So, essentially unlimited ammo for projectile weapons?
So, essentially unlimited ammo for projectile weapons?
Yeah, imagine those long Thargoid "boss battles" with a support player in T-10 in the wing. They'd have to fix the invincible heart bug and probably make the often suggested adjustment for the limpets too first, though.But once that existed, if you really wanted to "press R to rearm" you could wing up with someone with a large ammo pool and call them to your location when needed.
So, essentially unlimited ammo for projectile weapons?
Great idea.
We desperately need more limpet controllers.
Multicannon re-arm limpets
Railgun re-arm limpets
Fragcannon re-arm limpets
...
You can use Lasers and your problem would be solved. You can stay out in combat as long as you want.Yes Froggy, infinite ammo. Just like we have now.
Only difference is, when we wun out a buwwets,
instead of us flying to the big funny ship, we have a bitty
ship fly to us. Now wouldn't that be fun?
Would you like me to paint a picture of it for you?
Let start busting Myth here. I take it you are going by All ammo is the same. like on Battlefield games. NEWS FLASH. Unless both sides had the same Weapons The ammo will be different due to the size and shape and make of the weapon used.I see no problem with this. Even in today's military when GI Joe
runs out of clips, he doesn't hop in the jimmy and drive back to
base to reload. They have ARP's and personnel who restock
ammunition. Or maybe you would rather land on planets to
craft bows and arrows? Gimme a break.
You can use Lasers and your problem would be solved. You can stay out in combat as long as you want.
Let start busting Myth here. I take it you are going by All ammo is the same. like on Battlefield games. NEWS FLASH. Unless both sides had the same Weapons The ammo will be different due to the size and shape and make of the weapon used.
DUDE! you are going to have to deal with Farming for Mineral for Ammo so you can stay out in combat longer. You also have to Engineer your weapon so you have a larger ammo clip. This game is NOT EasySpace that handed you everything on a silver platter.DUDE! I don't want to use "only Lasers". Is that clear by now?
Oh goodie an easy mode. I don't see Airplanes being Rearm in Midair ammo or Bombs or missiles. At the most, they are refuelled.When you call in the Re-arm ship it sends your loadout to the supply depot. You will get your proper ammuniton. Remember this is the year 330X where magic happens.
DUDE! you are going to have to deal with Farming for Mineral for Ammo so you can stay out in combat longer. You also have to Engineer your weapon so you have a larger ammo clip. This game is NOT EasySpace that handed you everything on a silver platter.
Oh goodie an easy mode. I don't see Airplanes being Rearm in Midair ammo or Bombs or missiles. At the most, they are refuelled.
Why do I sence an atmosphere of dread and fear on this forum whenever someone dares to suggest something new or innovative? As if someone's going to format the Internet or something. Chill out people.
It bad when I have 150 Refills on Small ammo and 75 refills on Large Ammo and I also have an extended clip. I can stay in combat for a long time. Mixing my Ammo Weapons with Lasers.Who says everything has to be hard in 330X? What are you a masochist? Ever hear of innovation and prosperity? Moving forward, inventing new things and God forbid, making life easier?
I give up. Mods delete this post. This place is hopeless.
in Freespace, if you run out of ammo, you don't have to waste your time returning to base or have to manufacture your own, while floating around unarmed in space. You simply pressed the R key and an adorable little ship would wake out to you, dock with your fighter and fill you up with bullets. You could do this as many times as necessary to complete your mission.
Didn't realise that some of you fetuses didn't know the classics. I believe some of the X-Wing series games also had this feature. I agree that it wouldn't fit the open world simulator for freelance captain very well. Those other games were mission based space combat simulators. However, one could have it on the CZ as an event, as I previously suggested. A fleet tender appears and starts repairing, re-arming and refueling allied ships and you have to destroy/protect it.
Refueling, like you said, can only be used to help a CMDR.
Now wouldn't that be fun?
Great idea.
We desperately need more limpet controllers.
Multicannon re-arm limpets
Railgun re-arm limpets
Fragcannon re-arm limpets
...
Except technically, ED is not multiplayer oriented/focused in such a way as to make NPC interactions irrelevant. ED is first and foremost a PvE game with multiplayer and PvP as entirely optional aspects.I get the idea of NPC aid...but in a multi-player oriented game, I see that as kinda bogus.
DUDE! you are going to have to deal with Farming for Mineral for Ammo so you can stay out in combat longer. You also have to Engineer your weapon so you have a larger ammo clip. This game is NOT EasySpace that handed you everything on a silver platter.
Oh goodie an easy mode. I don't see Airplanes being Rearm in Midair ammo or Bombs or missiles. At the most, they are refuelled.