Some conclusions after scanning all reachable systems in slice 32 (final numbers are similar to my previous report):
Out of all 500 systems
-78 are not in-game
-3 are glitched and point to multiple systems, indicating a possible data issue.
-1 system points to empty space
-68 are unreachable, with seemingly no other systems within 500ly
-32 are permit locked
-66 are already in game under different names (Atropos, Nevermore, lots of Canis Majoris-es )
-18 should be reachable by carriers
The remaining 243 have been reached (minus one late discovery that somehow escaped me). Out of these only 30-40 were actual first discoveries, the rest being already discovered in-game but not EDSM. Most of these were discovered by the very thorough CMDR Star Falcon. Commander, if you're reading this, I tip my helmet to you.
It feels weird that only about half of the 500 systems were reachable by regular ship, but I probably just picked an "unlucky" slice. Anyways, I will add all the details in Jackie's sheet soon and leave approximate coordinates for unreachables and carrier-reachable systems.
Now it's time to replenish jumponium and continue to slice 33, if it's available. Regarding the carrier reachables, I will leave them unchecked for now, since the recent tritium market changes have put a bit of cold water on my carrier plans.
o7 CMDRs