PvP Frontier created PVP gankers. By design.

Yeah, this one REALLY doesn't work. So many ways it can be abused. It would create far more issue than "ganking" itself currently does.

For clarity, this is a bad idea, because:
  • No one should ever be guilty by association - this is FUNDAMENTAL
  • a player could have a disagreement with their squadron, and use this to cause them issues prior to leaving
  • existing "gank" squadrons could easily use this to make money, as described above by @Screemonster
  • "gank" squadrons literally wouldn't care about another bounty / more noteriety - they don't care now
  • mistakes happen - as has previously been discussed, the game doesn't differentiate between NPCs and CMDRs, so if one accidentally destroys an NPC ship, one's entire squadron gets punished?
  • in a consensual PVP fight, one player forgets to turn "report crimes" off and gets a bounty, again the whole squadron suffers
Those are just what I've come up with off the top of my head and from other posts here. No, it's a terrible idea. Akin to WWII POW camps, where if one prisoner transgressed, all the prisoners were punished.

This 100% wouldn't stop (or even lessen) ganking - it would only serve to punish players for mistakes (and more importantly, the mistakes of others)
 
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