So the OP gets one thing right. The people responsibile for PKing are FDEV.
This is FDEV's box, and FDEV is the group of individuals with the actual dark sense of humor, relishing the suffering of players.
OPEN PVE mode is beyond FDEVs capacity. They've got 20 years of mmo examples where PVE and PVP are partitioned through a variety of mechanics, but FDEV well - not so clever about history.
At this point, the best solution to a no Open PVE mode (in my opinion) is to eliminate rebuy costs (for pvp kills), restore data (for pvp kills), restore missions (for pvp kills), restore bounties and bonds (for pvp kills). (Notice no cargo restoration for PVP - got to have piracy)
This preserves PVP Open, and allows players to partake in the positive aspects of collaborative PVE play.
Given the reduced costs to PVP, there might be more players willing to try it.
FDEV must be ranking up in hell for all of the suffering they are inflicting with this DW2 event. It is pretty entertaining to watch the whole thing unfold.
This is FDEV's box, and FDEV is the group of individuals with the actual dark sense of humor, relishing the suffering of players.
OPEN PVE mode is beyond FDEVs capacity. They've got 20 years of mmo examples where PVE and PVP are partitioned through a variety of mechanics, but FDEV well - not so clever about history.
At this point, the best solution to a no Open PVE mode (in my opinion) is to eliminate rebuy costs (for pvp kills), restore data (for pvp kills), restore missions (for pvp kills), restore bounties and bonds (for pvp kills). (Notice no cargo restoration for PVP - got to have piracy)
This preserves PVP Open, and allows players to partake in the positive aspects of collaborative PVE play.
Given the reduced costs to PVP, there might be more players willing to try it.
FDEV must be ranking up in hell for all of the suffering they are inflicting with this DW2 event. It is pretty entertaining to watch the whole thing unfold.