Gamereactor Interview

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Harbinger

Volunteer Moderator
Just posted today:

[video=youtube;KViwRdzDm6o]https://www.youtube.com/watch?v=KViwRdzDm6o[/video]
 
Nice find, really good interview...yet again even more excited about PC and can't wait to see more.

Also, about the animation we have all been drooling over, they mentioned during the interview that part of the animation team that is working on the game have worked for Disney/Pixar. That is definitely one of the best human assets Frontier has behind the development of Planet Coaster for sure.
 

Sawyer1

Planet Coaster Ambassador
Great video, I love how it was questioned if the crowds were real in game. They must look THAT GOOD.
Sky high confidence with the coaster types and rides, I love the nod to the geeks who, they are sure will love the ride types.

Amazing!!
 
You can just see it in their eyes how excited they are. [big grin]
The way they speak about making this game last for a very long time has me excited, these guys just don't want to make a quick buck out of this they want to create the true successor to the (pretty much dead) Rollercoaster Tycoon franchise.
 
You can just see it in their eyes how excited they are. [big grin]
The way they speak about making this game last for a very long time has me excited, these guys just don't want to make a quick buck out of this they want to create the true successor to the (pretty much dead) Rollercoaster Tycoon franchise.
[big grin][up][up]
 
I honestly didn't except the peeps/crowds to behave and look this good, it is like watching a Disney/Pixar movie in theme park setting, in real time... Crazy...

The team does look very excited and they should be, I think everyone knows when they have a winner in their hands.

This new peeps/crowds element just opens up a completely new dynamic and gameplay posibities, can't wait to try the early access build and create a tiny swamp theme park with one old wooden coaster and few old wooden flats and see how the peers/crowds behave... [squeeeeee]
 
So this video was of some months ago when they went to gamescom. I wonder why gamereactor didnt release it until now.
The interview was great, how they want to expand the game each year even when finished, how much emphasis they are putting on the pillars and creating the best theme park game out there...
 
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