Digipen, hands down - if you can run the yard. My co-conspirator Alex and I have joked about "nobody ever coming out of Digipen to work for anyone except Nintendo". Stay away from Full Sail. Enough said. Also, don't expect any of these programs to do anything but enable you to work efficiently with whatever natural talent you do posess. Everything you can learn at one of these schools can be learned by self-study and discipline, impelled by emotional interest. The best, most exciting and rewarding way, by far, is find people and build an actual company. Ultimately you will either be a cyborg working at a company like EA, at a small development studio, or on your own.rob said:Hi,
I was wondering if any one could help me out here.
Do any of you (from frontier, or otherwise) know any well recognised universities for game design (uk preferably). I know there are a few, including Sheffield Hallam, but i didnt know if game companies have a well respected one? Thanks Alot, Rob
rob said:Hi,
I was wondering if any one could help me out here.
Do any of you (from frontier, or otherwise) know any well recognised universities for game design (uk preferably). I know there are a few, including Sheffield Hallam, but i didnt know if game companies have a well respected one?
Thanks Alot,
Rob
Game Design
Hi,
I was wondering if any one could help me out here.
Do any of you (from frontier, or otherwise) know any well recognised universities for game design (uk preferably). I know there are a few, but i didnt know if game companies have a well respected one?
Thanks
Hey all,
Saw this post while trying to do research and was also wondering if anyone could give me some advice.
As said above I have found a few courses that are specialised such as the animation etc, but are more towards the artistic side.
There is also a new course opening up nearby me, essex university and the course looks pretty good ( but to close to home), I was mainly looking to stay at university, get the real uni life.
My main intrests are 3d modelling and animation, but I also have a good programming and concept art background. I am coming near to the end of my course and have DDD through (hopefully) but was wondering if any student at university could give me some tips on how they found their course ( game deisgn ) games development etc
any advice is appreciated
Thanks
Aaron
David, I knew you were a wise fellow, but it’s so refreshing to get it confirmed once in a while. Game design is not something you can study, it’s like how to be a good story write or movie maker, sure you can learn the technical part of the trade but as any trade you can’t learn to make a good game, just as you can’t lean to write a good book.This is a tricky question I get asked a lot.
To be a good games designer, you need a thorough understanding of games - how they work, how they are made, and so on. I am not currently convinced (sadly) that there are any particularly good courses in game design 'out there'. Before the howls of protest start, I don't mean no one good has done these courses, I mean the course does not add a great deal, and in some cases they may be considered a 'soft' option.
For someone to get into game design it can be quite hard, but I would recommend studying a subject that has direct application - eg Computer Science (not Computing, or one of the many other courses that teach computer use). This will help give an understanding of the way the eventual code of a game will need to work; something that is becoming increasingly important.
Oh
David, I knew you were a wise fellow, but it’s so refreshing to get it confirmed once in a while. Game design is not something you can study, it’s like how to be a good story write or movie maker, sure you can learn the technical part of the trade but as any trade you can’t learn to make a good game, just as you can’t lean to write a good book.
Most game designers take all the numbers and look at what gamers like, then they make a game, 99% of the time they fail, why? Because it’s not a good game, it’s just a soulless representation of the polls made to make a game.
Why was the Witcher a good game? Because it told a great story, yes it was a developers hell, however it was a good game, all good games start with a good story, a story you as the creator want to write or let the gamers experience, you can’t study that.
EDIT: DA$&# I just realize now it’s a necro post ARRRRRRHHHH