They really are! I fitted the new fsd to my Python and it dropped from my fully engineered grade 5 range increased fsd and 22 ly jump range to damn 7 ly. I could not even plot a route to any system anymore!its stats are bad
They really are! I fitted the new fsd to my Python and it dropped from my fully engineered grade 5 range increased fsd and 22 ly jump range to damn 7 ly. I could not even plot a route to any system anymore!its stats are bad
Add a class 3 FSD booster and you double the jumprange, soThey really are! I fitted the new fsd to my Python and it dropped from my fully engineered grade 5 range increased fsd and 22 ly jump range to damn 7 ly. I could not even plot a route to any system anymore!
And that right there is what makes it so fun to use.it's basically just a bronco you hop on and hope it goes where you want.
Every other FSD grade except A is in the same group with the obsolete modules you're referring to. As soon as we raise the credits, we all upgrade.Yeah, an FSD that's the same in every way to existing drives, but with SCO, can't see how that can be criticised, we just throw out every other FSD and only use one so FDEV now have a pile of old legacy modules in their game that nobody ever touches, I can see that must be the plan. You do indeed make a good point.
Yes, I can't deny that. I use it with a big grin on.And that right there is what makes it so fun to use.
So did I, but now all the necessary modules like caustic sink launchers are just available to buy from megaships. If I could do it...I seriously hope not. That would - for me - suck because I've stayed pretty much completely clear of the whole Thargoid thing and it would mean some serious grind to any of my ships up to snuff.
Every other FSD grade except A is in the same group with the obsolete modules you're referring to. As soon as we raise the credits, we all upgrade.
Ok, I stand corrected: As soon as we raise the credits, we all upgrade, except @MorbadAll of my hybrid combat ships (and shieldless haulers) run B rated FSDs (shielded or fastboot) and my racing vessels use D rated ones.
Ok, I stand corrected: As soon as we raise the credits, we all upgrade, except @Morbad
In my opinion that is not a correct judgment.But as the different types of FSD are produced by rival companies that is unlikely to happen. I like that this is introducing more diversity into the games ship build choices.
I can see that after it is out of prototyping other grades and/or engineering could become available but I hope that they are focussed more on what is special about this module rather than homogenising it.
100%Would I want something better than a C-rated version. Maybe an A-rated one? Sure. I wouldn't be complaining about it. But it sure would start feeling like power creep again...
We had a docking computer for launch, made another one that both launches and lands. And that's normal.100%
People don't appreciate how crazy SCO is. For trips below 10,000ls, it might as well be an in-system jump with how fast it is, even if it eats into your jump range. We can live with one or the other.
The SCO FSD can do everything but it is a C grade drive so it will only jump as far as standard C grade drive.We had a docking computer for launch, made another one that both launches and lands. And that's normal.
Now the situation with FSD reminds us of the situation when we have 2 computers - one for start and one for finish, provided that they cannot be used together !
I imagine the authors of the site know as much as we do, which is currently the SCO FSD cannot be engineered.P.S. This engine has appeared on https://edsy.org/, but for some reason it is possible to engineer it there.
Either this is a mistake or the authors of this site know something.
Biweaves also come in C. E Shield Boosters are popular with explorers.Well, D rated is an upgrade, even over A rated, for extremely mass constrained scenarios, and B rated can't be beat when the limiting factor is how many railgun shots a module can absorb and still work. Even E rated stuff is occasionally used when a module must be slotted, but the only concern is power consumption.
Only C rated parts have next to no niche in a post scarcity game (as ED has become), aside from the new SCO drives.
Biweaves also come in C.
Of course it is arbitrary, the class designation for any module type that only comes in a single variant is just there because that field needs an entry.Yes, though that feels like a rather arbitrary designation as they provide less shielding than standard C rated shield generators.
Of course it is arbitrary, the class designation for any module type that only comes in a single variant is just there because that field needs an entry.
I thought the same thing and only found 2 answers:I was contrasting this with the SCO drive, which seems to be identical to a standard C FSD, except for the addition of the SCO function (and lack of ability to be Engineered).
With only one variant, I've always wondered why even give a letter rating to things like bi-weave or prismatic shields?
5D fsd optimized mass: 630I was contrasting this with the SCO drive, which seems to be identical to a standard C FSD, except for the addition of the SCO function