Give us freedom, the same as EvE. Consigne the universe to the players, FD

than report it - problem solved.

??

You can report someone who breaks the forum rules, not someone who has ideas that go against the game 'nature'
Like people asking for mini-jumps, wish I could report them but it's not possible, sorry

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And. we. must. never. consider. straying. from. them.

All hail the mighty game guidelines, brought to you - and interpreted by - the mighty Muthax!


*hail*

Thank you, at last someone who gets it
 
??

You can report someone who breaks the forum rules, not someone who has ideas that go against the game 'nature'
Like people asking for mini-jumps, wish I could report them but it's not possible, sorry

- - - - - Additional Content Posted / Auto Merge - - - - -



Thank you, at last someone who gets it


Have you laminated the game guidelines yet? You know how jittery your hands get if you haven't had your herbal tea in the morning.
 
Have you laminated the game guidelines yet? You know how jittery your hands get if you haven't had your herbal tea in the morning.

No need, they are all in the DDA
Wish newbs and january accounts would read them instead of repeating the same things over and over....
 
No need, they are all in the DDA
Wish newbs and january accounts would read them instead of repeating the same things over and over....

Yeah, that must really upset you... darn those newbs with their 'ideas' and 'suggestions'. Don't they know about the almighty laminated DDA?

Hail to the DDA and all who sail on her!

*hail*
 
My cents + some extra

Can't believe I actually read through most of this thing... For what it's worth I'll leave my 2 cents:

I would absolutely love the galaxy to be more lively, the factions more relevant, team up with friends, make things less anonymous... etc. as many already suggested. That is probably my main concern with the game at this point. As for player-controlled factions, corporations and assets I am kind of on the fence. Yes it provides awesome opportunities and gives you another reason to invest your hours and feel rewarded. On the other hand it can turn out to be detrimental, as some people here have apparently experienced in EVE. In some way it would just not be the same game, and if in doubt I'd rather not have it. Because I would not buy the game for that characteristic or feature specifically. I am fine with simply influencing what is there like it was intended - provided it actually works and gives me a sense of accomplishment. ED still needs some work on that front IMO.

It has been said before but apparently it cannot be stressed enough: No game will ever satisfy everyone. Ever. The only thing you can do is to look around - and look closely! - for a game that comes the closest to the experience you are hoping for. If I was mainly looking for what feroce asked for in his starter I simply would not have bought ED.

And let's not kid ourselves: Regardless of how much we discuss, suggest, rant or play fanboy here in the end it comes down to what the guys at Frontier think is right for their game. If there is something that makes ED better and is worth adding/changing without giving up on the vision they had for the game I am sure they will do it - eventually. I gave them my money because I trust them with it, and in my opinion with their product they do stand out from a load of mediocre products or even outright crap that has been thrown on the market in the last decade. Is it perfect? Heck no! But so far I am very happy with what I'm getting, despite the dozens of bigger or smaller things I would personally love to see or would have done myself. Because one, I am not a game designer and don't have to make my living with it, and two, it does not only have to work for me, but for thousands of others too (and Frontier of course). That's how the world works.

My father once said "When the world cup is on TV, Germany suddenly has 80 Million football coaches". And that's exactly true, and just as much with gaming. Yes, you are entitled to your opinions. But unless you have the balls and the skills to actually go and make your own game with your own company (and do a better job than Frontier at it) you had better show some more respect and patience for the people who do. Making demands and getting mad at the developers to the degree that some people do in ED and elsewhere is just inappropriate and childish. I, too, have stepped in crap before, for example "X Rebirth" was a massive disappointment to me after having played "X2" in my teens. But that is no reason for me to hate on EGOSOFT, after all I was the one stupid enough to pre-order...

That said, props to all those who are keeping it reasonable and civil here, no matter your opinions. And those who don't... work on it.
 
So let's advance a little while in the game and the background sim has been doing its thing.

One of the factions has an uprising, the people are fed up of the current 'soft' regime. They hate the other powers claiming their systems etc.

Revolution! A new leader. But this one is a dictator. Her henchmen kill all the ruling government. She wants their territory back and is not about to say please. Every non 'whatever group' is to leave this system area, by x time or face death. She wants to turn it into a 'North Korea' in space. That includes you Cmdr in whatever game mode your in.

This is an NPC so is that ok? Why is it not for this to be a player group (Although on the massive scale I've described it would be nigh on impossible - So for them we'd be talking about perhaps a system in the outer reaches).

As a player I'd view both as a challenge. Especially if missions come up to scout this new government, Assassination jobs, run supplies to loyalists who are in hiding. Or perhaps the opposite work for the new hostile government.

Which would present the greater challenge, the NPC or player run system?

The NPC system; much more enjoyable...
 
To be honest, people have too much of a knee-jerk reaction "go play EVE".
ALL games should pull what works and is good from other games. If something works in EVE, and could work well in ED, then ED should seriously consider using that feature/function.

To me, the biggest differences between EVE and ED are:
1. EVE uses Jump Gates, ED allows you to warp to any star in range.
2. EVE ships don't have a lot of versitility. Sure, there are some marginal changes in which exact loadout to use, but not many ships can be used for vastly different roles successfully. ED allows for a LOT more ship customization.
3. ED NPCs are performing the same tasks that human players do. In reality, if ED did not use the CMDR designation, it would be hard to tell between players and NPCs. I think they should remove the CMDR designation which would make the universe feel more dangerous.
4. The system control model from ED is 100% closer to what I suggested EVE use years ago. I hate EVE SOV system, and think that ED has a much much much better system in place.
5. And, of course, ED allows for direct control of flight controls while EVE automates it based upon what you want to do. Personally, I think that ED could use with more automation, something like "keep at range" or "orbit target at current range" should be fine. It isn't as though such commands would trump another player who is skilled at manually flying their ship.


IF EVE were to get rid of Jump gates, and use a system similar to ED's (warp to any sun in range), and if EVE were to ditch their SOV system and use a system closer to ED's where actions gave marginal impact to system control - I'd probably go back to EVE. But as neither of these are likely to occur, I'll pin my hopes on ED becoming the space game I'll still be playing 6 years from now.

What does EVE have that I'd like to see ED add? I liked the Corps/Alliances in EVE - but I'm not certain that ED needs them. Right now ED has a ton of NCP corps, and once wings come into being players will be able to form groups to travel around together. If a group of players all decide to "join" the same NPC corp and "live" in the same system, they can do this. And then they can bounty hunt/mine/whatever together as though they were in the same Corp. Especially if one day we can use Decals to represent a Corp/Faction that we support.

I also like building Stations/POSes in EVE. Well maybe not the exact process - but that you could. I remember the very first POS that I put up. It took me a long time and that POS eventually claimed the last BoB system outside of their stronghold. I'm sure any of the vets at that time looked at my POS layout and laughed because I had the entire thing wrapped in guns, with every gun equal distance from every other gun. It took me many hours to set it up I was online for about 60 hours over the next few days watching the system to see if BoB was going to form up a fleet to kill my POS while I was breaking their SOV.

But ED doesn't need that level of time commitment by one person to set up an Outpost - and infact the game will have Outpost construction of some sort so I'm content to see how that goes.

What else does EVE have? A crafting system. ED could probably add one easy enough at some point, but it's not urgent in my mind. NPC complexes - the various instanced battlefields in EVE were more interesting than what we get in ED, I could see ED improving a lot simply by having structures placed into the USSes.

The short of it is, games should seek to build off of each other. Take what's good from a game, leave what's bad.
 
I for one apologize to not agreeing with the OP. I'm sorry for my stating my woeful, inadequate opinions based on poorly thought out argumentation.

Yielding the floor to the innovators.

Peace!

Well, I've yet to see a woefully inadequate opinion from you. I might not always agree with you, but you at least try and form a coherent argument.
 
Yeah, that must really upset you... darn those newbs with their 'ideas' and 'suggestions'. Don't they know about the almighty laminated DDA?

Hail to the DDA and all who sail on her!

*hail*

The point is, this happens every 2-3 weeks when the newbies that have no idea of how the game was developed come in
This has already happened before. And before. And before
 
I`m to opposed the idea of guilds/corps in Elite but that does not mean that others cant discuss that in a civilized manner.

How am I being 'uncivilised' for saying that there is already a game that does what OP is asking for?

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and it will keep happening, what you can do - dont read it than.

Why? Did I menace people for saying what they think or want? You are saying I shouldn't express my opinion?
 
Can't believe I actually read through most of this thing... For what it's worth I'll leave my 2 cents:

I would absolutely love the galaxy to be more lively, the factions more relevant, team up with friends, make things less anonymous... etc. as many already suggested. That is probably my main concern with the game at this point. As for player-controlled factions, corporations and assets I am kind of on the fence. Yes it provides awesome opportunities and gives you another reason to invest your hours and feel rewarded. On the other hand it can turn out to be detrimental, as some people here have apparently experienced in EVE. In some way it would just not be the same game, and if in doubt I'd rather not have it. Because I would not buy the game for that characteristic or feature specifically. I am fine with simply influencing what is there like it was intended - provided it actually works and gives me a sense of accomplishment. ED still needs some work on that front IMO.

It has been said before but apparently it cannot be stressed enough: No game will ever satisfy everyone. Ever. The only thing you can do is to look around - and look closely! - for a game that comes the closest to the experience you are hoping for. If I was mainly looking for what feroce asked for in his starter I simply would not have bought ED.

And let's not kid ourselves: Regardless of how much we discuss, suggest, rant or play fanboy here in the end it comes down to what the guys at Frontier think is right for their game. If there is something that makes ED better and is worth adding/changing without giving up on the vision they had for the game I am sure they will do it - eventually. I gave them my money because I trust them with it, and in my opinion with their product they do stand out from a load of mediocre products or even outright crap that has been thrown on the market in the last decade. Is it perfect? Heck no! But so far I am very happy with what I'm getting, despite the dozens of bigger or smaller things I would personally love to see or would have done myself. Because one, I am not a game designer and don't have to make my living with it, and two, it does not only have to work for me, but for thousands of others too (and Frontier of course). That's how the world works.

My father once said "When the world cup is on TV, Germany suddenly has 80 Million football coaches". And that's exactly true, and just as much with gaming. Yes, you are entitled to your opinions. But unless you have the balls and the skills to actually go and make your own game with your own company (and do a better job than Frontier at it) you had better show some more respect and patience for the people who do. Making demands and getting mad at the developers to the degree that some people do in ED and elsewhere is just inappropriate and childish. I, too, have stepped in crap before, for example "X Rebirth" was a massive disappointment to me after having played "X2" in my teens. But that is no reason for me to hate on EGOSOFT, after all I was the one stupid enough to pre-order...

That said, props to all those who are keeping it reasonable and civil here, no matter your opinions. And those who don't... work on it.

Thoughtful and well constructed post.

Have some rep CMDR.
 
Not at all, I`m just sick of term "noobs" and constant slogan "go play x or y than".

Fair enough, you are perfectly right

You have to understand, though, how this game was funded, how it was developed, what its targets were. And then add to that that every 1-2 months we get new people who aren't aware of that. And that's perfectly fine, wasn't it that you have basically 2 types of people:

1) oh I didn't know, ok, I'll check out the stuff you linked
2) why should I play a game made by a bunch of senile hippies, this game will fail if FD doesn't apply immediately the fixes I want

Unfortunately, number 2 is about 70% of the 'newbs'

And lets be serious, if one wants a game to be different from what it is and similar to another, odds are that playing the other game would be a better all around solution
 
@ziggy
me too... this tired old brain is clearly not up to the task. perhaps a nightly request list could be submitted so that the ED guys could stay up rewriting the game in order to change it to what you guys would have it be.


sorry guys, that was a bit testy!
 
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@ziggy
me too... this tired old brain is clearly not up to the task. perhaps a nightly request list could be submitted so that the ED guys could stay up rewriting the game in order to change it to what you guys would have it be.


sorry guys, that was a bit testy!

I wish I still had the patience you and ziggy have....
 
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