this argument can be used for nearly the entirety of the game its not really a valid argument yes it would be easier for some but the majority use external apps as it that give us enough detailthe game itself barely gives you any clues as to where to find them, specifically manufactured and encoded.
it sounds more like a lot of people just want an easier route/way to get things with out putting in work
I have only been back a week and has found certain things frustrating but finding info has not been to difficult I'm not sure if having the info available in game would help much or make things any easier then using external apps
the only thing I can agree with here is the faction control as I play alliance and support them it makes no sense to have to go to another power and do work for them in order to get a permit to another system just to unlock an engineer I should not have to gain my rep with a power I have no interest in especially when I should be considered hostile i want to decrease the powers influence not increase ithis is a problem when alot of said materials only spawn in specific signal sources, in systems that are in specific states and controlled by specific factions.
now this I absolutely can agree with giving players the ability to use there carries for more could open a lot of new doors and change the way people play but i wouldnt like to see everyone having the ability to sell/buy certain materials willy nilly it should be kept to groups who specialize in the discovery of certain materials an example would be to let one or two groups in each faction who track and discover Thargoid POI to hold a permit to sell gathered materials on there carriers these carriers could then ask other players not necessarily in there group to aid in stockpiling and moving materials about and be rewarded either with credits or an amount of materials we then have a player based market we then have the opportunity to control areas outside the bubble creating wars and treaty'sNow in regards to trading materials with other players, not being able to isnt a problem sure. However the ability to do so in my opinion would be healthy for the game. I will forever reference kirres icebox, june 2020 on steam we hit a peak of around 21k. People WANT a reason to use their fleet carriers for more than just the obvious perks to owning one. Giving us the ability to store and trade materials on an FC gives us incentive to move our FCs around and actually interact with other players, or at least their carriers to participate in an actual player economy. Look at odyssey, people like the addition of the bar, they just want to be able to trade at higher volume and be able to set their own price instead of operating at an arbitrary galactic average and only controlling percentage. Im not saying everyone wants this, thats obviously not true, but another 5-10k people actively getting into elite and participating in a player economy would be nothing but good all around. Especially when this doesnt interfere with the way anybody currently plays