Give us freedom, the same as EvE. Consigne the universe to the players, FD

I want to focus on this single point, and I really don't intend any disrespect here, Just trying to be real, and be honest here.

My prospective, I do not feel you, or any other self proclaimed advocate is qualified in any way to provide me with "Player Content". It has been my prospective that any and all player based content is over rated. I'm a rogue at heart, even when I play my PVP oriented games, (IE PS2, Day Z, etc) I'm still a rogue, I don't like Player Member Organizations one bit. I don't need some self proclaimed, meta gaming demogod, giving me orders, or having me wait hours on end for a battle that never happens. I'm over with that, done with that.

I run a "Day-Z" server. It's doing well. I constantly keep my finger on the pulse of player actions, for obvious reasons, like it or not, "I'm in charge" not the players. It will stay that way. I encourage "Frontier" to give serious thought to this, before releasing the reins of control in even the slightest. An undesired player group action can totally and completely ruin our beautiful game.

I trust "Frontier, and David" to keep this a wonderful space game running smoothly, giving as much focus on the individual's playing experience, as well the group playing experience. A group of players? I would never trust them any further than I could see them.

I already affect your game whether you like it or not.

An alternative for you might be to try this game, I've played it and it sounds perfect for your needs: https://store.elitedangerous.com/elite-dangerous-cat/elite1984.html
 
See this is where I personally have to say that planetary landings don't interest me at all. I don't care for them and won't bother with them when they are in. BUT - I will be absolutely delighted for any and every person who does like them and I will not begrudge them their own personal preference in the game one single bit. If Frontier pull it off and it's well done and makes people happy I will be ecstatic because it's one area of players that is happier.

I certainly won't be protesting their inclusion and would never dream of trying to constrict or control what is a massive, core game changing addition even though it certainly has nothing to do with 'the game I bought'.

"the game I bought" certainly includes all of the stuff planned by FD. None of which was what the OP asks for.

If I had to choose between OP (and his desire to play EVE with cockpits) and FD (and their original design), OP loses.
 
Trouble is allright, and other players even can cause trouble for me while I'm Solo thanks to the background Sim. But if you can do PvP combat with me or not is not your decision, its mine. And its not your decision if I can go to Sol (or whatever System) or not, its mine or the Games decision.

I'm not bought the Game to be there for your amusment, I bought it for my amusment. The call for more Freedom is not wrong, but when your Freedom limits my Freedom I will of course be against it.

Player content can be added without affecting your freedom, I don't really get why all you poeple believe that letting players do the game equals "you sha'll not pass" or equals "like eve" it can be added in a way players can be free and the ones who want to see some players interaction are happy. Owning a station doesn't absolutely means controlling the arrivals.
 
A main point with ED is the relative insignifance of each individual player in the larger game universe. In my opinion, where systems are huge and well-established (early settled worlds, billions of inhabitants), player actions should make very little (if any) difference to local power balances and politics. In frontier systems with small populations and factions of limited resources, player activity, even at an individual level, may do a lot of difference.

I think it is already like that, if maybe still being balanced. But honestly I'm not sure, am spending my Open Play time far, far away looking for nebula and other wonders. It has been many patches since I last saw another player, let alone a space station to dock at.

The point of EVE, on the other hand, is the player control and interaction. Let each game have their niches, please. It's actually nice to be able to play something that doesn't place the player in the centre, that doesn't have the universe revolving around us.

:D S
 
Let us make our own game.

Corporations, are needed.

Player controlled statuons, are needed

etc.

I'll agree there's room in the game for some more player-driven content, and it looks like Frontier are working to address that.

That said, I don't want Elite Dangerous to become the sociopath's playground that is EVE.
 
You are wrong, he was actually correct in his statement there. Even CCP admitted that they borrowed a lot of ideas from Elite and many of the Eve developers were big fans of Elite.

However, they took a good game and wrecked it by giving TOO MUCH power to the players. Playing up to the hardcore players all the time, meant that those not so hardcore players got squeezed out of the game. Having corporations, building a station and defending it was one thing, it was no more than you could do in lowsec, sovereignty and all that went with it was another matter entirely and IMO, that killed the game for the majority. Taking down opposition that was deeply entrenched with Sovereignty was practically impossible. Even BOB was only taken down because it was an inside job, it had nothing at all to do with combat, it was merely an exploit of the Corporation mechanics.

While I would agree to corporations and building player owned stations, that is a far as it should EVER go. NBSI should be treated just as any other form of piracy no matter where you are, kill a neutral and you're wanted straight away by EVERY NPC system, kill too many and lots of NPC enforcement officers will come and attack you and your station repeatedly until they have wiped it off the map, with no compensation from insurance. Player owned stations should be no more than storage outposts and accessible for refuelling, rearming (if available) and even the market (if they have one) by any other player if there are landing pads available. Only the members of the corporation or player who owns it should be allowed to access the storage areas for ships and other non market goods. It should NEVER prevent other players from entering the system or lock off the system from other players in any way.

This is incredible hyperbole.

Just because their is sovereignty and player owned systems doesn't mean you have to attack it or have anything to do with it. It's just anothe avenue of gaming for the people who want a real sandbox they can affect.

BTW it was not an exploit about BoB. it was using real life skills in the sandbox. Too far? maybe, but not an exploit.
 
It would have probably helped if the title of this thread omitted any reference to EvE, that's always inflammatory and unnecessary

What is evident is that, now that players have hundreds of million and even billions of credits, they need something to spend it on
 
Just a thought, why assume a player owned station would not let you in? The main purpose of stations is a central point of trade, so its no use without traders and people paying for repairs. If your group puts huge amounts of time and effort into expanding civilised space, taking a cut off trade in the new stations is a nice reward.
 

Ideas Man

Banned
"the game I bought" certainly includes all of the stuff planned by FD. None of which was what the OP asks for.

If I had to choose between OP (and his desire to play EVE with cockpits) and FD (and their original design), OP loses.
Yeah I'd agree with you.
I have no desire to play Eve either, I just have no desire to chase around dinosaurs as well.
I'm looking forward to owning my own building in space though, that much I can agree with FD on and good on them for letting players control space in that way, it is a feature I am looking forward to.
 

Robert Maynard

Volunteer Moderator
I'm looking forward to owning my own building in space though, that much I can agree with FD on and good on them for letting players control space in that way, it is a feature I am looking forward to.

I must have missed that nugget - can you point me to the Dev quote / video / etc. where player owned assets (except ships or cargo) is fleshed out?
 

Ideas Man

Banned
I must have missed that nugget - can you point me to the Dev quote / video / etc. where player owned assets (except ships or cargo) is fleshed out?
With pleasure

Frontier said:
Will I be able to build an empire and own space stations and fleets?
You will be able to own small inflatable asteroid stations

I'm really looking forward to it.
 
OK here's an Idea, I think everyone would like.

So you have a extra large group of commanders that want to occupy some sovereign space in open play. They want this, "too be able to call this space home", "defend it", "fight for it", "own it".

Why not buy it? Not for credits, but for real cash dollars. good old fashion money. Say $10,000.00 US dollars per system? If you have an org with say 1500 members, heck that's only comes out to about $7 dollars per member. That's not going to break anyone. You will just have to arrange it outside of the game, give said money to your leader, and trust him to follow thru with making the purchase. Should be pretty easy.

Then you purchase the station in much the same way, about 10K, another seven bucks per member. But when you first get it, it's just an outpost. It's now up to your organization to grow it into a city in space. This can be done with in game mechanics, heck you paid for the privilege you should have this as a given.

So there you would have it, "Frontier" would be happy, heck they made 20K. I'm pretty sure they would like that. Yea there would be complaints for the player base, but some people complain about anything. LOL. But I wouldn't complain too much, because you put your money where your mouth is!

1) So now you have a station & space. : ), Now you have to defend it. Because as this is a special player owned station it can be: Destroyed, or Conquered, by both players and NPC's. Oh yea same with your space.

2) the most important part. If your org. does something stupid, like say infiltrate or invade a designated PVE group, just for kicks. I'm sure many large org.s would refer to this as emergent game play in some weird, twisted sort of
way. The whole org. having a good ole laugh in the process. Well in addition of "Frontier" banning your whole org., they will be able to attack and recapture all your holdings with their NPC army's. Once the NPC army has it, it just
becomes another station. No more special.

So in summary, Frontier would be happy, mostly because they got 20K to do this special for you. I'll be happy, because there will be some actual checks and balances you might be afraid of.

Oh yea, once you own the station and space, I think it would only be fair to pay "Frontier" a $9.99 fee per player, per month for the special maintenance need of you station on their server
 
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Ideas Man

Banned
To be honest if I could own a station I wouldn't do it for PVP gains, I may be in the minority here but just chilling near my own station as it took in 10% of profits or whatever would be more than enough for me.

I wouldn't want to adversely affect other players experiences at all.
 
Player content can be added without affecting your freedom, I don't really get why all you poeple believe that letting players do the game equals "you sha'll not pass" or equals "like eve" it can be added in a way players can be free and the ones who want to see some players interaction are happy. Owning a station doesn't absolutely means controlling the arrivals.

I agree with you. I think people immediately imagine what they've already experienced elsewhere.

There was a post here yesterday about a possible way to do player (partially) owned outposts that I personally thought sounded great. What it amounted to was giving groups of players the ability to define themselves as a faction in some system, and be listed in the factional control portion of that star system's info just as local NPC factions are listed now. If they managed to gain control via the standard mission system we have now, they might get a better deal when purchasing exports for transport out, and/or reduced fuel/repair costs. Nothing enormous, just a little boost that says, 'this system is your home system'.

Something like that seems to me like a positive addition that wouldn't adversely affect anyone else, as EVE's systems are designed to do. It would just add a bit of personal connection for players inclined to do it.

But whatever. Frontier already has an extensive list of things they want to add, so I'm fine just waiting to see how that gels, too.
 
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So in summary, Frontier would be happy, mostly because they got 20K to do this special for you. I'll be happy, because there will be some actual checks and balances you might be afraid of.

All that takes is one careless comment on TS, an improperly secured router, and a Windows PC.

It's all downhill from there, involving endless credit rebuilding, stress with your significant other, and explaining to the police that you are really not the next Gary Glitter.

Just absolutely no to real money transfers for in-game benefits. Cosmetics, yes by all means - but absolutely nothing that affects anything in-game.
 
Because i fell in love with the flight model in alpha and has been the best thing ever


All the rest is not working. So please either sell the game to ccp or merge the universes or work it out someway. So we can actually start to be part of something instead of being part of this farce of repetition and sameness

So EVE has everything you want, but you want to be able to fly a ship like you could in E : D alpha.. you should be asking CCP to add player piloted ships not on here asking FD to change everything about the game except the very first thing they developed.
 
All that takes is one careless comment on TS, an improperly secured router, and a Windows PC.

It's all downhill from there, involving endless credit rebuilding, stress with your significant other, and explaining to the police that you are really not the next Gary Glitter.

Just absolutely no to real money transfers for in-game benefits. Cosmetics, yes by all means - but absolutely nothing that affects anything in-game.

Don't take it to heart too much, Just a silly idea. LOL. Ya know everyone has em. : )

On a serious note, any player freedom from this prospective need a really serious wrath associated with it. That was mostly my point.
 
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