Frontier confirmed - Murder/PKing is a valid gameplay choice, can we all move on now?

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Well, that's fine, because everybody is trading in solo mode anyway and takes their upgraded Phyton out of the hangar to play in open mode, right?
 
I am still amazed that people seem to think that these game cheats (because that's what they are) are justifiably killed for exploiting the game. Remember this Shouldn't be happening and they are exploiting game mechanics.

The best punishment these small number of exploiters is to have their game accounts suspended just like they would on the forum.

I like the idea of rewarding players, but I also believe that there could be a better solution to this problem. If you are destroyed inside the station to receive Zero penalty for your ship to be restored. Outside the station you have to pay, Scrap charges to rebuild your ship. You can then ignore the exploiters as you only lose cargo and not ship.....
 

Anton Cano

Banned
Why shouldn't I play in open play just because other people choose to be sociopaths? They shouldn't be allowed to ruin my gameplay experience and limit the modes I can play in with a game I PURCHASED.

My hope is that they ban you instead for filing frivolous tickets. Quit whining. They have Solo play and Group play for a reason.
 
And again you propagate your agenda, without taking into account this little part here that he also said:

however there should be consequences for such actions which the game needs some tightening on.

Which there are not really currently. So, when murdering gets the punishment it deserves (removal of insurance for example) we 'Carebears' can live with that quite fine.

Do you read the thread, or just the OP and jump to conclusions?

I've already stated several times I agree with this.

Lets see. Here https://forums.frontier.co.uk/showthread.php?t=105265&p=1634173#post1634173

and here https://forums.frontier.co.uk/showthread.php?t=105265&p=1634598#post1634598

oh, and here too https://forums.frontier.co.uk/showthread.php?t=105265&p=1634610#post1634610

I've even suggested how they can make it into gameplay that is more difficult, here https://forums.frontier.co.uk/showthread.php?t=105265&p=1634111#post1634111 and here https://forums.frontier.co.uk/showthread.php?t=105265&p=1634844#post1634844 (and just a little bit here https://forums.frontier.co.uk/showthread.php?t=105265&p=1634384#post1634384)

But I'll let you just jump to conclusions instead
 
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So, when murdering gets the punishment it deserves (removal of insurance for example) we 'Carebears' can live with that quite fine.

Nope. Nope. Nope. NOPE.

I'm a trader, have had several griefers mess with me, but even I think that's too harsh a punishment for murder. You do that, and say good bye to any semblance of a PVP environment. So take that idea and shove it in a bin, and never speak of it again. I'm fine with putting massive bounties on murderers. I'm fine with additional fines added to your insurance when a murderer's ship is destroyed. However, you take away the one life line any player has to continued and enjoyable game play, and this game is utterly ruined. People already complain till their blue in the face about the current insurance system, and now you want to make that system even more brutal? Ye gods man, you are utterly knackered in the brain meats if you think that's a solution.
 
Well that's why they have Private and Solo. Hopefully those that do murder can now shut up now complaining about those who choose to stay away from the spotty retards because they don't get enough kills on Call of Duty Elite. Its a legitimate game choice as well.

After all if we had had an offline game we would not be having these conversations anyway.
 
balance eco system

balance pvp / pve

stop open > solo save transfers

Enlist Now. Services guarantees Citizenship!
 
I shouldn't have to do that. There's an immediate solution that Frontier could implement, which is making Player-on-player attacks do no damage.

Your comments, at least as far as this topic goes, are simply exquisite. Very entertaining so far. Who knew that entitlement could be so delectable? Keep them coming, good sir!
 
Nope. Nope. Nope. NOPE.

I'm a trader, have had several griefers mess with me, but even I think that's too harsh a punishment for murder. You do that, and say good bye to any semblance of a PVP environment. So take that idea and shove it in a bin, and never speak of it again. I'm fine with putting massive bounties on murderers. I'm fine with additional fines added to your insurance when a murderer's ship is destroyed. However, you take away the one life line any player has to continued and enjoyable game play, and this game is utterly ruined. People already complain till their blue in the face about the current insurance system, and now you want to make that system even more brutal? Ye gods man, you are utterly knackered in the brain meats if you think that's a solution.

Funny thing is, I actually agree with you here. PvP in and of itself is not bad. I have problems with griefing and with bullying behavior, but regular PvP--not at all. I think the penalties for wanton PKing should be harsh, but not to the extent that it totally drives out PvP or PvPers. I think right now tempers are frayed--including my own as recently seen (I'm sorry, but someone tries to intimidate or bully me into silence, I don't back down). I know that for every bully and bleep-head in open there are at least ten who are good people whom I'd have fun with. I know the number of true PKers is small. It's just, right now I'm not sure that I'd have fun in 0pen as yet. Maybe later, once the developers have fine-tuned everything. Hopefully by then, the problem cases will have either grown up or left for new places to pillage.
 
This won't work, they'll just have a friend collect the bounty, when it's high enough. Some may even want it as a status symbol.

Not quite, as the development plan has mentioned having bounties/fines on players that don't disappear.

I get your point, but it depends on other mechanics to decide whether it's "money from nothing" or simply "money laundering".
 
Ugh sorry if this comes over as rude but people like you have to realise that anyone who plays in Open Play actually doesn't care what you have to say on the matter.

We say, good - stick to solo/private - it means you're not stinking up open space. You could also stink up these forums a little less with your comments too (and I mean this to all people like yourself, not you as an individual).

It comes across as trolling and a little desperate, like you want your voices to be heard. Well look at the OP - Frontier have said killing is on the table so get used to it and come join in the game and stop complaining or stay in solo and stop complaining.

Sometimes you have good things to say, but clearly this isn't one of those times.

You are correct FD did say that, but they seem to say many things which turn out to be different. We all know the Exploit should not be happening and that's why FD will be changing it in Version 1.1. If it wasn't an exploit they wouldn't change it would they?

Now with the up most respect name calling and rudeness is beyond you, everybody has the right to freedom of speech within the Law. We may not agree with everybody and we all may bet into heated arguments, but there is not point putting others down no matter what we think.

As long as the cheat get whats coming to them then great, if not then we know who to blame. Death is part of every game, and so is PVP. But killing people for the sake of killing somebody just because you can doesn't mean you should.

I like all modes in this game. Being able to choose makes this game great, its just a shame that the forum isn't the same. I think that there should be a nice place made for nerf hurders and cheats, then the rest of us can get on with the game
 
Nope. Nope. Nope. NOPE.

I'm a trader, have had several griefers mess with me, but even I think that's too harsh a punishment for murder. You do that, and say good bye to any semblance of a PVP environment. So take that idea and shove it in a bin, and never speak of it again. I'm fine with putting massive bounties on murderers. I'm fine with additional fines added to your insurance when a murderer's ship is destroyed. However, you take away the one life line any player has to continued and enjoyable game play, and this game is utterly ruined. People already complain till their blue in the face about the current insurance system, and now you want to make that system even more brutal? Ye gods man, you are utterly knackered in the brain meats if you think that's a solution.
bounties and fines mean NOTHING in this game when you can just hop three systems away and suddenly noone remembers that you are the guy Charles Manson is having Nightmares about.
Murder needs to hurt the murderer MORE than the guy being murdered. a LOT more.
 
Of course murder is a valid gameplay choice, no surprise there. But the conseqiences of it need to be much more severe than they are now, so I for one will wait to see what Frontier does. For mine it requires much heavier bounties, restrictions on where one can land (pirate outposts only for example) and perhaps more active hunting by system authorities. Life as a pirate should be challenging, life as an outright murderer or serial killer should be correspondingly much more difficult. It should be a life spent on the run, not one where you can simply pay off the bounties and then keep right on trading, exploring etc.
 
again more punishment leads to more griefing not less

and there should be a difference between a fine (u can pay that off ) and a bounty (much harder to get rid off maybe only when u die)
 
bounties and fines mean NOTHING in this game when you can just hop three systems away and suddenly noone remembers that you are the guy Charles Manson is having Nightmares about.
Murder needs to hurt the murderer MORE than the guy being murdered. a LOT more.

Would be nice if there was a Murder count. For example, permanent bounty for killing 50 players
 
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