Frontier. Please make a PVE mode to this game.

Yes mostly alts of the pvper, for example I had a jump freighter pilot alt, only pve I ever did though and we rolled plenty of wormhole corps when they got irritating enough but you were protected by mechanics enough that you had to be really irritating. It is tedious taking down a pos at the best of times but when you are limited to sub caps its just an exercise in boredom. Small gang warfare is ok but ultimately pointless pvp to me is a means to an end. obviously to you its an end in itself which tells me all I need to know

Decided to reclaim my life before I got into the politics side of things. I've got an addictive personality and it was bad enough just playing around with the combat mechanics in Eve. I'd rather not imagine myself no-lifing that game 12-20 hours at a time to this day.

Alts are still PvE players. You're just pointing out that EvE's gameplay required PvE interaction with PvP, doesn't matter if it's the same person behind the screen. That's just a symptom of Eve's gameplay not requiring the players' full attention in a lot of circumstances and facilitating multiple clients in an environment where the less you have to rely on someone else not screwing up, the better.

If EvE didn't allow multiple accounts running simultaneously, those alts would be other players performing necessary tasks.
 
Decided to reclaim my life before I got into the politics side of things. I've got an addictive personality and it was bad enough just playing around with the combat mechanics in Eve. I'd rather not imagine myself no-lifing that game 12-20 hours at a time to this day.

Alts are still PvE players. You're just pointing out that EvE's gameplay required PvE interaction with PvP, doesn't matter if it's the same person behind the screen. That's just a symptom of Eve's gameplay not requiring the players' full attention in a lot of circumstances and facilitating multiple clients in an environment where the less you have to rely on someone else not screwing up, the better.

If EvE didn't allow multiple accounts running simultaneously, those alts would be other players performing necessary tasks.

so what if they were alts you think we would trust pve'ers?

my experience with wormhole corps were when we came to roll them 95% wouldn't even try to defend

null sec corps write the historical events of eve, your small gang skirmishes dont even make a footnote, no one cares. It is just like the middle aged man buying a sports car when he feels his virility is inadequate, pointless willy waving. People I take my hat off to are people like brave newbies, out matched , out gunned but they would still come out and do their damnedest unlike you wormholers who would scuttle off under the next stone when we lifted the one you lived under
 
The modes in ED are not about PvP/PvE at all.

It's more like drinkig.
You can drink alone, at home.
You can drink with friends at a home party or you can drink at the pub.

All of these have their charm. They are different, but you will get drunk.

The pub in ED allows dancing. Some of the dancers are a bit clingy but you can usually slip in to a different room, if you want to avoid them.

Some people hate dancing to such a degree that they don't go to the pub. They want a new pub where dancing is not only prohibited, it's physically impossible.

Building such a place is not very practical. Allowing them a big enough house should solve it.
 
so what if they were alts you think we would trust pve'ers?

my experience with wormhole corps were when we came to roll them 95% wouldn't even try to defend

null sec corps write the historical events of eve, your small gang skirmishes dont even make a footnote, no one cares. It is just like the middle aged man buying a sports car when he feels his virility is inadequate, pointless willy waving. People I take my hat off to are people like brave newbies, out matched , out gunned but they would still come out and do their damnedest unlike you wormholers who would scuttle off under the next stone when we lifted the one you lived under

You'd have no choice to trust PvE'ers if the ability to run alts wasn't there. Your lifestyle was completely dependent on moon goo and manufacturing, who's going to main that boring crap if it isn't you?

95% of those wormhole corps were probably waiting for you to roll the hole because you were doing them a favor and giving them a better location for logi runs. Most of the fights happen far away from any exits into null because it's a bother when the boys you're playing with spot the door and close it behind you. Nobody likes jumping for 2 hours through and out of the other side of hi-sec to get back home after the fight.

Pointless willy waving is all there is to Eve. That's why people like to think their historic events about a niche, antiquated game justify wallowing in a null-sec backwater for years.

They finally get a chance to wave their willy with everyone else who was already enjoying the game elsewhere.
 
The modes in ED are not about PvP/PvE at all.

It's more like drinkig.
You can drink alone, at home.
You can drink with friends at a home party or you can drink at the pub.

All of these have their charm. They are different, but you will get drunk.

The pub in ED allows dancing. Some of the dancers are a bit clingy but you can usually slip in to a different room, if you want to avoid them.

Some people hate dancing to such a degree that they don't go to the pub. They want a new pub where dancing is not only prohibited, it's physically impossible.

Building such a place is not very practical. Allowing them a big enough house should solve it.


Not sure what you're on about but it sounds fun. Can i come?
 
The modes in ED are not about PvP/PvE at all.

It's more like drinkig.
You can drink alone, at home.
You can drink with friends at a home party or you can drink at the pub.

All of these have their charm. They are different, but you will get drunk.

The pub in ED allows dancing. Some of the dancers are a bit clingy but you can usually slip in to a different room, if you want to avoid them.

Some people hate dancing to such a degree that they don't go to the pub. They want a new pub where dancing is not only prohibited, it's physically impossible.

Building such a place is not very practical. Allowing them a big enough house should solve it.

+1 Pretty much. However, I will say that some things in the game force revelers into the same room, if they want to participate in drinking from the vodka ice luge. The folks that just decline dancing but still like being at the pub will feel uncomfortable having to share the room with the EDM dancers. If they decide to go back to their preferred rooms they feel sad because no vodka. They would feel at home at the no-dancing new pub and still be able to get vodka, so I get where these people might want that. Then there are the stay-at-home ragers that are drinking a fifth bottoms up.
 
Last edited:

PvP people don't just want to shoot at things, they want a reason. Which is why piracy was so fun for so many of them.

But piracy got nerfed to death, player bounty hunting never got fully materialised AND it got nerfed because of people exploiting the bounty mechanic to make big sums of money and even PP didn't manage to provide a full incentive. Add on top of all 3 of those that people went to private/solo so that they can mindlessly farm credits without having any bumps in the road and there is no incentive or reason to engage in PvP.

So they made their own incentive and that's laughing at threads like this.
 
You'd have no choice to trust PvE'ers if the ability to run alts wasn't there. Your lifestyle was completely dependent on moon goo and manufacturing, who's going to main that boring crap if it isn't you?

95% of those wormhole corps were probably waiting for you to roll the hole because you were doing them a favor and giving them a better location for logi runs. Most of the fights happen far away from any exits into null because it's a bother when the boys you're playing with spot the door and close it behind you. Nobody likes jumping for 2 hours through and out of the other side of hi-sec to get back home after the fight.

Pointless willy waving is all there is to Eve. That's why people like to think their historic events about a niche, antiquated game justify wallowing in a null-sec backwater for years.

They finally get a chance to wave their willy with everyone else who was already enjoying the game elsewhere.

think what you like we all know the truth, you are no different to those you denigrate here for hiding in solo or group, cowering like a worm in your hole. Only coming out to blow things up when they aren't to much challenge

when I want meaningful pvp I go to a game that has it, I can only presume you came here to pvp because you couldnt hack proper pvp

oh and I didnt say roll the hole I said we went in and rolled them, destroyed their pos their reserves and left them to scuttle off back to hisec where they belong
 
Last edited:
true pvp'ers indeed want a reason to pvp, willy wavers on the other hand prefer their meta fdl's against newbie sidewinders and cry on the forums that everyone should play open so they have more easy targets just like our friend windscreen smudge, sounding off here about people not playing open but admitting that he used game mechanics which made it hard to make him answerable for his futile pew pew
 
true pvp'ers indeed want a reason to pvp, willy wavers on the other hand prefer their meta fdl's against newbie sidewinders and cry on the forums that everyone should play open so they have more easy targets just like our friend windscreen smudge, sounding off here about people not playing open but admitting that he used game mechanics which made it hard to make him answerable for his futile pew pew

Spoken like a true forum PvPer while he's alt-tabbed out of his mining barge. I haven't been absent from Eve for so long that I've forgotten how that works.

Go back and look over the thread. The only people I've been knocking are FDev for poor design choices, and the people exacerbating those poor design choices by demanding that it be fixed with more crap. Also, please let me quote myself, because it feels good, kind of like touching those places we touch.

You do realize that 97% of my activity in ED is PvE and I don't really give a damn about the PvP scene, right?

Meanwhile... Back on topic.... You still have absolutely no way to deny that the financial side of Eve Online, which is the foundation of the game since the entire economy is player driven and thus the entire game is PvE driven and completely, 100% facilitates the PvP gameplay as a result. Feel free to try and dodge that one again by pointing fingers though.
 
Last edited:
i can refute the pve side easily ccp provided us with plex no pvper need ever pve, most pve is done in hi sec in any case and by nor corp members, pvp is an irrelevance to them they just sell to the highest bidder. with the exception of super caps and titans most thngs arent made in null.

You wormholers with your small gang pvp had precisely zero effect on the eve universe, you are non entities, no more than mosquito's. you affected nothing you aren't important get over it

I fully support an open pve mode here because pvp has no point what so ever. It is not even effective against bgs or cg's even if everyone played in open. PVP here is a waste of time and people who pvp here are deluding themselves that it makes their willies bigger. Grow up
 
i can refute the pve side easily ccp provided us with plex no pvper need ever pve, most pve is done in hi sec in any case and by nor corp members, pvp is an irrelevance to them they just sell to the highest bidder. with the exception of super caps and titans most thngs arent made in null.

You wormholers with your small gang pvp had precisely zero effect on the eve universe, you are non entities, no more than mosquito's. you affected nothing you aren't important get over it

I fully support an open pve mode here because pvp has no point what so ever. It is not even effective against bgs or cg's even if everyone played in open. PVP here is a waste of time and people who pvp here are deluding themselves that it makes their willies bigger. Grow up

Where does the isk to buy that plex come from?

If most PvE happens in Hi-sec, what's the moon goo for? Lube for the willy wagging?

What's Null sec done for Eve? Made a pretty map with lots of colors? It's brilliant how you try to attach some higher purpose or importance to a video game.

PvP could have a purpose if the community would get it's head out of it's backside and focus on making the game good, instead of crying that the other side isn't playing fair like we're back on the playground. There's so much garbage on the forums that FDev can't set foot in one direction or another without setting off a landmine so they do nothing. Meanwhile the players whip themselves in a frenzy thinking the louder they yell the more righteous their cause and then pout when they don't get their way.

I just like to step in and squash these discussions whenever they've run their course and it's obvious that nothing useful has any chance of being said, because the continuation of this crap is just a circle-jerk between the yes-men that leads to further toxicity within the community.

And given that all you can contribute is how your E-peen in a completely unrelated game was bigger than my E-peen in a completely unrelated game that I no longer play, because you've been so delighted to try and lord it over me how your choice in experiencing the game was somehow superior to mine, has become quite the delicious reward. You've added nicely to the reasoning that Open PvE is going to be a beneficial contribution to the game and the community.
 
Last edited:
@Windscreen Smudge

Name one mmo that has failed because of PvE modes. WoW has had PvE servers since the beginning, and they have some of the highest populations. Virtually every successful mmo has PvE servers. Everquest had a hundred PvE servers at one point, and 2 PvP servers. It's still around today.

Cite an example of a game that has failed because of a PvE server. Tie a direct link to that being the cause, as well.

That's supposed to be to Windscreen Smudge, but my phone keeps quoting frostypaw for some reason.
 
Last edited:
amswer the question what effect has your puerile efforts at pvp ever had?how many systems changed hands because of you? oh thats right none you were an ineffectual idiot there and you came here because you thought you might be a big fish and now gettining upset because grown ups wont play with you

- - - Updated - - -

he will just name uo after trammel, uo is still going though just most went to trammel and didnt want to play with idiots
 
Where does the isk to buy that plex come from?

If most PvE happens in Hi-sec, what's the moon goo for? Lube for the willy wagging?

What's Null sec done for Eve? Made a pretty map with lots of colors? It's brilliant how you try to attach some higher purpose or importance to a video game.

PvP could have a purpose if the community would get it's head out of it's backside and focus on making the game good, instead of crying that the other side isn't playing fair like we're back on the playground. There's so much garbage on the forums that FDev can't set foot in one direction or another without setting off a landmine so they do nothing. Meanwhile the players whip themselves in a frenzy thinking the louder they yell the more righteous their cause and then pout when they don't get their way.

I just like to step in and squash these discussions whenever they've run their course and it's obvious that nothing useful has any chance of being said, because the continuation of this crap is just a circle-jerk between the yes-men that leads to further toxicity within the community.

And given that all you can contribute is how your E-peen in a completely unrelated game was bigger than my E-peen in a completely unrelated game that I no longer play, because you've been so delighted to try and lord it over me how your choice in experiencing the game was somehow superior to mine, has become quite the delicious reward. You've added nicely to the reasoning that Open PvE is going to be a beneficial contribution to the game and the community.

pvp is meaningless, will always be meaningless here the game wasnt designed for it. elite is not a pvp game, the vast majority of elite players are not interested. pvpers that believe in pvp for the sake of it are about 13 % of the playerbase. Force ed to choose and they will be stupid to go with you lot as the will lose 87% of their players
 

Robert Maynard

Volunteer Moderator
It does when it's been more recently contradicted. I know that you avidly pay attention to all of the media in the game so I don't need to supply sources. You already know where the contradictions are. Simply start using the most relevant information that's been given to you instead of the most convenient for your desires.

Specific points would be nice - no need for sources at this stage.

No, because individuals have larger personal resources. If you're contributing to a group, those resources are no longer yours. The group then chooses to return resources to attacked players because it is more profitable for the group as an entity to keep them engaged and playing the game than it is to let the individual absorb the blow.

Makes sense? Treat the player group as a separate entity that is choosing to invest in the player for an expected amount of future returns. And safety in numbers is already a part of ED. Even NPC's wing up for safety, doesn't matter if it's a pair of bloody Sidewinders flying with a T9.

Some individuals, maybe - however with numerical superiority and no fear of rebuy, I'd expect that access to a Guild Bank would be a nice buffer to have for players in a large group - and the larger the safer, for the group that is.

Risk is a part of the game. There is no reason to distinguish being ganked by a player and being ganked by an NPC, because both are equal elements of risk, thus there is no reason to say that the ability to avoid one type of ganking means that that is not a requirement.

There should be no distinguishing between the two. Risk is mandatory, doesn't matter what that risk in.

Indeed, risk is part of the game - and Frontier have provided it in all three game modes, controlled by their programming. Players provide a variable additional risk in the two multi-player game modes - not under Frontier's control, of course.

While there may be no reason to distinguish between attacks by players and NPCs the reasons for player attacks and NPC attacks may be very different - NPCs don't mine salt. Frontier knew before they pitched the game that not all players enjoy PvP - they chose to accommodate that player choice.

I'm not sure what part of the world you're from but "Treat the illness, not the symptom" is an anecdote that basically means "get to the root of the problem." I was pointing out that if you want to get to the root of the problem, which is a lack of cooperative play between players, you treat the illness by adding more cooperative features, not the symptom which is the forum whinging by adding Open PvE.

From a different perspective, the root of the problem is that there is a population cap on Private Groups that means that players who want to engage in PvE only and play among as many players as possible must compromise the desire for no PvP with the desire to play with as many players as possible - as the only game mode with an unlimited population is Open.

That's not to say that optional (as in confer no significant advantage that would leave players that chose not to participate at a significant disadvantage) co-operative features would not be welcome, as well as an Open-PvE mode, of course, not instead of - as co-operative features would probably be as welcomed by PvE players as PvP players (possibly for different reasons).
 
Last edited:
Back
Top Bottom