- True with the exception of FCs.
- I have never complained that it took several months of playing the game and having fun to get an Anaconda but I resent the implication that I ground for it I was having fun all the way. Little Jimmy would not be able to do it hugely faster using the same methods as the methods I used did not include activities that have become insanely lucrative.
- I feel somewhat saddened that you were in too much of a hurry to enjoy the journey.
- Not everybody shares such motivations.
On the contrary it was a means to an end, I now have 3 ships I can do vastly different things on, well I would have if the anaconda was finished for combat / rep grinding.
@Maymo Due to the length of the post I abbreviated newer players to noobs, though re-reading I can see how some would see that as derogatory.
My point stands that credit inflatiomln IS required to allow NEWER PLAYERS to have the chance to catch up with older players....... the same as any MMO does.
However, as you've probably seen through your resets the issue isn't so much that newer players can catch up faster, but HOW MUCH FASTER.
Mining payouts should have been nerfed so much more quickly, but as they were allowed to continue a lot of newer players consider anything less than 250m/hr a waste of time.
This means they will argue any activity not paying out that sum is not worth it and thus miss out on so much gameplay.
For my money I think credit earning should be in the 50-100m/hr range, as high as any gold rush we had prior to last years mining, but achievable across a range of activites.
Whatever FDev finally settle on I've no doubt a lot of vets will still consider it too high, and an equal number of newer players will consider it too low.
And to all that say I want to stand on this poor Jimmy's neck (who is he anyway?), that would still allow a dedicated player to get a Corvette/ Cutter (un-engineered of course) in around a weeks worth of gameplay, with the help of a few guides........ orders of magnitude faster than was possible in the past.
Does the community even realise that they are complaining about a community lead problem? not a developer lead one. The community CHOOSES to help out its fellow pilots by revealing double and triple overlapping hotspots, mining in a single hotspot you quickly realise that the LTD and Painite prices are definitely worth the asking price with how sparse it is. The community reveal this information because they aren't in competition with you, its not a finite resource, the prices will always bounce back up, so who cares if you earn 5 million / 15 / 50 / 500 per hour. Theres only so many ships / upgrades that you want to buy before money basically becomes meaningless anyway, and you do the activities that bring you the most joy rather than the most money.