Newsflash: if you have more than one player in a game by definition you have multiplayer.
By 1984 game design standards, yes.
Newsflash: if you have more than one player in a game by definition you have multiplayer.
By 1984 game design standards, yes.
I would like the DEVS to look away from EVE mostly. And maybe look to what Limit Theory and No Mans Sky is trying to do.
Why even play Elite if Eve is what u really want to play?
Why do you care if they have a revenue stream? How does that affect you?along with (presumably) a continual revenue stream, even when the station's management team of players is offline....
By 1984 game design standards, yes.
Personally I would hate to have it similar to EvE in the regard of buying up space.. I stopped playing EvE because its was just 1 super-massive coalition vs another super-massive coalition and being anti-social I like being able to do everything by myself.
Why do you care if they have a revenue stream? How does that affect you?
Not to mention the vast amount of money the players would need to invest into the station, and what ever upkeep costs it would have.
As there are no drone "anything" in-game for players to control, why would players be allowed to delegate tasks to NPCs?
Delegating tasks for station management would change the focus of the game from moment-to-moment play to executive control - along with (presumably) a continual revenue stream, even when the station's management team of players is offline....
Stations, even outposts, would cost very large sums of money - the time involved in managing them (ensuring commodity stock levels did not run too low, ensuring that contracts were in place for ships, modules and repair consumables, ensuring that there was sufficient fuel to even run the station - then there's the minute-to-minute control with respect to self-defence, docking permissions and pad assignment, etc.....
I'm still angry about the no off line mode, I think all multi player was a mistake in this game. It would have been better as a single player game where we could all shape our own universe.
Ya see now, I just don't see why Elite needs that sort of thing. Yes I understand you can't see a game with out all of that, but I see greatness in this game without all of your meta gaming attempts. If Frontier decides to implement that sort of thing, I couldn't care less really, as long as it doesn't effect me. I don't know ya, I don't wanna know ya, I could care less about what ya want. But I hope get what ya need, as long as it doesn't involve me.
But if that is what those player enjoys and as a guild they share the duties of maintaining the station good for them. It would give the traders in their guild a reason to buy goods, to stock the station. The fighters in their guild would protect the station docking permission and pad assignment wouldn't need to be done manually.
I play solo. I'm still angry about the no off line mode, I think all multi player was a mistake in this game. It would have been better as a single player game where we could all shape our own universe. But that ship sailed already, too late for that. So if we must be in the multi player world where it take lots of players to move the needle they there might as well be group play like this.
Otherwise we will be stuck with the FD community event . Where they dictate what will happen, where it will happen, and tell up we need to all deliver 1,000,000 cup cakes this month to system X. And that is a total bore.
Let us make our own game.
Corporations, are needed.
Player controlled statuons, are needed
etc.
You do realise all of this is possible now in 2015 (Not 1984). An NPC can ask you to go get some *Stuff*, why not a player? And yes there is automation already in the game if you think about it.
Part of their problem is that Eve's player controlled space has largely been static and boring over the past two years. With the exception of one incident of sovereignty musical chairs a couple months ago, the same people in the same two coalitions of 30,000+ have been sitting in the same areas of space for years and years.I think it would be a lot easier for you guys to go to the EVE forums and ask them to make their game more like Elite.
Just a thought.
Rep for you, sir!
The number of ignorant posts in this thread is a sad indictment of this community. It's like the past 30 years of evolution in gaming have never happened and some grumpy old men just want to relive their youth on their own. Go play Solo! Stop moaning because you're no longer gaming pioneers but people who woke up one day and realised that the world has overtaken you.
I think it would be a lot easier for you guys to go to the EVE forums and ask them to make their game more like Elite.
Just a thought.
Part of their problem is that Eve's player controlled space has largely been static and boring over the past two years. With the exception of one incident of sovereignty musical chairs a couple months ago, the same people in the same two coalitions of 30,000+ have been sitting in the same areas of space for years and years.
It's like a swarm of locusts. They shat up that sandbox, and now they want to do the same to this one. And they wonder why some people oppose that form of gameplay for Elite.
Mind you, Eve does have it's good points; I just don't want every game to be like Eve. Some variety is nice.![]()
In these crazy modern times we have these things called 'supermarkets' where you can get both. Shops have evolved since the heady days of 1984, this will come as a shock to some.