Frigate size ships
The Frigate class is a bigger (war)ship class that overpass the already implented "Big three" (Anaconda, Imperial Cutter, Federal Corvette)
It is also possible to be equip with exclusive equipment for this.
It is composed by:
- Capital hardpoint (turret gun only)
- class 9 (or even 10) slot
- Hangar (almost same as a station hangar) able to carry a player ship!! (small ship only)
- 5 NPC (or player) crew member
-class 3 and 4 ordnance armament (Torpedo turret launcher, cruise-missile)
This class of ship is mainly used for military presence (like Corvette, Cutter or Anaconda) but have a stronger firepower in systems in complete anarchy without deploying Farragut or Interdictor
They're twice longer than a Beluga Liner, large as a station entry, in term of heights, still unknown. The big problems is: if they're available for player, it would be too big for enter inside a station. the only solutions I found are: specific dockbay outside the station, or the height is'nt superior than the entry of a station
There's 4 of them
Hammerhead class federal destroyer: (Admiral required)
A powerfull frigate (destroyer in federal terms) able to anihilate an entire squad of Imperial cutter alone, they're the fear of any researched men and even the Imperial navy due to there destructive firepower and it would be suicidal to fight it alone (Even with the best Anaconda, Cutter or Corvette)
6 capital hardpoint (2 at the front belly, 2 on the front, 1 at the rear, 1 at the rear belly)
10 huge harpoint
6 large hardpoint
12 medium harpoint
24 utility mounts
HP: 5500
Shield: 8000Mj
Damocles class imperial frigate (King required)
A noble design for a war purpose ship, this strong frigate is a able to withstand an incredible firepower without falling, it strong reinforced hull is hable to take an astronomous amounts of damage (Even a squad of 20 fighter equiped with torpedo pylon class 2 won't be able to break his armor)
4 capital hardpoint
8 huge hardpoint
12 large hardpoint
10 medium hardpoint
24 utility mounts
HP: 9000
Shield: 4500Mj
Alliance Big Boy frigate
Lakon and Delacy worked together for making this polyvalent frigate for the Alliance against Thargoid or maintain peace in "hot sector", even calm down a fight between Federation and Empire (except if there's other frigate or Battlecruiser/Interdictor in the sector)
4 capital hardpoint
10 huge hardpoint
12 large hardpoint
16 medium hardpoint
Hp: 6500
Shield: 6500Mj
Type 12 Hercule
Due to some economical Crisis or assault on Station, Lakon developped a Capital ship for transport or rescuing mission (depending the installed equipment). his huge carrying capacity is able to transport more than 2000 tons of merc or more than 600 people (for evac mission)
No capital hardpoint (/!\IT'S NOT A WARSHIP/!\)
4 Huge Hardpoint
No Large hardpoint
3 Medium harpoint
8 small hardpoint
HP: 2000
Shield: 2750Mj
The Frigate class is a bigger (war)ship class that overpass the already implented "Big three" (Anaconda, Imperial Cutter, Federal Corvette)
It is also possible to be equip with exclusive equipment for this.
It is composed by:
- Capital hardpoint (turret gun only)
- class 9 (or even 10) slot
- Hangar (almost same as a station hangar) able to carry a player ship!! (small ship only)
- 5 NPC (or player) crew member
-class 3 and 4 ordnance armament (Torpedo turret launcher, cruise-missile)
This class of ship is mainly used for military presence (like Corvette, Cutter or Anaconda) but have a stronger firepower in systems in complete anarchy without deploying Farragut or Interdictor
They're twice longer than a Beluga Liner, large as a station entry, in term of heights, still unknown. The big problems is: if they're available for player, it would be too big for enter inside a station. the only solutions I found are: specific dockbay outside the station, or the height is'nt superior than the entry of a station
There's 4 of them
Hammerhead class federal destroyer: (Admiral required)
A powerfull frigate (destroyer in federal terms) able to anihilate an entire squad of Imperial cutter alone, they're the fear of any researched men and even the Imperial navy due to there destructive firepower and it would be suicidal to fight it alone (Even with the best Anaconda, Cutter or Corvette)
6 capital hardpoint (2 at the front belly, 2 on the front, 1 at the rear, 1 at the rear belly)
10 huge harpoint
6 large hardpoint
12 medium harpoint
24 utility mounts
HP: 5500
Shield: 8000Mj
Damocles class imperial frigate (King required)
A noble design for a war purpose ship, this strong frigate is a able to withstand an incredible firepower without falling, it strong reinforced hull is hable to take an astronomous amounts of damage (Even a squad of 20 fighter equiped with torpedo pylon class 2 won't be able to break his armor)
4 capital hardpoint
8 huge hardpoint
12 large hardpoint
10 medium hardpoint
24 utility mounts
HP: 9000
Shield: 4500Mj
Alliance Big Boy frigate
Lakon and Delacy worked together for making this polyvalent frigate for the Alliance against Thargoid or maintain peace in "hot sector", even calm down a fight between Federation and Empire (except if there's other frigate or Battlecruiser/Interdictor in the sector)
4 capital hardpoint
10 huge hardpoint
12 large hardpoint
16 medium hardpoint
Hp: 6500
Shield: 6500Mj
Type 12 Hercule
Due to some economical Crisis or assault on Station, Lakon developped a Capital ship for transport or rescuing mission (depending the installed equipment). his huge carrying capacity is able to transport more than 2000 tons of merc or more than 600 people (for evac mission)
No capital hardpoint (/!\IT'S NOT A WARSHIP/!\)
4 Huge Hardpoint
No Large hardpoint
3 Medium harpoint
8 small hardpoint
HP: 2000
Shield: 2750Mj