Problem:
When fuel scooping you usually have little information of how close you are to the stars you're scooping from beside from experience of Heat % and Scoop rate, the radar and/or selecting the star itself does give you some idea it's still rather vague and not as detailed and clear as I'd like it to be.
Proposed Solution:
When fuel scooping the HUD shows the same interface as the one in orbital cruise, with the same blue "sweet spot" for you to follow so you'd remain at a set altitude/distance. It would be rather easy to do as it's based on an already existing and working game element.
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