abrasion Blaster issue where core deposits become irremovable if you have cleared the surface deposits before cracking the rock ? All those deposits stuck to walls just sit there, even with the blaster hitting them from mere metres away. It may have been discussed in the previous 17 pages but when the patch notes don't cover it, there's a good chance it's been missed off the fix list.
 
Is it possible that the shape of laserable rocks has changed recently? I'm certainly not a miner's ace, and before the FCs were released, I only did mining very occasionally. But since that time I have learned to avoid certain shapes that were always useless. Surprisingly, it is exactly these forms that are now the most promising for (intrinsic) tritium content... I would recommend to always be curious: explore the game, never blindly believe what others tell you, and don't even believe your own habits. The game is always on the move, and sometimes, when bugs and inconsistencies are too overwhelming, you have to be creative and, again - always stay curious.

AFAIK shapes are randomly "wrapped".
I used to try find a pattern, but always failed.
 
It's not about "fun".
It's about adapting and surviving.

I actually love the "earthquakes" like this that ED is serving us from time to time.

It's actually pretty amusing to see so much "confused Travoltas".

Not about fun ?
"Confused Travoltas" ?

Okay, accepted. No problem. What I do have a problem with, though, is that you seem to expect the game to adapt to your preferences/abilities. I, for one, don't like PvP, for example. Then would you say it's a good idea to design the game based on my personal preferences? I very quickly lose interest when something is too simple or trivial, and I'm pretty sure I'm not the only ED player who thinks so...

Oh! I adapted! Didn't lose interest at all :)

I buy tritium full price at stations and/or carriers.
I don't want to impose my way on anything, if this is not a bug and the game requires long hours of 'experienced' SSD mining, so be it.

Anyway, the tritium problem is supposed to be a bug, so I hope it will be addressed more to my liking in the next patch.
If not, well.., I'll continue to enjoy the game (even with bugs) anyway.

EDIT: Show me the post where I asked for the game to adapt to my preferences/abilities. I never asked anything except for the bugs to be fixed.
 
Last edited:
I do see patterns, but not in terms of guaranteed results, but more like increased probabilities. This is of course difficult to prove, and there is still a great deal of room for psychological fallacy, since it is a typical human trait to see patterns where there are none. So I am not going to argue with you here.

I couldn't put it better myself :)
 
Not about fun ?
"Confused Travoltas" ?



Oh! I adapted! Didn't lose interest at all :)

I buy tritium full price at stations and/or carriers.
I don't want to impose my way on anything, if this is not a bug and the game requires long hours of 'experienced' SSD mining, so be it.

Anyway, the tritium problem is supposed to be a bug, so I hope it will be addressed more to my liking in the next patch.
If not, well.., I'll continue to enjoy the game (even with bugs) anyway.

EDIT: Show me the post where I asked for the game to adapt to my preferences/abilities. I never asked anything except for the bugs to be fixed.
I will make only point where you seem to answer "next to" rather then "to" my post.

- being amused about some players doing the same errors and crying about broken game has nothing to do with enjoying/having fun mining. No contradiction there.

- tritium problem (in laser mining context) is a bug. I have even wrote it myself, several times.
Still, crying about being unable to laser mine and losing 2.5h to mine a few tons of Tritium, just because you will don't even want to try more efficient alternative ways, known for days is...
I don't know how to even call it without offending anyone.
And it's not about you, but you should know it as you answered to my answer to this person.

- switching to SSD mining is very much about adapting, and not much about "enjoying" mining like you suggested. In my "proving" video you can see how am I struggling, wasting charges, fly erratically, but still make an over >200t per hour. What was my only point - you CAN mine reasonable amounts of Tritium in deep space, even if you are not much of a pilot/miner.

- what brings us to the last point - what has "getting stuck in FC in deep space" to do with "I buy tritium from stations"?!
Who cares actually, what are you buying and where, if the context of my answer suggesting SSD mining that you replied to was DEEP SPACE with NO STATIONS?

No wonder you somehow concluded I have to enjoy mining, if you falsely assumed I would prefer SDD mining Tri then buying it from station.
 
Last edited:
Disappointing, stranded carriers in Colonia, and it is far too expensive to ship fuel out from the bubble, unless using alt accounts. Am not bothered about making huge sums of cash trading tritium, however the buy price should be reasonable. It would cost me nearly a billion credits if I wanted to help a stranded carrier in Colonia, and that is only shipping 7000 tonnes, 17,000 tonnes is needed just to get the carrier there and back.

Charge accordingly, your fuel costs to get 7000T out their, plus jump costs at 100k a jump, should all be factored in, They dont want to pay the price? Let theme mine it.

so you have 7000 T @ 40k ton cost, plus 97k ton transportation fuel costs (680m for 17k T) , plus no idea how many 500 LY jumps @ 100k each 17000 T of tritium would cost you? But lets say 30k LY , so it's 200cr LY , so 6m for FC jump costs, say 1000 cr a ton for jump fees. So you cost is 40K+ 97K+ 1k = 138k Ton. Nice profit margin, i reckon 200k a Ton for 7000T is fair, so their bill should be 1.4B cr for 7000 T delivered.

50% in advance of course. ;)
 
I will make only point where you seem to answer "next to" rather then "to" my post.

- being amused about some players doing the same errors and crying about broken game has nothing to do with enjoying/having fun mining. No contradiction there.

- tritium problem (in laser mining context) is a bug. I have even wrote it myself, several times.
Still, crying about being unable to laser mine and losing 2.5h to mine a few tons of Tritium, just because you will don't even want to try more efficient alternative ways, known for days is...
I don't know how to even call it without offending anyone.
And it's not about you, but you should know it as you answered to my answer to this person.

- switching to SSD mining is very much about adapting, and not much about "enjoying" mining like you suggested. In my "proving" video you can see how am I struggling, wasting charges, fly erratically, but still make an over >200t per hour. What was my only point - you CAN mine reasonable amounts of Tritium in deep space, even if you are not much of a pilot/miner.

- what brings us to the last point - what has "getting stuck in FC in deep space" to do with "I buy tritium from stations"?!
Who cares actually, what are you buying and where, if the context of my answer suggesting SSD mining that you replied to was DEEP SPACE with NO STATIONS?

No wonder you somehow concluded I have to enjoy mining, if you falsely assumed I would prefer SDD mining Tri then buying it from station.

You did not read my posts, did you ?
Don't bother...
 
Back
Top Bottom