Try it. You might discover that what we've been saying all along regarding players vs. NPCs is true.
I mean... are NPCs more of a challenge than the average player? Yes. Are NPCs challenging? No. Absolutely not.
The average Elite player is breathtakingly bad. However, as whole they are endlessly more inventive than NPCs can ever hope to be. That's what makes attacking players more fun than attacking NPCs.
And when you find that one diamond in the rough that absolutely rises to the challenge? Often the encounter is an absolute joy for everyone.
There may be some truth in the fact that I might enjoy it but it would mainly come, I suspect, from the sense of achievement as my combat skills are dreadful. That I had the skill to kill someone else would be thrilling but I also suspect that 2 or 3 goes at that would end that run of joy unless I then became better and better at combat and took on more and more challenging players, however, personally, I don't play ED for combat. I have played PvP games and enjoyed them but in those games the most a player loses is a bit of face, the risks for some players in ED is hours possibly weeks or months of 'work' gone in a moment.
I know, I know, if you're coming back from the black with 6 months worth of UC DATA in an unshielded, unarmed ship, go solo or learn the hard way. Some little harmless trader though, worked their way up to, IDK, a python, hasn't even got it A-rated yet, gets blown up, did not present a challenge to the killer, that just seems a bit crap.
I'm fully aware of the git gud stuff or 'it's the world we live in' in ED world but because something is legal it doesn't make it morally right.
Alright, I'll give you a prime example.
A few weeks ago I had been helping Code take Riedquat and was using a hybrid PvE/PvP Vette. After I was done, I headed to a mat trader and on my way ran into a random player, which I promptly murdered, giving me a bounty and continued on my way. One jump away from my destination, Heveri, I see Webgear in system who then pulls me and does his usual bounty scan. Knowing he will see my bounty and knowing his usual loadout is torpedoes with a pair of super pen rails (pretty much death to a Corvette), I quickly jump to my final destination and start heading for the station. Webgear follows me, pulls me and knocks out my shields with his torps, then has to pull me two more times. On the third time he gets me down to 40% when we suddenly deinstance (he and I both have vid proof it was a desync and not a log). I get to the station and Webgear is waiting outside for me and because he was streaming this whole thing, within minutes, 6 more players drop in as well, so I call in my squadron and explain the situation and start shipping on of my PvP ships over. 5 mins later I have 2 buddies waiting in supercruise, I jump in my Chief, wing up, my buddies dropped, and started fighting. Webgear fled, we killed a player in a Conda and then ran off the rest while being outnumbered 7 to 3 and I did eat a rebuy since they were all focusing me but that's ok.
Now tell me if that could've happened if we were pretending.
!. I have had loads of bounties, never killed anything but skimmers and NPC's, so presumably, I could blow up an NPC cruise liner (cry at weddings and now your death), run into Webgear, who would see my bounty and the game commences? I'm guessing this is right, I don't actually know. In that scenario, I didn't blast some non-challenging, barely capable CMDR out of the cosmos just to get someone else to chase me.
2. Your 'friend' Webgear and you could just have an agreement, if ever you meet, you fight. Cut out the middleman. What ids the flaw in that? Why does some hapless bystander have to be the instigator in a game between you and someone else?
To hone my point a bit more, I'm specifically interested in people who are deep in role play. They discuss their actions as 'My CMDR will always do this' sort of thing. Have a whole back story for them, orphan of the stars, takes no crap, etc etc. They've gone all that way with their imagination yet it appears to hinge on their CMDR killing someone oblivious to this whole scenario. Just one more step of imagination and no 'innocent' or helpless player need close a thing.
Also, if you (not you 2 specifically but the general you) just simply enjoy killing other players, you enjoy destroying what ever it is they have built up, up to that point, then just say it. There is no need to disguise it in talk of role play etc. Just say, I like smashing other people's stuff up.
Finally, I really hope this isn't coming across as personal, judgemental or me telling you how awful you are, I'm generally interested in this nuances in this game.