I'm basing this more on all the negative feedback I'm reading about Fleet Carriers rather than my own feelings about them. Simply put, I believe Frontier's mistake was to focus solely on content for the "classes" while providing nothing for the "masses". Had the update included something that ALL players could enjoy, be it a new SRV or a new type of SLF (something for shuttling or mining), or perhaps the new ice planets, or a new ship or two (small or large this time), or [insert frequently-requested new feature], then I think there would be less, "That's it, I'm done!" threads. People would still complain about FCs, but at least everyone would have something to look forward to.
Am I wrong? If you're one of the people who are now "done" with Elite, would you feel differently if this update had something for you, even if that something wasn't Fleet Carriers? Even though I'm not angry about Fleet Carriers, I definitely want to see more content for the masses, not the classes*.
* credit to Jack Tramiel of Commodore
You're sort of right, in the sense that Fleet Carriers are terrible and there's nothing else to talk about. If there were more things to talk about, and those things weren't also terrible, then we would be talking about how terrible Fleet Carriers are
as well as how terrible/not terrible everything else is. So: sure, I guess it was a mistake on Frontier's part to not release anything good, interesting, or desirable alongside their bad, boring, and undesirable implementation of Fleet Carriers (which I guess we've all concluded this is the only way they could possibly have been implemented???)
But again I'm gonna compare this to the Open Only PowerPlay proposal a while back. There were tons of people who came out of the woodwork to give it the heckler's veto, even though most of them weren't involved in PowerPlay and had long since dismissed it, because they were opposed to Open content in principle, because of The Sanctity of The Modes, because "the thin edge of the wedge," etc etc. Well, for some, an ongoing upkeep cost, culminating in the confiscation/destruction of your property, happing
when you are not even playing, is a dealbreaker as a matter of principle. It doesn't really matter how fast/slow this happens, or how cool/lame the Fleet Carriers are in any other respect; the sheer fact that Frontier is the kind of company made up of the kind of people who think this is an OK thing to put in their game, kinda wipes them off of Artistic Roll-Call forever.
It's a low-class move. It's ugly design inspired by the worst impulses that the games industry has given us, and it degrades the overall value of the game immensely just for being there. I don't know how common this sentiment is amongst other players, but the initial draw for me with Elite was that it had class, it had a sense of vision, and it was invested in building a sense of scope and wonder through verisimilitude and attention to detail. That ship sailed a long time ago, of course, and Fleet Carriers are just one more piece of the new regime, completely in keeping with the overall direction the game has been moving for some time now. It DOES represent a new, unprecedented low point for the game and for the respectability of the devs, though, and for some people it's going to be the last straw.
I would guess that probably everyone who has been a cheerleader for Frontier in the last year and half, will see no issue with this, just like they saw no issue with ARX, or with myriad other earlier changes which upset the rest of the player base. And maybe there are enough people like this, that they are all Frontier needs. But for some people who have begrudgingly accepted or worked around some of the changes they were less than thrilled about in the past, or who have been frustrated or disappointed with the overall direction of the game; this latest update might be either a line in the sand that Frontier has crossed, or else just the latest bit of writing on the wall indicating that yes, this is the kind of company Frontier is going to be, and yes, this is the kind of direction the game is going to keep developing in; so calibrate your expectations (and level of interest) accordingly.