Modes Get off Solo/Private groups and onto Open play!

Because you can kill other players in a private group, so my idea still stand - remove open and solve all the games problems.
Plus the added bonus is, that anyone joining a PvP PG is consenting to you going after them in their haulers.

Actually, in all seriousness, that might solve the major issue.

Bring about only Solo and PG modes. Discontinue Open Mode.

In doing as such, this would allow players who want to participate in PvP can construct their own groups. As an example, there could be the "Anything Goes" Group, where all forms of PvP are allowed (citizens, pirates, serial killers, murderhobos, griefers). As you said, when a commander joins such a group, he/she is doing so with the full understanding that this group is full PvP, and that they should expect nothing less, or complain in anyway if they are griefed, hunted, taunted, etc.. Obviously, much like groups such as Mobius, the "Anything Goes" group could ban players who do not conform with the rules. Other groups could define their own boundaries regarding gameplay as well (such as allowing pirating/hunting, but not allowing murderhobo actions).

Please, do not misunderstand. I am not saying that closing Open Mode is the solution to the problem, or PvE is better than PvP, or taking sides. What I am saying is that this is an interesting idea. It does offer each player the freedom to choose their gaming mode (regardless of what others' opinion is of it). In all honesty, though, I doubt this concept will ever be instituted, since there is already Open mode.
 
I see, so you are scared to see the rebuy screen since no skills except fighting "tough" npcs.
Look there is like 200 players in open you wont meet anyone so dont worry about it.

I thought there were only 138 players in Open Mode?

zombies.jpg


"Must find Sideeeeeyyyyyssss...."
 

verminstar

Banned
Actually, in all seriousness, that might solve the major issue.

Bring about only Solo and PG modes. Discontinue Open Mode.

In doing as such, this would allow players who want to participate in PvP can construct their own groups. As an example, there could be the "Anything Goes" Group, where all forms of PvP are allowed (citizens, pirates, serial killers, murderhobos, griefers). As you said, when a commander joins such a group, he/she is doing so with the full understanding that this group is full PvP, and that they should expect nothing less, or complain in anyway if they are griefed, hunted, taunted, etc.. Obviously, much like groups such as Mobius, the "Anything Goes" group could ban players who do not conform with the rules. Other groups could define their own boundaries regarding gameplay as well (such as allowing pirating/hunting, but not allowing murderhobo actions).

Please, do not misunderstand. I am not saying that closing Open Mode is the solution to the problem, or PvE is better than PvP, or taking sides. What I am saying is that this is an interesting idea. It does offer each player the freedom to choose their gaming mode (regardless of what others' opinion is of it). In all honesty, though, I doubt this concept will ever be instituted, since there is already Open mode.

But thats a case of just lowering yerself and yer argument to their level...fact is they need us more than we need them and theres absolutely nothing they can do about it. Open is healthy numbers wise if him and others are to be believed so let them keep what they have and so will we...everyone is happy yes?

Erm...or perhaps not which is another reason why its difficult taking them seriously when they call fer solo and PG to be scrapped...while trying to claim open population is healthy. Nah man let them stew in their open mode and dont stress yerself over it...out of sight outta mind no need to put the boot in when they already down and out and ye get to keep the moral high ground so to speak ^
 

ALGOMATIC

Banned
Actually, in all seriousness, that might solve the major issue.

Bring about only Solo and PG modes. Discontinue Open Mode.

In doing as such, this would allow players who want to participate in PvP can construct their own groups. As an example, there could be the "Anything Goes" Group, where all forms of PvP are allowed (citizens, pirates, serial killers, murderhobos, griefers). As you said, when a commander joins such a group, he/she is doing so with the full understanding that this group is full PvP, and that they should expect nothing less, or complain in anyway if they are griefed, hunted, taunted, etc.. Obviously, much like groups such as Mobius, the "Anything Goes" group could ban players who do not conform with the rules. Other groups could define their own boundaries regarding gameplay as well (such as allowing pirating/hunting, but not allowing murderhobo actions).

Please, do not misunderstand. I am not saying that closing Open Mode is the solution to the problem, or PvE is better than PvP, or taking sides. What I am saying is that this is an interesting idea. It does offer each player the freedom to choose their gaming mode (regardless of what others' opinion is of it). In all honesty, though, I doubt this concept will ever be instituted, since there is already Open mode.

It will work if each mode has its own database (galaxy), meaning one mode not affecting the other. If thats the case, yes I am for it.
 

Robert Maynard

Volunteer Moderator
It will work if each mode has its own database (galaxy), meaning one mode not affecting the other. If thats the case, yes I am for it.

There can be as many Private Groups (and Solo instances) as there are players - given what Frontier have already said about splitting the single shared galaxy state (i.e. a simple "no") I doubt that that would happen.
 

ALGOMATIC

Banned
There can be as many Private Groups (and Solo instances) as there are players - given what Frontier have already said about splitting the single shared galaxy state (i.e. a simple "no") I doubt that that would happen.

Well, if we are splitting than lets split it completely, we already have partial split today. Doesn't work, at least for me.

I understand Fdev are not going to change anything, its all theoretical.
 
It will work if each mode has its own database (galaxy), meaning one mode not affecting the other. If thats the case, yes I am for it.

I don't know if that would be possible, but yes, the databases would have to be separate to be fair for all sides, criminal and citizen alike. I don't know how feasible such a task would be, but that concept would have to be taken into account.
 
It will work if each mode has its own database (galaxy), meaning one mode not affecting the other. If thats the case, yes I am for it.

Affecting the BGS from solo makes the universe more vivid.

My current job involves heavy SQL use. For the interview I studied SQL, got good at writing queries and aced an SQL test. I got the job and affected the other applicants with my actions, but they weren't able to use violence to stop me. They couldn't even meet me.

Similarly players can affect the BGS without having to meet other players.

Don't like me coming top of the SQL test? Get better at SQL than me. Don't like me affecting the BGS? Affect it the other way - better than I do.

See you in solo. Or maybe not.

Cheers, Phos.
 

Robert Maynard

Volunteer Moderator
Well, if we are splitting than lets split it completely, we already have partial split today. Doesn't work, at least for me.

I understand Fdev are not going to change anything, its all theoretical.

There is no split - not in the BGS, PowerPlay, Factions, CGs, etc. - that's a core part of Frontier's design.

Theoretical indeed. :)
 
It will work if each mode has its own database (galaxy), meaning one mode not affecting the other. If thats the case, yes I am for it.
Would each and every PG have their own database? That would mean thousands of databases. Basically, take the BGS servers Frontier has now, multiply it with a couple of thousands, and you end up with a seriously costly game. Who's going to pay for those servers? You, me? Perhaps you have to pay a monthly fee to open up a PG-server? Like 40-50 bucks or so per month?
 

ALGOMATIC

Banned
Would each and every PG have their own database? That would mean thousands of databases. Basically, take the BGS servers Frontier has now, multiply it with a couple of thousands, and you end up with a seriously costly game. Who's going to pay for those servers? You, me? Perhaps you have to pay a monthly fee to open up a PG-server? Like 40-50 bucks or so per month?

Why should I pay for anything? Fdev created the 3 modes, so they shoild deal with the consequences.
 
Why should I pay for anything? Fdev created the 3 modes, so they shoild deal with the consequences.
??? If they do what you want, it won't be their fault and the consequence is on you.

Adding thousands of databases for all PGs isn't Frontiers fault, but your wish. The burden should be on the one who wants it.

What they have now works. There's no consequence with it regards cost. The cost only comes if they would do what you're asking for.

If you want multiple databases for all modes, then you're the one who should pay for it. Simple. No free lunch.
 
Last edited:

Robert Maynard

Volunteer Moderator
Why should I pay for anything? Fdev created the 3 modes, so they shoild deal with the consequences.

Frontier created the three modes - and they decided that all players, regardless of game mode, would both experience and affect a single shared galaxy state.

For each of the two console releases, Frontier have continued with that design philosophy - and XB1 and PS4 players also experience and affect the same single shared galaxy state.

What consequences are you referring to?
 
Back
Top Bottom