Glorious HIPs - 3306

My plan for a quick finish of slice 42 has taken a battering, it seems my list of stars that can only be reached by FC actually has one right out at the end of the current slice, so me and my FC are racing towards one another to meet in the middle, where I can refuel and continue running out to get them, this does of course double my expected completion time, oh well, it'll keep me out of the space rat and hooker infested space bars I suppose!
 
@Jackie Silver , any chance that some of the numbers might be missing a "0"? I've had two in my list, slice 19 that resolve to a star if you add a zero, but not if you don't. Specifically HIP 3699 and HIP 1326 in the spreadsheet. There is an HIP 36990 and an HIP 13260 in game. Any chance there's an "uh-oh" there?
 
@Jackie Silver , any chance that some of the numbers might be missing a "0"? I've had two in my list, slice 19 that resolve to a star if you add a zero, but not if you don't. Specifically HIP 3699 and HIP 1326 in the spreadsheet. There is an HIP 36990 and an HIP 13260 in game. Any chance there's an "uh-oh" there?
Both should exist - that is, HIP 3699 and HIP 36990 should both exist in-game. When the galmap search doesn't find 3699 the next "alphabetically" it looks for is 36990, 36991, 36992, 3699A and so on, so in this case the star HIP 3699 is not in game and it goes for the next it can find .
 
Both should exist - that is, HIP 3699 and HIP 36990 should both exist in-game. When the galmap search doesn't find 3699 the next "alphabetically" it looks for is 36990, 36991, 36992, 3699A and so on, so in this case the star HIP 3699 is not in game and it goes for the next it can find .
So not in game. Got it!
 
Trekked up to the top of the galaxy and found one of @Erimus Kamzel 's ELW's. I've never noticed you can see SagA* if you get high or low enough off the plane. Great place for lunch, I think.

uc
 
Updated the sheet from EDSM.

In other news, I'm making a slight diversion...
(I hadn't really thought through how much the need to stay with the carrier would constrain my activities, so I didn't get as many systems visited on the outward leg as I hoped. Coming back should be less of a rush, but going out I was kinda obliged to all the people with ships on the carrier.)

Slight-Diversion.png
 
Just about wrapped up with slice 2. Only things left require jumponium, a carrier, or are really far away. Same spreadsheet as before, anyone with a carrier free can take a crack at the ones highlighted yellow. The core is calling my name so I'll be heading there :)
 
Anyone able to help with these two last remaining stars in sector 14 ?

69 cygni (HIP 105811) located at -8868, -1588, 956 will require a carrier to reach. My carrier is on the way back to the bubble to refuel, and not worth bringing back just for this.

HIP 101289 located at -21545, 950, 2780 can be reached by standard explorer ship, but is a long way west of the bubble.
Perhaps Cmdr Heavy Johnson could pop over whilst exploring sector 15 ?

Just popped over from sector 13 and bagged HIP 101289 . Used a couple of boosts to get there, but managed to get away again with normal jumps.
Now about half way through sector 13, but have done the difficult ones , so should be easier on the way back to the bubble.
 
So... the last system in my slice 55 (HIP 84391) is giving me some problems. It is one of those stars that resolve to an invisible system. The star class should be G, so I have searched on EDSM for all named systems in a radius of 300 LYs around that position with a G star and visited these systems, without success. And I also visited all HIP/HR systems in a radius of 200 LYs around that position where the secondary or higher star is a G star, also without success. At least I have found a few other HIP stars in named systems and have updated the spreadsheet accordingly.

Sorry, Jackie, but I am giving up on that star for now. Maybe it is inside a system that is not yet on or not completely scanned for EDSM - which on the other side is not very likely because said region around 500 Lys from Sol should be explored thoroughly, especially named systems.

So, after refueling my carrier in the bubble, I will continue with my main project - visiting all 42 Galactic regions and all extremes of the galaxy. Still 8 regions to go, but in my pace I will need a few months.

It has been a great pleasure for me to work alongside such famous big names of exploration! I have learned quite a lot about our star systems and I had a lot of fun! I wish all involved explorers good luck for their search, and I wish you, Jackie, that one day all HIPs are explored and cartographed so that you have time for other catalog stars ... ;-)
 
Ok guys be careful out there, FC's are being a bit funny at the moment. I scheduled a jump while sitting in my FC, came back to the game after the jump and it appeared to be in the same system, so I launched my ship and sure enough we were, but guess what happened when I tried to land back on the FC? Yes you guessed it, it was gone, it was now in the system it was supposed to be in. Luckily I was able to catch up using about 3 premium Jumponium, but if it was out of range I would have to burn Tritium to be picked up.

Some sort of networking issue I guess, maybe we need to log out completely to force a network update after a jump!
 
Jumponium...huh, was short of Ytrium, so I know place right, we all do, where you can hoover it up like anything. It was 1,500ly away, so I leave the FC in the bubble and charge off in the Phantom, 1,500 or so LY away I am sitting there on the ground looking crystal spikes all laden with Ytrium, go to swap to the SRV and...OMG, it's on the Fleet Carrier, talk about laugh!
 
So I'm about halfway through bookmarking the right stars this time in Slice 19....and so many of them are unreachable in any capacity. So here's my question....I assume these systems are hand placed? Or am I wrong about that? So if they are....why bother placing them when they are unreachable, especially given that there are several that just aren't in the game at all...so accuracy can't be a reason or the missing ones would be in game, too, no?
 
So I'm about halfway through bookmarking the right stars this time in Slice 19....and so many of them are unreachable in any capacity. So here's my question....I assume these systems are hand placed? Or am I wrong about that? So if they are....why bother placing them when they are unreachable, especially given that there are several that just aren't in the game at all...so accuracy can't be a reason or the missing ones would be in game, too, no?

The systems that are out of range are placed according to the actual location in the HIP catalogue, it makes sense, stars are easier to spot above and below the plane of the galaxy because of fewer intervening clouds of dust. So these stars in real life are actually where they have been placed in the ED galaxy. Talking of clouds of dust I will show you what I mean with my current slice 3;

XxecZ7e.jpg


As you can see right through the middle is an empty gap where the intervening matter and dust clouds make it hard to see and measure the distance and location of stars, so stars above and below the plane are much easier to see and measure so we get a much larger proportion of distant stars in high and low positions in the real world catalogues, and since the ED galaxy is built on a theoretical model of the galaxy (which is already demonstrated to be wrong in some areas) real world stars aren't going to conform to that model but will sometimes fall outside any possible location in the ED galaxy for procedural generation, making them out of range of any of our current ships.

Oh yes, as far as stars that aren't in the game at all, updates to the catalogue, new observations with new technology, show that some of these stars aren't individual stars at all, but one in a set of binary or more star systems, it's quite possible to come across stars A and B in a binary set that have two different HIP allocations to them, so they may be there, but just as part of a multi-star system.
 
The systems that are out of range are placed according to the actual location in the HIP catalogue, it makes sense, stars are easier to spot above and below the plane of the galaxy because of fewer intervening clouds of dust. So these stars in real life are actually where they have been placed in the ED galaxy. Talking of clouds of dust I will show you what I mean with my current slice 3;

XxecZ7e.jpg


As you can see right through the middle is an empty gap where the intervening matter and dust clouds make it hard to see and measure the distance and location of stars, so stars above and below the plane are much easier to see and measure so we get a much larger proportion of distant stars in high and low positions in the real world catalogues, and since the ED galaxy is built on a theoretical model of the galaxy (which is already demonstrated to be wrong in some areas) real world stars aren't going to conform to that model but will sometimes fall outside any possible location in the ED galaxy for procedural generation, making them out of range of any of our current ships.

Oh yes, as far as stars that aren't in the game at all, updates to the catalogue, new observations with new technology, show that some of these stars aren't individual stars at all, but one in a set of binary or more star systems, it's quite possible to come across stars A and B in a binary set that have two different HIP allocations to them, so they may be there, but just as part of a multi-star system.
So none of the stars are hand placed?
 
So none of the stars are hand placed?

The catalogue stars are placed according to their positions in the catalogue, then the procedural stars are generated taking into account the mass and location of the catalogue stars and the theoretical mass of the galaxy broken down in boxes of varying sizes.

In essence, they aren't hand placed but are correct according to the star catalogues used to generate their location, as are all the stars close to Sol, we have good idea of distance and direction, but hand placing what would come up to many hundreds of thousands of stars would impractical, and also sometimes there are errors in the catalogues, they were created by humans after all.
 
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