Ammo syntehis for rail guns and frag cannons
The basic version reloads one weapon with half ammo (e.g railgun 15 rounds) both of the better versions reloads your weapon to full with added bonus
Even with the basic version this means rail guns are usable now as its not problem to collect and carry materials for 20 basic reloads (for rail gun) thats 300 rounds of ammo right there with you.
Frag cannons are now 90 rounds (before they were 30 rounds) so its not such a big problem now but its nice to have couple of reloads on board
Tried also FSD boost synthesis but its pain to use for explorers. FSD boost-increased range will not count (for the first jump) when ploting multiple jump route. To use FPS boost you have to make single jump. So FSD boost cant be used to speed up the travel its use its purely situational e.g you want to get to that unreachable system... but make sure you carry more than one FSD boost because you can get stuck there !
FSD boost is now IMO most usable for traders to make 2 jump routes to single jump.
The basic version reloads one weapon with half ammo (e.g railgun 15 rounds) both of the better versions reloads your weapon to full with added bonus
Even with the basic version this means rail guns are usable now as its not problem to collect and carry materials for 20 basic reloads (for rail gun) thats 300 rounds of ammo right there with you.
Frag cannons are now 90 rounds (before they were 30 rounds) so its not such a big problem now but its nice to have couple of reloads on board
Tried also FSD boost synthesis but its pain to use for explorers. FSD boost-increased range will not count (for the first jump) when ploting multiple jump route. To use FPS boost you have to make single jump. So FSD boost cant be used to speed up the travel its use its purely situational e.g you want to get to that unreachable system... but make sure you carry more than one FSD boost because you can get stuck there !
FSD boost is now IMO most usable for traders to make 2 jump routes to single jump.
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