Future Jurassic World Evolution 2 (The Sequel to Jurassic World Evolution)

Frontier, I know all of you are hard at work trying to make Evolution a greater game and I have trust in you due to your love for the franchise as we are all fans of the Jurassic Park/Jurassic World universe. That being said the current game lacks a lot of things and a big contributor are the current consoles but, with the release of the next-gen Xbox and PlayStation probably in 2020 I know that you can make an far greater Evolution sequel with the power the next-gen consoles will provide in addition, of course, to PCs. The purpose of this thread is for a constructive and collaborative discussion and the features the possible sequel to Evolution would be required to have and the magnitude of those features. The sequel needs to have the following features actively worked on in the development process of the game and then at launch:

Environment Creation Tools:
We need COUNTLESS AMOUNTS of environment creation tools in the the sequel which would allow us to have almost limitless possibilities in creating infinite unique and varied enclosures for the dinosaurs. The reason we need "COUNTLESS AMOUNTS" of environment creations tools is that firstly if you look at the films canon (Jurassic Park, Lost World, Jurassic Park 3, Jurassic World and Fallen Kingdom) we see many and varied terrains and flora in the films for each exhibit and island. Secondly the places the films are filmed at especially the island of Kauai, has many different biomes on the island itself and has countless tree, ferns and grass species. Thirdly, the biggest aspect of aspect of people visiting a park of dinosaurs is to see the dinosaurs themselves, as they are the main attractions, and so we need to be able to create countless unique exhibits to make them happy and to make the guests enjoy the park so it can succeed. These are the reasons why we need "COUNTLESS AMOUNTS" of environment creation tools. The tools we need are the following:
1. Countless Amounts of Tree species from all the possible and varied biomes our dinosaurs would/could live in (Countless Tropical Rainforest trees, Countless Temperate Rainforest Trees, Countless Swamp Trees, Countless Desert Trees, etc.)
2. Countless Amounts of Fern species from all the possible and varied biomes our dinosaurs would/could live in (Countless Tropical Rainforest Ferns, Countless Temperate Rainforest Ferns, Countless Swamp Ferns, Countless Desert Ferns, etc.)
3. Countless brushes of different biomes (Tropical Rainforest, Temperate Rainforest, Swamp, Desert, Grassland, etc.)
4. Complex and in-depth terrain adjustment tools allowing us to make extreme fine detailed terrain (The ability to make near limitless variants of hills, ditches, mountains, steppes, etc.)
5. Complex and in-depth water creation tools allowing us to make limitless unique and varied lakes and rivers.
6. Countless amounts of varied rock sizes and types.
7. More varied amount of brush sizes to allow us to get into fine details (ex. Extremely small, Somewhat small, small, medium-small, medium, medium-large, large-small, large, Extremely large)
8. Decorations (Optional tool) (Ex. dead logs, etc.)

Summary of Environment Creation Tools: The ones we definitely need are numbers 1, 2, 3, 4, 5, and 7. Number 6 is second priority but still is needed. Number 8 is more optional and can be added later on if possible.

Larger Building Spaces/Islands:
We need far larger and expansive building spaces to allow us to create extremely massive and unique parks. The reason for this are firstly, bigger building spaces allow for far larger and unique parks and enclosures within the parks (which players desire so much). Secondly, the game will continuously get new dinosaurs added and if there aren't extremely large building spaces then we can't try and fit all the launch dinosaurs and DLC dinosaurs onto the island, each dinosaur having their own large and individual enclosure. We need the following size of island(s)/building spaces:
1. The sandbox island/building space (maybe Nublar again) should be at the very least 5 to 6 times as large as the current Nublar, preferably the sandbox island should be close to 8-10 times as large as the current Nublar size but if you can then even larger than that.
2. Campaign islands can be the same sizes but preferable should be far larger especially if they would also be used as sandbox islands/spaces after completion of the campaign in addition to the designated sandbox island I have described above in point #1 under this category.

Summary of Larger Building Spaces /Islands: We need number 1 without a doubt. Number 2 should be considered.

Gene Modifications:
We need COUNTLESS, COMPLEX, and EXPANSIVE AMOUNTS of gene modifications. The reasons are the firstly, we as fans would really feel as if we are the scientists of Jurassic Park/World and are able to go crazy with the countless amounts of various complex and unique genes we mix into the dinosaur genome, and no I am not talking about making hybrids rather making the genes more interactive, complex and having countless amounts of them. Secondly, we would be able to see the work and how we modified the dinosaurs; seeing their changed behavior, actions and interactions with the environment and other dinosaurs and people. Thirdly, it's well established in the lore the amount, complexity and expansiveness of gene modifications the scientists of Jurassic Park/World did to the dinosaurs' genome. We need the following:
1. COUNTLESS AMOUNTS of various complex and simple gene modifications
2. The countless amounts of complex and expansive genes in the game should be able to affect not only the stats of the dinosaurs but in addition the behaviors, actions and interactions the dinosaur has with the environment, dinosaurs and people. If you separate the stats genes and behavioral genes that is fine as well. I am pointing to the fact that the current genes raise stats solely and other genes, such as the for example the single species gene, just barely affect behavior. The genes I am describing are, for example an aggressive instinct gene that not only raises various stats but also makes the dinosaur act more aggressive in its animations (such that it has a different more aggressive animations and behavior) and in its hunts and killings of dinosaurs and humans.
3. Each of the countless genes can have tiers that the higher tier of that gene is stronger then the lower tiers and has more benefits and modifications to the genome (ex. Stronger legs gene tier 1 could be the dinosaur could move with a 10% increase in speed, tier 2 could be 20% increase in speed and has a 15% increase in completing its hunts, tier 3 could be 40% increase in speed and 30% increase in completing hunts and can withstand fighting longer or keeping its pace.) Basically each tier increase stats but also adds more bonus. However many tiers you create for the countless amount of genes is up to you.

Summary of Gene Modification: We need numbers 1, 2 and 3 as it would be a vast improvement on the current game and another level of complexity and challenge to the game.

Hybrids:
We need the main two essential hybrids in the sequel, Indominus Rex and Indoraptor. The reasons are firstly they are canon due to the movies and are so iconic to the franchise now. Secondly, they are already in the current game and so should be included in the sequel. What we need from this hybrid idea are:
1. A vastly improved Indominus Rex (Better camouflage ability, ability to hide its thermal image, high level of intelligence being able to be seen, better stats all around, unique killing animations for the Indominus, unique animations if general for the Indominus, etc.)
2. A vastly improved Indoraptor (Being more silent when it runs, quicker, being able to find its prey easier, unique general and killing animations for the Indoraptor, etc.)
4. The gene modification ideas should also apply to the Indominus Rex and Indoraptor.
3. The other hybrids that you have put into the game can be added but don't need to be there at launch unlike the Indominus and Indoraptor that do need to be in the sequel at launch.
5. The gene modification ideas should apply to the other hybrids you have added.

Summary of Hybrids: We need 1, 2 and 3 at launch as it would be essential in terms of canon, challenge and fun. Number 4 and 5 can be added later on after launch. Also I wish to note, I don't think we should be able to create our own hybrids but that is up to you Frontier.

Dinosaurs:
We need the around same amount of dinosaurs that we had at launch of the current game or we can have more if you can accomplish that. The reason is that firstly, it would allow us to have many varieties of dinosaurs at our disposal to unlock and then create and make various enclosures for to satisfy their needs and make the park succeed. Secondly, if we have few dinosaurs then it limits the ideas as we would then be seeing the same dinosaurs over and over again on every island/building space. We need the following in terms of this idea:
1. At least the same amount of dinosaurs that we had at launch of the current Evolution game or more.
2. The dinosaurs are varied in size, type and species and possess many unique and complex animations.

Summary of Dinosaurs: We need numbers 1 and 2 as that will further make us further be invested in the game.

Dinosaur AI:
We need many and unique dinosaur ai animations and behaviors. The reason is the firstly, we currently love our dinosaurs and they are magnificent to watch but they lack many animations and many unique animations that would make them more interesting to watch endlessly. Secondly, by having many different and unique animations the dinosaurs they can truly feel more like animals we care about and with whom we wish to further interact. We need the following:
1. Many various simple animations.
2. Many unique animations that are unique to the individual dinosaurs.
3. Many complex animations to the dinosaurs.

Summary of Dinosaur AI: We need numbers 1 and 2 at launch. Number 3 can be added throughout the game's developmental cycle and after launch when updates and DLC would be added.

These ideas are the top ideas that would allow us to create almost limitless possibilities in the park and gauge our constant attention gameplay for years which as a result will mean more excitement and praise for the game. I know Frontier you can bring these things I have listed to life in the sequel and will be able to due to the power of the next-gen consoles at your fingertips and of course the PCs as well. You would not be limited by the current consoles which are severely under-powered for what we fans and you probably would envision. I ask and have faith that you bring these ideas in the magnitude that I had stated or at least close to them in the sequel as I know fans have been asking for these things in the current game, though you are limited due to the current consoles. This time take you time in developing the sequel and really surprising us with all these things in the magnitude I have stated at launch and of course incorporating other fan requests and your own ideas as well to make the Jurassic World Evolution sequel a best a true Jurassic World/Park management game could ever become. Again you will have the power of the next-gen Xbox and PlayStation at you disposal and the PCs to bring these ideas in the magnitude I described and that we all would dream of, just make sure to take your time with the developmemt and make it great. Thank you Frontier and continue improving the current game and make the sequel so far greater.
 
Frontier, I know all of you are hard at work trying to make Evolution a greater game and I have trust in you due to your love for the franchise as we are all fans of the Jurassic Park/Jurassic World universe. That being said the current game lacks a lot of things and a big contributor are the current consoles but, with the release of the next-gen Xbox and PlayStation probably in 2020 I know that you can make an far greater Evolution sequel with the power the next-gen consoles will provide in addition, of course, to PCs. The purpose of this thread is for a constructive and collaborative discussion and the features the possible sequel to Evolution would be required to have and the magnitude of those features. The sequel needs to have the following features actively worked on in the development process of the game and then at launch:

Environment Creation Tools:
We need COUNTLESS AMOUNTS of environment creation tools in the the sequel which would allow us to have almost limitless possibilities in creating infinite unique and varied enclosures for the dinosaurs. The reason we need "COUNTLESS AMOUNTS" of environment creations tools is that firstly if you look at the films canon (Jurassic Park, Lost World, Jurassic Park 3, Jurassic World and Fallen Kingdom) we see many and varied terrains and flora in the films for each exhibit and island. Secondly the places the films are filmed at especially the island of Kauai, has many different biomes on the island itself and has countless tree, ferns and grass species. Thirdly, the biggest aspect of aspect of people visiting a park of dinosaurs is to see the dinosaurs themselves, as they are the main attractions, and so we need to be able to create countless unique exhibits to make them happy and to make the guests enjoy the park so it can succeed. These are the reasons why we need "COUNTLESS AMOUNTS" of environment creation tools. The tools we need are the following:
1. Countless Amounts of Tree species from all the possible and varied biomes our dinosaurs would/could live in (Countless Tropical Rainforest trees, Countless Temperate Rainforest Trees, Countless Swamp Trees, Countless Desert Trees, etc.)
2. Countless Amounts of Fern species from all the possible and varied biomes our dinosaurs would/could live in (Countless Tropical Rainforest Ferns, Countless Temperate Rainforest Ferns, Countless Swamp Ferns, Countless Desert Ferns, etc.)
3. Countless brushes of different biomes (Tropical Rainforest, Temperate Rainforest, Swamp, Desert, Grassland, etc.)
4. Complex and in-depth terrain adjustment tools allowing us to make extreme fine detailed terrain (The ability to make near limitless variants of hills, ditches, mountains, steppes, etc.)
5. Complex and in-depth water creation tools allowing us to make limitless unique and varied lakes and rivers.
6. Countless amounts of varied rock sizes and types.
7. More varied amount of brush sizes to allow us to get into fine details (ex. Extremely small, Somewhat small, small, medium-small, medium, medium-large, large-small, large, Extremely large)
8. Decorations (Optional tool) (Ex. dead logs, etc.)

Summary of Environment Creation Tools: The ones we definitely need are numbers 1, 2, 3, 4, 5, and 7. Number 6 is second priority but still is needed. Number 8 is more optional and can be added later on if possible.

Larger Building Spaces/Islands:
We need far larger and expansive building spaces to allow us to create extremely massive and unique parks. The reason for this are firstly, bigger building spaces allow for far larger and unique parks and enclosures within the parks (which players desire so much). Secondly, the game will continuously get new dinosaurs added and if there aren't extremely large building spaces then we can't try and fit all the launch dinosaurs and DLC dinosaurs onto the island, each dinosaur having their own large and individual enclosure. We need the following size of island(s)/building spaces:
1. The sandbox island/building space (maybe Nublar again) should be at the very least 5 to 6 times as large as the current Nublar, preferably the sandbox island should be close to 8-10 times as large as the current Nublar size but if you can then even larger than that.
2. Campaign islands can be the same sizes but preferable should be far larger especially if they would also be used as sandbox islands/spaces after completion of the campaign in addition to the designated sandbox island I have described above in point #1 under this category.

Summary of Larger Building Spaces /Islands: We need number 1 without a doubt. Number 2 should be considered.

Gene Modifications:
We need COUNTLESS, COMPLEX, and EXPANSIVE AMOUNTS of gene modifications. The reasons are the firstly, we as fans would really feel as if we are the scientists of Jurassic Park/World and are able to go crazy with the countless amounts of various complex and unique genes we mix into the dinosaur genome, and no I am not talking about making hybrids rather making the genes more interactive, complex and having countless amounts of them. Secondly, we would be able to see the work and how we modified the dinosaurs; seeing their changed behavior, actions and interactions with the environment and other dinosaurs and people. Thirdly, it's well established in the lore the amount, complexity and expansiveness of gene modifications the scientists of Jurassic Park/World did to the dinosaurs' genome. We need the following:
1. COUNTLESS AMOUNTS of various complex and simple gene modifications
2. The countless amounts of complex and expansive genes in the game should be able to affect not only the stats of the dinosaurs but in addition the behaviors, actions and interactions the dinosaur has with the environment, dinosaurs and people. If you separate the stats genes and behavioral genes that is fine as well. I am pointing to the fact that the current genes raise stats solely and other genes, such as the for example the single species gene, just barely affect behavior. The genes I am describing are, for example an aggressive instinct gene that not only raises various stats but also makes the dinosaur act more aggressive in its animations (such that it has a different more aggressive animations and behavior) and in its hunts and killings of dinosaurs and humans.
3. Each of the countless genes can have tiers that the higher tier of that gene is stronger then the lower tiers and has more benefits and modifications to the genome (ex. Stronger legs gene tier 1 could be the dinosaur could move with a 10% increase in speed, tier 2 could be 20% increase in speed and has a 15% increase in completing its hunts, tier 3 could be 40% increase in speed and 30% increase in completing hunts and can withstand fighting longer or keeping its pace.) Basically each tier increase stats but also adds more bonus. However many tiers you create for the countless amount of genes is up to you.

Summary of Gene Modification: We need numbers 1, 2 and 3 as it would be a vast improvement on the current game and another level of complexity and challenge to the game.

Hybrids:
We need the main two essential hybrids in the sequel, Indominus Rex and Indoraptor. The reasons are firstly they are canon due to the movies and are so iconic to the franchise now. Secondly, they are already in the current game and so should be included in the sequel. What we need from this hybrid idea are:
1. A vastly improved Indominus Rex (Better camouflage ability, ability to hide its thermal image, high level of intelligence being able to be seen, better stats all around, unique killing animations for the Indominus, unique animations if general for the Indominus, etc.)
2. A vastly improved Indoraptor (Being more silent when it runs, quicker, being able to find its prey easier, unique general and killing animations for the Indoraptor, etc.)
4. The gene modification ideas should also apply to the Indominus Rex and Indoraptor.
3. The other hybrids that you have put into the game can be added but don't need to be there at launch unlike the Indominus and Indoraptor that do need to be in the sequel at launch.
5. The gene modification ideas should apply to the other hybrids you have added.

Summary of Hybrids: We need 1, 2 and 3 at launch as it would be essential in terms of canon, challenge and fun. Number 4 and 5 can be added later on after launch. Also I wish to note, I don't think we should be able to create our own hybrids but that is up to you Frontier.

Dinosaurs:
We need the around same amount of dinosaurs that we had at launch of the current game or we can have more if you can accomplish that. The reason is that firstly, it would allow us to have many varieties of dinosaurs at our disposal to unlock and then create and make various enclosures for to satisfy their needs and make the park succeed. Secondly, if we have few dinosaurs then it limits the ideas as we would then be seeing the same dinosaurs over and over again on every island/building space. We need the following in terms of this idea:
1. At least the same amount of dinosaurs that we had at launch of the current Evolution game or more.
2. The dinosaurs are varied in size, type and species and possess many unique and complex animations.

Summary of Dinosaurs: We need numbers 1 and 2 as that will further make us further be invested in the game.

Dinosaur AI:
We need many and unique dinosaur ai animations and behaviors. The reason is the firstly, we currently love our dinosaurs and they are magnificent to watch but they lack many animations and many unique animations that would make them more interesting to watch endlessly. Secondly, by having many different and unique animations the dinosaurs they can truly feel more like animals we care about and with whom we wish to further interact. We need the following:
1. Many various simple animations.
2. Many unique animations that are unique to the individual dinosaurs.
3. Many complex animations to the dinosaurs.

Summary of Dinosaur AI: We need numbers 1 and 2 at launch. Number 3 can be added throughout the game's developmental cycle and after launch when updates and DLC would be added.

These ideas are the top ideas that would allow us to create almost limitless possibilities in the park and gauge our constant attention gameplay for years which as a result will mean more excitement and praise for the game. I know Frontier you can bring these things I have listed to life in the sequel and will be able to due to the power of the next-gen consoles at your fingertips and of course the PCs as well. You would not be limited by the current consoles which are severely under-powered for what we fans and you probably would envision. I ask and have faith that you bring these ideas in the magnitude that I had stated or at least close to them in the sequel as I know fans have been asking for these things in the current game, though you are limited due to the current consoles. This time take you time in developing the sequel and really surprising us with all these things in the magnitude I have stated at launch and of course incorporating other fan requests and your own ideas as well to make the Jurassic World Evolution sequel a best a true Jurassic World/Park management game could ever become. Again you will have the power of the next-gen Xbox and PlayStation at you disposal and the PCs to bring these ideas in the magnitude I described and that we all would dream of, just make sure to take your time with the developmemt and make it great. Thank you Frontier and continue improving the current game and make the sequel so far greater.
We need dinosaur breeding in next game
 
Honestly, I am happy we are talking so much about the sequel so early (its not even a year yet). JWE, no matter what your view is, is a very successful game. The thing is that we did not know of the game’s development as we thought that JPOG was the only good dinosaur building game on the market until, BAM! JWE.

I have faith in frontier’s direction as a company. They are very open to the community and their feedback. JWE does not have as much game content as they want, such as their initial release of te game, As they had to build it feom scratch with university is secrecy for 2 years I believe to go alongside fallen kingdom’s release.

Now that they have the game’s current engine, they could expand on it to include our requests even more and build a JWE sequel with JWE assets. Again I bring up smash bros wii u to ultimate, the dinosaurs are really beautifully modeled and I see them as a great blend of real science and JW science. Sure it needs some polish (There are some animation bugs, ghosting through each other, and a size buff to the dreadnoughtus to name a few). So instead of remaking every detail, they could port over and polish the already existing assets.

It will sound awesome if we could get a sequel utilizing next gen tech. Larger maps, more complex ai, and dare I say SELECTABLE GUESTS??? Inclusion of aquatic and aerial creatures, the capability to include smaller dinosaurs, more guest buildings, advanced A.I., hunting mechanics, more custom building options, maybe the JP crew will make a return too!
(Message from doctor Sattler)

Likewsie, the sequel, if it will ever come, is in the year 2021, (maybe june too). That is a LONG time to wait for a sequel. If anything, we may hear about something the year prior to gain new attention. And I don’t mind paying for a game if it delivers in all the areas we want and continues with the same in game assets. We may have mixed feelings of JWE, but JWE2 is the chance to fix all that and learn from previous mistakes. And I believe Frontier is creative and mature of a company to do so.
 
I'm my experience, sequels of any kind are almost never worth it, so I'm not thrilled at all about a potential JWE2, tbh. Although this case might be the exception to the rule, with JWE being so shallow it wouldn't be exactly difficult to improve.

I understand JWE was deadly blown by the current consoles limits and the base system they so rushed designed, but I think it should be improved even if it needs to split caps for PC and consoles (like limiting the number of dinos/buildings/guest per area for consoles). I didn't knew Frontier before hearing about JWE but I've been researching and I'm not at all impressed by their works, so I don't think I would feel attracted to a sequel that likely would mean this game would be abandoned for good.

Anyway, to say JWE is a success is not entirely correct: it was a success, many of us wanted a JPOG revamped, with the possibility of having all new attractions from JW (not just the Indominus, but the Mosa and the Aviary too), so many of us pre-ordered it with that hope. It's almost been a year now, and the game barely feels any different from the start; yeah, there have been improvements, but you got exactly the very same landscaping tools, the same buildings and a bunch of new dinosaurs that doesn't feel very special because they all behave pretty much the same way.

So I am not surprised that JWE sold millions of copies, because of the hype and all, but according to Steam it keeps barely a couple of thousand players (being generous). I wouldn't call that a "success" now.
 
Anyway, to say JWE is a success is not entirely correct: it was a success, many of us wanted a JPOG revamped, with the possibility of having all new attractions from JW (not just the Indominus, but the Mosa and the Aviary too), so many of us pre-ordered it with that hope. It's almost been a year now, and the game barely feels any different from the start; yeah, there have been improvements, but you got exactly the very same landscaping tools, the same buildings and a bunch of new dinosaurs that doesn't feel very special because they all behave pretty much the same way.

So I am not surprised that JWE sold millions of copies, because of the hype and all, but according to Steam it keeps barely a couple of thousand players (being generous). I wouldn't call that a "success" now.

correct, i could not say it better, JWE sold many copies due to the famous franchise sure not for the quality of the game and a future JWE2 could be not so lucky... the community remebers
 
In other words, Frontier has to apply the "planet" philosophy to JWE2 - since apparently they gave up on fixing it, as per the leak-
 
I see where you are coming from, and I agree with the points you make. Anyone who played Jurassic world evolution from the beginning could tell that it was rushed. And I am inclined to believe that it is a means for universal to test the waters in selling a Jurassic park builder franchise after almost I think 15 years to see if the market has potential. Now that universal sees the fish bites on this side of the lake, they will definitely want to cash in on a sequel. And I think frontier has a chance to redeem themselves of this game’s current lacking features as they have prior experience and direct feedback from the fans what the game is lacking in and what they could do to improve on it.

I am not a steam user myself as I mostly play games on consoles, and the game is hitting all the right marks for me to keep coming back. Compared to JPOG, I enjoy the limitless number of dinosaurs and buildings we could put in the game on console. JPOG had large islands but 60% is more or less unused and a species limit of 9 with a population limit of 60. Now I could use as much land as I want without worrying on th scale of the island. Plus, playing a builder game on console feels great with a console setup. Especially when I go play on the ranger jeep and helicopter. I am mostly looking forward to the sequel in this sense as the power of next gen consoles should allow for more bigger parks.

With all this, JWE and JWE2 still has a lot to fill in. We have been very vocal on our needs for the game and we should continue to do so. Frontier has passionate people Working on the game with a community that is JUST as passionate. I am not ready to abondon ship in such a situation, but I do have my concerns on where the game will go from here. I myself am waiting for some very basic requests I keep bringing up such as the rain bug in sandbox and challenge mode, dinosaurs needing more interactions like play, rest (not sleep), hunt, and not ghosting through each other and walls, guest management options, more buildings and attractions, and more large maps to play with. I jumped in with reasonable expectations as I recalled hearing their comment on 3 years of dev support after the game’s release. Basically a chance for them to build a game after release. And from what I heard, it is very similar to planet coaster. It was not perfect in release but time and work from listening to their community helped build the game and possibly it’s 2nd in series, planet zoo.
 
Let's let Frontier Finish Jurassic world Evolution first before we discuss about a sequel because the Reason Jurassic world Evolution is incomplete because Universal rushed Frontier into making this game after making a contract with them afterwards and they had to make this game before the movie premiere of Jurassic world Fallen Kingdom came out in theaters on June 22nd 2018, Frontier only had a span of Two years not enough time to release a full game. Let's not always talk about a sequel because Frontier will feel pressured into making a sequel right away and that's when things begin to go same way as they did before, so please be patient with this game that we have now because I know you want everything in the game because of another game called Planet zoo, again let's be patient okay because we don't want Frontier to think we're rushing them to make a sequel. The team working on this game will make a sequel down the line but until then they have to finish Jurassic world Evolution and make it complete.
 
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All right everybody let me tell you why Jurassic world evolution is not doing too well when it first launched and the reason why has to do with universal. Universal rushed Frontier to make this game within a span of two years not enough time to make a full game before the world premiere of Jurassic world Fallen Kingdom, at the same time Frontier just didn't know what to do with the game because this is a franchise they felt very uncomfortable handling since it wasn't one of their own franchises. Consoles had nothing to do with it ok, because the Xbox One X seems to be doing quite well with Jurassic world Evolution and I don't see any problems with it? And if the Xbox One X does fine with Jurassic world Evolution imagine what he would do if Planet zoo was on console with a 50 in Flat screen 4k Utra HD TV.
 
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It's true Universal rushed them but also the fact that the current consoles are limited in their strength to support the all the complex things this game should have, that is a reality. The Xbox One X is good but not everyone has the X. My point in bringing up the point of the next-gen consoles is that they are way more powerful than the X in every way and would allow Frontier to do all the things I have listed and whatever else the community and they also desire in the magnitude to what I have listed. The sequel is also very likely coming in 2021 and here is why: 1) They announced to the London Stock Exchange that they signed a license deal for a "Major Global IP" to make a game for it that will release in 2021 as they anticipate a development period of 2 years; 2) What "Major Global IP" caters to Frontier's experience...the answer is Jurassic Park/World IP as it is the only Major Global IP that revolves around the idea of park management which is Frontier's expertise; 3) Why did they say 2021, well if you don't all know Jurassic World 3 will release on June 11, 2021 which the sequel to Evolution would perfectly coincide and the fact that Frontier mentioned in their announcement that the game will release in 2021; 4) It would make perfect business sense to release the sequel alongside the movie to catch all the hype around the conclusion of the Jurassic World trilogy. That is why we should bring these ideas, such as mine, now since I believe these ones are essential foundation ideas that we need in the magnitude or close to the magnitude I described and we should fully support them along with other good ideas for Frontier to put them in the sequel. All the evidence points to the the sequel being made and releasing in a little over 2 years from now and so we should start "laying the seed" with Frontier so that they know from the beginning what we would desire. The next-gen consoles would allow them to do all these complex and multitudinous things due to the power they will have, where the current consoles, due to their limited power for these current times and being at the end of this console generation, can't have a lot of these things in the magnitude I have so described and many fans before and around me have similarly described. Now I again say we should support my ideas in the magnitude I have stated but also other fan ideas in a collaborative and constructive format to, as I have stated, "lay the seed" for Frontier to include these things in the sequel in the magnitude or close to the magnitude I have described. I also clearly stated that Frontier "take their time" with making the sequel so they can do it right and have all the things I have listed in that magnitude or close to it along with other fan ideas. I said that as the fans, my self included would be disappointed if they didn't. Also I want to ask Frontier how would they feel that they wouldn't be able to have ultimate Jurassic Park/World park management game if they don't take their time and implement the ideas listed in this thread in the magnitude described or close to it. I would guess that Frontier would also feel disappointed as they want the ultimate Jurassic Park/World management game, and so I have stated for them to "take their time." I am not at all advocating that we abandon asking for Frontier to support the current game, that is the farthest thing from my mind and should be from all our minds, this game still has a lot of potential despite the limitations, such as the consoles' power, that Frontier can still improve on and make greater and I fully wish we as fans continue our support for Frontier to help them improve this game for the following 2 more years of support they will provide. I look forward to us working together to providing that assistance to Frontier for the current game and for the sequel.
 
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I see where you are coming from, and I agree with the points you make. Anyone who played Jurassic world evolution from the beginning could tell that it was rushed. And I am inclined to believe that it is a means for universal to test the waters in selling a Jurassic park builder franchise after almost I think 15 years to see if the market has potential. Now that universal sees the fish bites on this side of the lake, they will definitely want to cash in on a sequel. And I think frontier has a chance to redeem themselves of this game’s current lacking features as they have prior experience and direct feedback from the fans what the game is lacking in and what they could do to improve on it.

I am not a steam user myself as I mostly play games on consoles, and the game is hitting all the right marks for me to keep coming back. Compared to JPOG, I enjoy the limitless number of dinosaurs and buildings we could put in the game on console. JPOG had large islands but 60% is more or less unused and a species limit of 9 with a population limit of 60. Now I could use as much land as I want without worrying on th scale of the island. Plus, playing a builder game on console feels great with a console setup. Especially when I go play on the ranger jeep and helicopter. I am mostly looking forward to the sequel in this sense as the power of next gen consoles should allow for more bigger parks.

With all this, JWE and JWE2 still has a lot to fill in. We have been very vocal on our needs for the game and we should continue to do so. Frontier has passionate people Working on the game with a community that is JUST as passionate. I am not ready to abondon ship in such a situation, but I do have my concerns on where the game will go from here. I myself am waiting for some very basic requests I keep bringing up such as the rain bug in sandbox and challenge mode, dinosaurs needing more interactions like play, rest (not sleep), hunt, and not ghosting through each other and walls, guest management options, more buildings and attractions, and more large maps to play with. I jumped in with reasonable expectations as I recalled hearing their comment on 3 years of dev support after the game’s release. Basically a chance for them to build a game after release. And from what I heard, it is very similar to planet coaster. It was not perfect in release but time and work from listening to their community helped build the game and possibly it’s 2nd in series, planet zoo.

I also understand where you come from, but I don't think you do know where where we do. PC experience is something completely different to any console. There was a time when JPOG had none of that limits for PC users and that made the game amazing, like, a hundred times more amazing. I know consoles didn't have that, and I'm sorry but I don't think that kind of self-impossed limitation will bring any of us nothing but frustration.

Now, I wouldn't say in JWE can be enjoyed "limitless number of dinosaurs and buildings", because, yeah, you can certainly fill the map with buildings (although they are basically the same ones time and time again; same with dinosaurs) but those artifical map boundaries feel just wrong.
Let's let Frontier Finish Jurassic world Evolution first before we discuss about a sequel because the Reason Jurassic world Evolution is incomplete because Universal rushed Frontier into making this game after making a contract with them afterwards and they had to make this game before the movie premiere of Jurassic world Fallen Kingdom came out in theaters on June 22nd 2018, Frontier only had a span of Two years not enough time to release a full game. Let's not always talk about a sequel because Frontier will feel pressured into making a sequel right away and that's when things begin to go same way as they did before, so please be patient with this game that we have now because I know you want everything in the game because of another game called Planet zoo, again let's be patient okay because we don't want Frontier to think we're rushing them to make a sequel. The team working on this game will make a sequel down the line but until then they have to finish Jurassic world Evolution and make it complete.

Well said. For the record, I don't want a sequel 😁
 
The fact is we will be receiving a sequel to Evolution due to all the evidence around. Don't think that Frontier will be giving up this game just due to this fact they have said they will continue improving and supporting the current game for 3 years which would end around June 2021. They are not going to leave the current game alone they will start and actively create the sequel but also continue working on adding content and improvements to this game. What they can't do is continue support this game past the 3 years of post-launch support for the following reasons: 1) The current consoles are very under-powered for what I believe they wish to do and what we desire to do at the magnitude that would be required to make Evolution not just great but the premier Jurassic Park/World management game; 2) It doesn't make business sense as the new Jurassic World 3 movie will arrive in theaters on June 11, 2021 and the facts point to them releasing a sequel at that time. The fact that current gen consoles are under-powered is a major contributor which prevents us from have the things that both we and Frontier desire to have and in the magnitude desired/required. Now they can still do quite a bit of things with the current consoles but the current gen has pretty much reached its max potential and so the next-gen is needed. The next-gen consoles will be leaps and bounds in terms of strength and ability for Frontier to take advantage of and be able to bring the ideas I have listed in this thread in the magnitude is listed, or close to it, in addition to other ideas and Frontier's ideas. The power of the console is a big contributor to being able to make even greater and more things, not everyone has the Xbox One X for example, so they had to base this game on the most basic format that way all the systems could run it and that means they based the game on the power of the Xbox One and PS4 which are now severely under-powered. This way the X and Pro would just be up-scaled in terms of a the game there can be more dinosaurs on the map and small things like this but not way extra stuff. With the next gen the base would be the over-powered next gen systems as they will truly be able to allow Frontier to utilize its potential and produce the ideas in huge depth and magnitude.

This is why I ask that we support the ideas in the magnitude I have listed as they are the most foundational from what I have seen throughout the forums and the way this type of game needs to work for the Jurassic Park/World Franchise. In addition we need to support these ideas and get Frontier to see these ideas and others that are not on this thread so the sequel will truly get that 10/10 rating that we believe it should receive. These ideas I have listed will add hundreds of hours of replay value just at launch and then of course they will add more beyond these ideas.

And I wish to ask a Frontier Community Manager 2 requests:
1: Have any developers seen this thread and/or read my ideas? (Note: I am not asking you to divulge anything at all about what you are working on as you and I know and desire to keep it that way of course we love the teases that help keep our intrigue in the game, what I am asking in this question is a "Yes" or "No" that they have seen and read the ideas I have posted in the thread completely and extensively. That is all I wish to get as a response for this request.)
2. I ask you to tell all the Developers to take a moment and picture themselves as a child. Then tell them to imagine as this young child, having just finished watching the first Jurassic Park, they hear there is this game being created that will allow them to make their own Jurassic Park/World. Then tell them to imagine that they don't get all the tools in the magnitude that they truly believed based off the lore, wonder, and imagination the Jurassic Park movie gave them. Ask them how they would feel having that the perfect game that would have gave them multitudinous tools (My ideas: Countless Environment Tools; Countless, Complex, Expansive Gene Modifications; Larger Building Spaces/Islands; Dinosaurs; Dinosaur AI; and Hybrids) not actually being given to them and imagine them as a kid being so sad and heart broken. That is how we would feel if these foundational ideas, which I have extensively described in this thread, would not be granted in the magnitude I have described or close to it in a possible sequel to Jurassic World Evolution. These foundational ideas would create the strong base from which more ideas can added on top to make it even greater, but the base I have described (my ideas in this thread in the magnitude I have described) is necessary. I am not saying this as an order, rather as motivation for what we all as fans (us players and all you at Frontier) would truly believe would be the definitive Jurassic Park/World park management game sequel that should be actively developed for launch and then after launch extra content would be added on top of the strong/perfect base of the game. I ask you Community Managers to describe this second request to the developers. (Note: Don't tell us nor myself how they reacted, we will see the result in the possible future and I just want them to know this. Also I am not trying to make you divulge anything.)

Please Community Managers I ask that you can fulfill these two minor requests.

I thank you for all the work you all have done on the current game and I look forward to what is to come for this current game soon and beyond. I fully support you all in the work you are all doing for us and wish for us to continue to work collaboratively and constructively to improve the current game for the years of support this current game will get and for a possible future sequel. Thank you Frontier for the work you have and will perform.
 
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The fact is we will be receiving a sequel to Evolution due to all the evidence around. Don't think that Frontier will be giving up this game just due to this fact they have said they will continue improving and supporting the current game for 3 years which would end around June 2021. They are not going to leave the current game alone they will start and actively create the sequel but also continue working on adding content and improvements to this game. What they can't do is continue support this game past the 3 years of post-launch support for the following reasons: 1) The current consoles are very under-powered for what I believe they wish to do and what we desire to do at the magnitude that would be required to make Evolution not just great but the premier Jurassic Park/World management game; 2) It doesn't make business sense as the new Jurassic World 3 movie will arrive in theaters on June 11, 2021 and the facts point to them releasing a sequel at that time. The fact that current gen consoles are under-powered is a major contributor which prevents us from have the things that both we and Frontier desire to have and in the magnitude desired/required. Now they can still do quite a bit of things with the current consoles but the current gen has pretty much reached its max potential and so the next-gen is needed. The next-gen consoles will be leaps and bounds in terms of strength and ability for Frontier to take advantage of and be able to bring the ideas I have listed in this thread in the magnitude is listed, or close to it, in addition to other ideas and Frontier's ideas. The power of the console is a big contributor to being able to make even greater and more things, not everyone has the Xbox One X for example, so they had to base this game on the most basic format that way all the systems could run it and that means they based the game on the power of the Xbox One and PS4 which are now severely under-powered. This way the X and Pro would just be up-scaled in terms of a the game there can be more dinosaurs on the map and small things like this but not way extra stuff. With the next gen the base would be the over-powered next gen systems as they will truly be able to allow Frontier to utilize its potential and produce the ideas in huge depth and magnitude.

This is why I ask that we support the ideas in the magnitude I have listed as they are the most foundational from what I have seen throughout the forums and the way this type of game needs to work for the Jurassic Park/World Franchise. In addition we need to support these ideas and get Frontier to see these ideas and others that are not on this thread so the sequel will truly get that 10/10 rating that we believe it should receive. These ideas I have listed will add hundreds of hours of replay value just at launch and then of course they will add more beyond these ideas.

And I wish to ask a Frontier Community Manager 2 requests:
1: Have any developers seen this thread and/or read my ideas? (Note: I am not asking you to divulge anything at all about what you are working on as you and I know and desire to keep it that way of course we love the teases that help keep our intrigue in the game, what I am asking in this question is a "Yes" or "No" that they have seen and read the ideas I have posted in the thread completely and extensively. That is all I wish to get as a response for this request.)
2. I ask you to tell all the Developers to take a moment and picture themselves as a child. Then tell them to imagine as this young child, having just finished watching the first Jurassic Park, they hear there is this game being created that will allow them to make their own Jurassic Park/World. Then tell them to imagine that they don't get all the tools in the magnitude that they truly believed based off the lore, wonder, and imagination the Jurassic Park movie gave them. Ask them how they would feel having that the perfect game that would have gave them multitudinous tools (My ideas: Countless Environment Tools; Countless, Complex, Expansive Gene Modifications; Larger Building Spaces/Islands; Dinosaurs; Dinosaur AI; and Hybrids) not actually being given to them and imagine them as a kid being so sad and heart broken. That is how we would feel if these foundational ideas, which I have extensively described in this thread, would not be granted in the magnitude I have described or close to it in a possible sequel to Jurassic World Evolution. These foundational ideas would create the strong base from which more ideas can added on top to make it even greater, but the base I have described (my ideas in this thread in the magnitude I have described) is necessary. I am not saying this as an order, rather as motivation for what we all as fans (us players and all you at Frontier) would truly believe would be the definitive Jurassic Park/World park management game sequel that should be actively developed for launch and then after launch extra content would be added on top of the strong/perfect base of the game. I ask you Community Managers to describe this second request to the developers. (Note: Don't tell us nor myself how they reacted, we will see the result in the possible future and I just want them to know this. Also I am not trying to make you divulge anything.)

Please Community I ask that you can fulfill these two minor requests.

I thank you for all the work you all have done on the current game and I look forward to what is to come for this current game soon and beyond. I fully support you all in the work you are all doing for us and wish for us to continue to work collaboratively and constructively to improve the current game for the years of support this current game will get and for a possible future sequel. Thank you Frontier for the work you have and will perform.
I agree!🙂👍
 
The ideas I have listed in the first post of this thread are in my opinion, from my experience and feedback from the community, the most essential and would provide hundreds of hours of replay value to the sequel if done in the magnitude I have described in each idea or at least close to the magnitude. Everyone we need to rally and support these ideas, especially, and other ideas as well right now as this is where Frontier can take them in and incorporate them in the sequel from the beginning instead of hearing them mid-way through development or something. I implore you all to keep this thread, these ideas I have listed in the magnitude stated, thriving to help Frontier make the premier sequel to Evolution that will help it truly be the premier Jurassic Park/World park management game.

Frontier please read this thread and see the ideas. Community managers I hope you can answer the two requests I asked for in the previous post, if not then we will see the finished product of a probable sequel. If I wasn't clear I am not asking you to confirm any information concerning anything being developed for the current Evolution game nor asking for confirmation of a sequel being in production. I am only asking the two requests in the sense that all the developers have extensively seen these ideas I have stated and have received the motivation to use this thread as they see fit, as none of them nor you can give anything away.

Again everyone support these ideas and imagine the potential of having them in the magnitude stated then imagine not having them, how bad and sad would it be. So lets rally and support these ideas I have listed.

Thank you Frontier and keep up the good work and we all look forward for what is to come.
 
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Dear Frontier watch this video by BestinSlot at the intervals of 6:51-7:50 and then the interval of 9:40-11:03.

Source: https://www.youtube.com/watch?v=ykvAUnh5dBk


The reasons I bring this to your attention in this thread is that the probable sequel to Evolution needs to have what that video describes but in terms of the Evolution series, as in the ideas I have posted in the thread in the magnitude explained. We want the probable Evolution sequel to be so far greater than Prehistoric Kingdom and especially greater than the current Evolution game even after all the improvements you will make. This is were we arrive again at the ideas I have stated in the initial post of this thread. Those ideas, if implemented in the magnitude stated or at least close to it, will add so much excitement and replay value to the sequel that we will play it for many years to come with such vigor that you will see the love we as fans will express, quote-"I guarantee it..."-John Hammond.

Please Frontier I implore you all to listen to this request from this thread and really look at the ideas listed, then implement them in the probable sequel in the magnitude I have described or at least close to it. Take your time in making the sequel and get as many people working on it as possible, all for the purpose and effort to make sure the sequel has the ideas listed in the said magnitude described in this thread or at least close to it. Also continue improving the current Evolution game as best as you can, we fully support you. Make our dreams come true of making the most perfect and best Jurassic Park/World park imaginable by giving us those ideas in that said magnitude for the probable sequel. Think of the child in yourselves and in all us Jurassic Park/World fans, make our dreams come true in the fullest possible.
 
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Dear Frontier watch this video by BestinSlot at the intervals of 6:51-7:50 and then the interval of 9:40-11:03.

Source: https://www.youtube.com/watch?v=ykvAUnh5dBk


The reasons I bring this to your attention in this thread is that the probable sequel to Evolution needs to have what that video describes but in terms of the Evolution series, as in the ideas I have posted in the thread in the magnitude explained. We want the probable Evolution sequel to be so far greater than Prehistoric Kingdom and especially greater than the current Evolution game even after all the improvements you will make. This is were we arrive again at the ideas I have stated in the initial post of this thread. Those ideas, if implemented in the magnitude stated or at least close to it, will add so much excitement and replay value to the sequel that we will play it for many years to come with such vigor that you will see the love we as fans will express, quote-"I guarantee it..."-John Hammond.

Please Frontier I implore you all to listen to this request from this thread and really look at the ideas listed, then implement them in the probable sequel in the magnitude I have described or at least close to it. Take your time in making the sequel and get as many people working on it as possible, all for the purpose and effort to make sure the sequel has the ideas listed in the said magnitude described in this thread or at least close to it. Also continue improving the current Evolution game as best as you can, we fully support you. Make our dreams come true of making the most perfect and best Jurassic Park/World park imaginable by giving us those ideas in that said magnitude for the probable sequel. Think of the child in yourselves and in all us Jurassic Park/World fans, make our dreams come true in the fullest possible.

If just JWE had half of the features PK is already implementing it would the most amazing game in the whole game industry... sadly, I don't think it could even be so, no matter how many years we await for updates: the reason being Universal. They would want to say something about every tiny bit of new feature/asset ingame so most of new buildings, skins or animals would be indefinitively delayed or stopped for good :cry:

Lore, graphics and most likely JP/JPOG nostalgia are the main tricks for JWE and it's potential sequel but, if they don't take this seriously, PK will likely overshadow it. It already looks so amazing.
 
Alright everybody listen up I think we should just table this conversation for now about a sequel later because so far I would like to talk about the current game rather than a sequel right now I know a lot of people would love to talk about it but it seems very divisive and I can see why so my suggestion to everybody currently right now is just to table the conversation until Frontier announce if it is coming.
 
The thing is that we can't stop discussing the probable sequel, which will happen, and here is the reason if we wait for them to make the announcement then they will have been already deep in development that if we then start asking for stuff then they might not have time to implement those ideas until after launch. That is why we need to start now with having this deep discussion about a probable sequel as then they can implement our ideas from the start rather than after launch. We of course also need to keep supporting Frontier and giving feedback for the current Evolution, that is without a doubt.
 
The thing is that we can't stop discussing the probable sequel, which will happen, and here is the reason if we wait for them to make the announcement then they will have been already deep in development that if we then start asking for stuff then they might not have time to implement those ideas until after launch. That is why we need to start now with having this deep discussion about a probable sequel as then they can implement our ideas from the start rather than after launch. We of course also need to keep supporting Frontier and giving feedback for the current Evolution, that is without a doubt.
yes well I prefer if they fix this game first before they move on to the next one besides Jurassic world Evolution to if there ever is one would only happen if Universal approved it yes this game the current one made over 2 million sales of copies of Jurassic world evolution however I would prefer Frontier focuses on the here and now rather than the future.
 
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